Combat Medic Archive
Thread: PvP Tactics Advice
AcidRaineV wrote:
I've NEVER been able to target an incapped person and fire at them with a weapon, next to Sniper shot. I have never used a carbine or a Flame thrower but I know if I double click an incapped person to attack them, I'll get a "You are too far to Deathblow" message.. no attack..
I'll never understand why you people think we need to target anything at all! It's AREA OF EFFECT! I should be able to just target somewherein the middle of a group of skinnies and watch them writhe in agony and pain. When is the last time you've seen someone AIM WITH A GRENADE!?!? You get within 10 or 15 feet and the're DEAD!
I also don't understand why I need to be able to see my target in order to hit it! If I lob a device into a crowd that is going to explode in a poison gas cloud I DON'T WANT TO SEE IT!!! And if you detonate a poisonous device on the 1st floor of a building that has a basement, your gas cloud will be in the basement before you can say "Oh crap, my skin is melting away slowly!"
Combat Medic is FINE! Leave it alone! The only thing that is fixed is that a rifleman needs to be able to shoot from farther away and realistically speaking 80m is a little far for anyone to be throwing an incendiary device by hand. Maybe needs to be reduced a little. I experement mine more for potency anyways so you can nerf that all you want! ![]()
Just my 2 credits!
wujiwak
I'll never understand why you people think we need to target anything at all! It's AREA OF EFFECT! I should be able to just target somewherein the middle of a group of skinnies and watch them writhe in agony and pain. When is the last time you've seen someone AIM WITH A GRENADE!?!? You get within 10 or 15 feet and the're DEAD!
I also don't understand why I need to be able to see my target in order to hit it! If I lob a device into a crowd that is going to explode in a poison gas cloud I DON'T WANT TO SEE IT!!! And if you detonate a poisonous device on the 1st floor of a building that has a basement, your gas cloud will be in the basement before you can say "Oh crap, my skin is melting away slowly!"
Combat Medic is FINE! Leave it alone! The only thing that is fixed is that a rifleman needs to be able to shoot from farther away and realistically speaking 80m is a little far for anyone to be throwing an incendiary device by hand. Maybe needs to be reduced a little. I experement mine more for potency anyways so you can nerf that all you want!
You missed the whole point of my argument.. classifying me as "you people" as if I'm someone wanting a nerf. I never asked for a nerf and if you would have actually taken the time to read my post you would have noticed that I am a MASTER COMBAT MEDIC. I never complained that we shouldn't be able to throw into a group at no target whatsoever, nor did I say that we should have to see what we're throwing at,in fact I even said that I think we should be able to hit through walls with our poisons.
You just saw someone disagreeing with a tactic (aka exploit)you used, didn't even take the time to read the whole post, and then threw out your usual "we don't need a nerf" preaching about what's logical and how something works in real life. Whatever, you don't need to convince me of anything.
If you would have read my post you would have noticed that I'm trying to STOP us from getting a nerf by suggesting that these tactics are not employed because to the non-CM all they know is that they are getting attacked without a chance to fight back. That makes them complain. When enough people complain, nerf happens.
Take all of your ill-informed "logic" and go scream at someone else next time. Just make sure you read the post before you comment next time.
Well if you don't want me to use an incapped player as a target then I don't think Mines should affect anyone other than the person tripping one. I don't know how many times players have been killed from damage done when one is set off and they were more than 3-5m away. Does that seem logical to you? didn't think so....
This is a game. It is not about logic. Logically we should be able to throw our poisons anddiseases against the wall, straight up in the air, down the toilet whatever.. but this is a game. It is about BALANCE. Things are coded a certain way to enforce such a balance and when someone abuses the way things are coded in a sense unbalancing the intentional system, then the code is nerfed. That's all I'm saying. It's unbalanced because you using an unstoppable strategy against people who can not fight back. It's one thing to poison one of their own soldiers who they choose not to drag into the base, but to duel someone and send them to an enemy that cant stop them coming, nor move them once they are incapped. That's an exploit. Plain and simple.
