Combat Medic Archive

Thread: TKA vs CM issue

Peracles
Wed Dec 17, 2003 1:29 am
#14

Actually I had another nteresting run in with a TKA last night. He was a pure TKA with no ranged skills. He was running around Theed as an overt so I declared and readied my poison/disease. I tossed a long range poison on him and then diseased him. At that point he ran for the med center and went upstairs. I followed, and what happened then was hilarious. We ended up running in circles around the elevator tube, with me being just out of reach. I was running whilst firing my pistol behind me.


I had a 250ish poison + 200 tick disease on him. I kited him for 5 minutes while firing off miss after miss after miss. It was quite funny. I got lucky and incapped him twice, but he popped right back up before I could deathblow him. Eventually I tired of kiting him and turned around to stand my ground. I promptly got dizzied/KDd and that was all she wrote. I wasnt watching the symbols on his bar as I was busy keeping out of reach LOL, so I don't know what was going on with him disease/poison state.


After I died, he incapped again and died due to 3 incaps in 10 minutes or whatever the rule is. He was not happy LOL. I got called a noob because I could not inflict enough damage with my pistol to legitimately incap him. Yah me!




Mordra Faile
Master Combat Medic - Doctor (0400) - Marksman (2434) - Scout (1020)
SpinalInjury
Wed Dec 17, 2003 8:37 am
#15

Next time you run up on a TKA....throw a high effectiveness poison on him, as Tsunami pointed out, something over 600 per tick. (eff 300+). Then hit him with mind disease (300 wounds a tick).

Another trick is, you have to watch a TKA to see if he goes into the meditation posture. They clearly drop to their knees to try and clear the poison and disease. While they are doing this, shoot them once or twice. Don't fear his rifle, after your initial throw of poison/disease, he will get incap'd, and you shouldn't have to throw anything else. Get yourself a nice composite helmet to wear in these situations. As long as you stay out of range of his TKA abilities, then you should be ok.


This forces the TKA/Rifleman to a choice, he can either sit down, make himself vulnerable, and try to rid the poison and disease, or he can chase you, attempting to incap you before the poison/disease combo gets him. If he attempts to meditate, you should walk up, and gank the hell out of him.

As a MCM/Pistoleer, I usually find that pistol melee defense 1 works wonders when they sit down to try and meditate. I've also begun using health poisons more in PVP, I've found that with a high quality health poison, health disease, and bleed from a krayt FWG5, that usually I can do more damage than they can heal. Unless your fighting a master doctor of course.



Kijan Darkblade
The Regulators -TR
Master Combat Medic
www.bloodfinpvp.com

The Regulators build empires...
Fight builds clubs
Menoetius
Wed Dec 17, 2003 12:40 pm
#16

Mediation requires alot of time to remove poison/disease.


Basically you hit a TKA with a 400 DoT poison he mediates, on the 1st tick the DoT on the poison is reduced, as the TKA continues to mediate the DoT of the poison continues to be reduced. Your inital 400 DoT poison after 1 or 2 ticks is alot less than that.


It's not an instant cure, but over time reduces the DoT of the poison/disease until it's either run it's course or the mediate removes the effect.


The TKA is mediating the poison away plus reducing the DoT effect at the same time.




Menoetius / Eryn (12 pt MD/MCM)
Doctor and Combat Medic Supplies
Vendors: 3560 x -5460 - New Hope, Lok (Lowca)
NeutralMonk
Wed Dec 17, 2003 5:19 pm
#17

If you saw his health slowly going up the first time, that should be enough clues to you that he was meditating. So why coward out and run away?
Rikilii
Wed Dec 17, 2003 5:27 pm
#18

Here's an idea.


Poison him, run away, and then whip out a rifle and blow his friggin head off.




---------------------------------------------------

Ahazi: Tekhap Ybrae--Former CM and Homeless Nublar Extraordinaire.

TC: Avaro Tribec--Co-founder of the TC-GCW, and Self Proclaimed Leader of the Imperial Legions
Gnuut
Wed Dec 17, 2003 6:14 pm
#19

So can a TKA meditate away Wounds, disease, poison and bleeds al at the same time? Multiple stacked poisons? If so that better than a Doc hmm...


