Combat Medic Archive

Thread: Offical Combat medics should be the only 1's to apply inocs thread! PLEASE /sign

silmarien
Mon Aug 09, 2004 8:37 pm
#14

I am not for taking away innoculations from Doc's now that it has already been given to them. Let them keep their new toys. Personally, I am hoping for something new and exciting for us as well. How do you guys feel about ranged/area mind stims? Just remove the /healmind all together and give us mind stims that you can maybe only craft/use at the master level and wont leave us with major wounds. I am sure that you have seen this suggestion before and the Dev's have probably considered it as well, but I just wanted everyone elses opinion on it. Who knows, if we all like it and the Dev's read this or if it is suggested to them by our wonderful correspondent (if it has not already been done) then maybe we might just get something really nice like this or something better.



Silmarien Eveningstar Master Combat Medic/Master Rifleman. Known to run with Dirty Boot Inc.
antares_Kauri
Tue Aug 10, 2004 6:37 am
#15

What would be the incentive to be anything else but CM? You guys chant "Bring or be a doc" now, but if CMs were the only ones that could innoculate, then then the chant would be "Bring/be a CM". So you'd need more CMs to offset the CMs of the other side? The only counter to a profession should not be that same profession.

antares
master pikeman



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Howard1
Tue Aug 10, 2004 2:07 pm
#16

Signed Costa Skyflier


Master CM

Naritus



Costa Skyflier
AshkarNixx
Tue Aug 10, 2004 2:14 pm
#17

I AGREE 100% ONLY MCM SHOULD HANDLE THIS WE ARE THE ONES MAKING THE MEDS USED WE SHOULD MAKE THE CURES. ALSO WHY LET THE DOCS MAKE ALL THE MONEYS
AxilX
Tue Aug 10, 2004 2:24 pm
#18






-nRo-Swaz wrote:

Good Riddens.. CMs were made for support... mostly healing but with some combat damage ability.CMs still have all there healing and that its self is strong enough if used right. If you use CM just for damage you are getting nerfed and shuold be. Combat Medics can heal Health and action damage much much better than docs plus they can heal minds that in its self is plenty for a healer class. The damage CMs do has gotten way out of hand.. its about time they were put in there place.






he makes some very valid points... it's amusing to watch those who offer logical arguments be labeled trolls, rather than debated... i'm especially dissapointed that the devs would allow someone to become a profession corrospondant, who would resort to name calling...
PORNALICIOUS
Tue Aug 10, 2004 2:39 pm
#19

i totally agree, docs should have no knowledge about poisons/diseases




mandozer



Tagged and Bagged by DOZER INC
Menoetius
Tue Aug 10, 2004 3:17 pm
#20






PORNALICIOUS wrote:

i totally agree, docs should have no knowledge about poisons/diseases




mandozer






In other words NERF DOC! Oh yes the most constructive method of dealing with a problem with ones own profession, lets NERF. What can we take from Docs to make us free better.



Menoetius / Eryn (12 pt MD/MCM)
Doctor and Combat Medic Supplies
Vendors: 3560 x -5460 - New Hope, Lok (Lowca)
Menoetius
Tue Aug 10, 2004 3:22 pm
#21






AxilX wrote:





-nRo-Swaz wrote:

Good Riddens.. CMs were made for support... mostly healing but with some combat damage ability.CMs still have all there healing and that its self is strong enough if used right. If you use CM just for damage you are getting nerfed and shuold be. Combat Medics can heal Health and action damage much much better than docs plus they can heal minds that in its self is plenty for a healer class. The damage CMs do has gotten way out of hand.. its about time they were put in there place.






he makes some very valid points... it's amusing to watch those who offer logical arguments be labeled trolls, rather than debated... i'm especially dissapointed that the devs would allow someone to become a profession corrospondant, who would resort to name calling...






Even valid points contain within an obvious attempt at trolling is deemed trolling. Once this occurs even the most valid point become merely trolling


The are more effective methods of providing negative commentary which would not be viewed as trolling.




Menoetius / Eryn (12 pt MD/MCM)
Doctor and Combat Medic Supplies
Vendors: 3560 x -5460 - New Hope, Lok (Lowca)
DoogieHozer
Tue Aug 10, 2004 4:19 pm
#22

As a master doctor, I dislike being forced so close into battles that CMs have some opportunity to avoid. CMs for example get to throw their diseases and poisons, while the doctor has no ranged effect for the DoT curatives.

I would have much preferred that CMs been provided an ranged AoE poison/disease mitigant that slows down the progress of diseases or poisons, but only some of the BF. The DoT must still be healed by a doctor, and soon, due to accumulated BF.

Doctors and CMs should have specific categories of things they can perform or do, elsewise the professions lack distinction. By keeping the high-performing wound heals and DoT curatives in Doctor along inoculations, and giving CMs ranged heals (such as they are), DoTs and ranged mitigants, the two classes retain different character.

Obviously the Devs haven't realized that giving Doctors this AoE curative makes all poison and disease AoE mobs ineffective.

==doogie
Coeus-Slaba
Wed Aug 11, 2004 5:25 am
#23

i hope we get the devs response as to why they threw docs another bone



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