Combat Medic Archive
Thread: What could be wrong with my CM against Jedi.
Bogoa
Mon Oct 25, 2004 7:42 am
#14
I am getting better at tactics. I have been killing Sif on talus and Its amazing how well poison works. I need to work on controlling mind loss through eating.
Message Edited by Bogoa on 10-25-2004 10:45 AM
Bogoa
Wed Oct 27, 2004 12:30 am
#15
How true they do run in packs. Thank you for the post I have made major changes since this thread open and my hats off to all MCM we truly add much tothis game and its no easy task being in front line with laser beams wizzing by.
TonySoprano10
Thu Oct 28, 2004 2:36 am
#16
gee...let me guess...you are one of the Jedi haters becasuse you couldnt stick out the pre 9 grind.....
Brainplay
Thu Oct 28, 2004 4:24 am
#17
Mustelafuro wrote:
Get some backupI run with a TKM/Rifleman wookie with a nice mind fire bowcaster. Wookie roar to intimidate em while I throw a high potency 1K tick poison, (it doesn't miss much, only for jedi) and then my buddy pops the fire on. Usually I get hit with the sabrethrow3 so I get all the states on me and tend to fall down
So as a MD I have my cure dizzy ready and spam it to get up, I only wear partial armor, the rest are skill mod clothes for melee def and dizzy def and so on. If I get KD/dizzy it's usually game over, if not I will keep stacking the jedi while healing the wookie.
Last jedi tried to forcerun after the first poison and fire tick, got about 30m and incapped, got up and ran another 30m before the rifleman and combined ticks put em down for good. 1 jedi is toast, 2 we try to at least get one of em, sometimes we get both. With a group of jedi get ready to cloneUsually the rest of our group is there to keep the non jedi busy.
But it is tough to find lone jedi, they are always with the zerg......
Almost forgot, spam warcry
You're lucky you're getting dumb Jedi. The smart ones would smack you like a baby seal then deal with the TK wookie. The TK does more good than an 85% blocked rifle.
Nice legendary venom stuff you got there. Haven't been able to get my stuff past the 1k mark but then again all I had was the 120 stuff.
Bogoa
Thu Oct 28, 2004 5:08 am
#18
To Both idiots who posted; I never wanted Jedi's in this game because I new every 11 year old would go for it and frenzy the game. If I want to become a Jedi it would take just one mission since i surge to get the silly glow, which I find stupid. This game has become pointless in many ways.It's now about becoming the best at my profession then being an over power Jedi. Imperial as well Alliance Jedi's stand the same ground; no direction to the Epic storyline in their Roleplay. Again Pointless. I enjoy playing morrowwind more then this game at times atleast AI's have some direction and purpose. Here we have tens of thousand of real humans who add absolutely nothing to this game. Again AI's are more creative. 
If you ever played EQ and was part of an epic guild (Heroic, drama 'extreme in effect or action; in honor of your roleplay) That's gaming not grinding! I don't expect these two num nums to understand that I believe we pushed the Dev. in giving us the worst MMO to date. I' m saying we done that not just them along to give us Jedi's. Now we have Jedi guild and not Alliance or Imperial guildsfor that matter, blah blah-pointless. I could go on.
Peelop-
Message Edited by Bogoa on 10-28-2004 08:09 AM
Uggh
Thu Oct 28, 2004 1:26 pm
#19
Hello i am working towards MCM and i am wondering if the 1k posions that you refer to means taht the stg is 1k. The posions i have seen are less then 300. Thanks
saxmahoney
Thu Oct 28, 2004 4:03 pm
#20
At master CM, you multiply the effectiveness rating on your pack by 2. So if you have a pack with an effectiveness rating of 250, it will tick for 500 every 10 seconds. To get a 1k tick, you would have to have a 500-eff. pack. This can only be achieved with VERY high-powered venoms. my best is 448-base effectiveness from 160-180 powered venoms or so.
skyhawkGR
Fri Oct 29, 2004 7:16 pm
#21
btw dots from dot ranged weapons stick even if the jedi saberblocks. Thats for the wookie rm/tka with the mind fire bowcaster. And to add... a speed capped rm with acc tapes can strafe2 with a 1k+ DXR6 ot T21 to a master LS and do heavy dmg. One in the 10 hits if it passes saber block can deal a lot of dmg.Not in 1v1 of course at 5m range...
Kadgarth
Sun Oct 31, 2004 7:15 am
#22
skyhawkGR wrote:
btw dots from dot ranged weapons stick even if the jedi saberblocks. Thats for the wookie rm/tka with the mind fire bowcaster. And to add... a speed capped rm with acc tapes can strafe2 with a 1k+ DXR6 ot T21 to a master LS and do heavy dmg. One in the 10 hits if it passes saber block can deal a lot of dmg.Not in 1v1 of course at 5m range...
Um...I can probably count the number of people on my server with 1K+ damage DXR-6bs or T21s on my fingers...
Message Edited by Kadgarth on 10-31-2004 09:15 AM
Regulation
Sun Oct 31, 2004 10:38 am
#23
I love my 484 effectiveness poison with 181 potency...jedi seem to have a hard to living after i throw it with my 250 effectiveness diesease....headshot and poison and they die 
Regulation
Sun Oct 31, 2004 10:39 am
#24
kadgarth...with cm and tka..all you got to do is kd/dizzy then throw poison and diesease kd2 again and unarmed hit 3...with health being the target poison....i know this because i play a jedi and it would be the most effective...even if they got up..they would be to busy healing there ham to heal the poison/diesease
Kadgarth
Sun Oct 31, 2004 10:42 am
#25
Thats awesome they didn't pop a Thakillo and have anti-poison buffs, cause then you're screwed 
Message Edited by Kadgarth on 10-31-2004 12:43 PM
Bogoa
Sun Oct 31, 2004 10:50 am
#26
Good to know but I got few poison off last night and desease and that Jedi ran an hour he couldn't stop to fight. now I know MCM are Jedi worst nighmare if we have a front line.