My run ins with TKAs always turn in to me kiting them around corners at max range. If I see the exclamation icon come up when I have them targeted, I run back and pop some more poison or disease and bleed for good measure. Anytime I see the exclamation mark come up I run back in range and keep him on his feet, let my medicine do its dirty work. Otherwise I just kite at max range.




Grau'din
Elder Combat Medic
Magnumus Mysterium MYST
I am not a support class.
I am a chemical warfare expert.
I am a bio-warrior.
I am a zerg-stopper.
I am a Master CM. Run for your life....

Menoetius
Wed Dec 17, 2003 7:35 pm
#20

That could work provided the TKA does not have a high end republic blaster. Then who's kiting who?



Menoetius / Eryn (12 pt MD/MCM)
Doctor and Combat Medic Supplies
Vendors: 3560 x -5460 - New Hope, Lok (Lowca)
_Macabre_
Wed Dec 17, 2003 7:59 pm
#21






Gnuut wrote:

So can a TKA meditate away Wounds, disease, poison and bleeds al at the same time? Multiple stacked poisons? If so that better than a Doc hmm...





Nope. Does one, then the other. I don't recall the exact order but wounds are last. If hit with several powerful DoTs it can take a very long time indeed to clear them all. Doctors can work *much* more quickly at a heavy cost to their mind pool, of course.




Jiawa,
Teras Kasi Master / Master Doctor
Master Smuggler (Retired)
Master Creature Handler (Retired)
Gnuut
Thu Dec 18, 2003 11:19 am
#22







_Macabre_ wrote:
Nope. Does one, then the other. I don't recall the exact order but wounds are last. If hit with several powerful DoTs it can take a very long time indeed to clear them all. Doctors can work *much* more quickly at a heavy cost to their mind pool, of course.




That is very good to know. Thanks





Grau'din
Elder Combat Medic
Magnumus Mysterium MYST
I am not a support class.
I am a chemical warfare expert.
I am a bio-warrior.
I am a zerg-stopper.
I am a Master CM. Run for your life....

leftinashes
Thu Dec 18, 2003 12:57 pm
#23

I am a brand new combat medic so i cannot comment on the tactical use of poisons yet, but i am a master tka and you are correct in saying the poison DOT does diminish after the first intial tic when the tka is meditating. A master tka can heal his own wounds, HAM and status effects relativley fast and can use powerboost, spice(muon)and food like fishak and bivoli that are essentially the closets thing to a mind stim there is. Any good tka will utilize their powerboost, spice and stackable food/drink to get themselves out of trouble.


It would only seem logical to stay on top of the tka and hit him when he is meditating if he tries, if the tka gets anytime to get to a safe place and meditate they can get rid of any nasty status effects.

pyclone
Fri Dec 19, 2003 4:33 am
#24

Poster your dumb, you don't get to clear poison until the second or third box i can't remember, but its not even close to effective, meaning you will clear it before your mind is gone, until the fourth box and really master.



Zocli a ilcoZ
Killer Doctor t Jedi Crafter
TsunamiKata
Fri Dec 19, 2003 8:17 am
#25

I can guarentee you this for a fact. I will win against an overt TKM85% of the time Regardless of his template, I will guarentee that they'll loose more than I will. And here are the reasons why.


1. Assuming both parties are overt. I will be able to apply poison well beyond 64 meters range. At 74 meter, you'll get hit with a 644 tick single poison, 4 seconds later, you'll get hit with a 450 tick area poison, at this time you'll loose 644 mind pool, 4 seconds later, you'll get hit with a 250 mind disease. During all this I will be continuously moving away from your 64 meter target acquisition radius. **edit** if you do, **edit** if you don't.


2. Being a master doctor/master combat medic I will be fully buffed on all 6 stats, along with cure all states, especially dizzy.


3. With better material, I will be able to craft more potent Advanced Infection Amplifier, this could potentially push my tick rate to 700.


CM is one of the greatest tool for crowd control, hit and scatter.





TsunamiKata Hunter
The Dark Messiah
I'm the new evil, F3aR m3!
Serin71
Fri Dec 19, 2003 10:24 am
#26

I battled a TKAM friend yesturday I did a nice poison from 40 meters or so. Then he went to meditate at this point I made the mistake of getting within TKA range and well you know what happened next. After it was all said and done he actually said poisons work from too far away.



Koia Aoke
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