AcidRaineV wrote:
This is a game. It is not about logic. Logically we should be able to throw our poisons anddiseases against the wall, straight up in the air, down the toilet whatever.. but this is a game. It is about BALANCE. Things are coded a certain way to enforce such a balance and when someone abuses the way things are coded in a sense unbalancing the intentional system, then the code is nerfed. That's all I'm saying. It's unbalanced because you using an unstoppable strategy against people who can not fight back. It's one thing to poison one of their own soldiers who they choose not to drag into the base, but to duel someone and send them to an enemy that cant stop them coming, nor move them once they are incapped. That's an exploit. Plain and simple.
Oh so at this point I have your blessing to use an incapped enemy as a target? heh
If you want to consider the "dueled partner target" an exploit then that is your opinion. I agree it is probably the mostdirty and underhanded tactic a player could use, but it is in no way cheating.
I mainly reserve the "dueled partner target" to help combat "bugged at 0 HP" turrets that Imps like to hide behind. (that's not an exploit I suppose? to hide behind a bugged turret?) I also reserve that little nugget for the TKAs that hide inside a cantina or med center spamming Dizzy KD at the doorway.
You missed the whole point of my argument.. classifying me as "you people" as if I'm someone wanting a nerf. I never asked for a nerf and if you would have actually taken the time to read my post you would have noticed that I am a MASTER COMBAT MEDIC. I never complained that we shouldn't be able to throw into a group at no target whatsoever, nor did I say that we should have to see what we're throwing at,in fact I even said that I think we should be able to hit through walls with our poisons.
If I had been talking specifically about you I would have said your name. "you people" means anyone who agree's with your argument..
You just saw someone disagreeing with a tactic (aka exploit)you used, didn't even take the time to read the whole post, and then threw out your usual "we don't need a nerf" preaching about what's logical and how something works in real life. Whatever, you don't need to convince me of anything.
I read your whole post. The person whom you responded to said nothing of dueling someone else and incapping them at the entrance. You are the kind person who filled us all in on that little tidbit. No one probably would have mentioned it if you hadn't brought it up. The person you referred to suggested incapping an NPC pet or another player to which you responded "I find this tactic underhanded and contributing to the cries of nerf ." You seem to be confused about how the post actually went.
If you would have read my post you would have noticed that I'm trying to STOP us from getting a nerf by suggesting that these tactics are not employed because to the non-CM all they know is that they are getting attacked without a chance to fight back. That makes them complain. When enough people complain, nerf happens.
Take all of your ill-informed "logic" and go scream at someone else next time. Just make sure you read the post before you comment next time.
I read you post and I know good and well that you are trying to stop people from employing these tactics and that's exactly what I'm taking issue with. To suggest that we should stop performing the tactic inherrently suggests that there is something WRONG with it. There isn't.. Now if people really are DUELING and incapping so that they can spam poisons all day long that IS an exploit and should be stopped but that's not what your original post suggested that you were speaking out against. If you are going to make such a post you should be very clear as to which tactic you are referring to.
I lost my post from being "unable to post HTML"
And I'm not going to type it again as it was pretty long. A few quick points I made though..
- Wu please see the last statement of Docs first post. That makes your entire argument null and void. In fact, it proves that you agree with me.
- Doc in your post you are trying to justify an exploit because it is used to combat another explot. That's exactly what's wrong with the GCW. People who wouldn't normally exploit find themselves resorting to just that because they are being exploited against.
- You by no means have my blessing, but the argument concerning poisoning an incapped target (enemy ) is a useless discussion. Unless we find out if we should be able to target and throw at incapped players or not, there is no way to prove either one of us wrong.
- However poisoning a target that the enemy has no power to move (next to the incapped spy /consenting their medics or being in their group) or DB is an exploit. Bottom line. There's no way to stop it as the above poster mentioned thus it is an exploit. If you ever used that tactic against me, the entire base would be reporting you. You tread on thin ice and I would put heavy consideration into further use of this.. tactic.