Combat Medic Archive

Thread: CM's are overpowered for the new Patch

Khragon
Thu Oct 09, 2003 7:55 am
#14

I believe this is a bug. If its not they need to nerf poison damage this time. Poison damage was fine pre-patch but with the way people are damaging now(an additional 75% reduction) we are now the kings of PvsP and I dont like it. I went through moenia this morning like a mack truck through grass cause even the BH's couldnt hardly touch me. See what SOE says about it.
Inhocmark
Thu Oct 09, 2003 10:31 am
#15

If they intend the PvP damage to be like that, I'm all for it, provided they also bring our poisons into line. I have a funny feeling when they were tinkering with defensive modifiers they may have tripped something.



I'm still amazed that people bring their gripes about other professions to the profession forums. The Devs don't read these...Take them to the big discussion forums.





Khaijin Traj'Malek
Leader- Aftershock Alliance
Alliance City, Rori Lowca
"I do not kill with my gun. He who kills with his gun has forgotten the face of his father; I kill with my heart."
Skoobster
Thu Oct 09, 2003 10:37 am
#16

I swear to God if CM becomes the flavor of week and we get a bunch of woosies playing our profession im gone from this game. The woosies should be out looking to become jedi, not spoiling our class.
Inhocmark
Thu Oct 09, 2003 1:07 pm
#17

It's going to be a lot harder to be FOW material with the CM. You need a different skill set than a lot of people are willing to go out to get. And unlike other flavours, you can't really dabble in CM.



Once they figure out this bug, the hub-ub will die down.





Khaijin Traj'Malek
Leader- Aftershock Alliance
Alliance City, Rori Lowca
"I do not kill with my gun. He who kills with his gun has forgotten the face of his father; I kill with my heart."
Ahakdo
Thu Oct 09, 2003 1:44 pm
#18

For everyone's info I am a master CM. Reason I stated all this was so that CM's are aware that we are overpowered now due to the PvP reduction damage to everyone else in the server. Our class and the CH are the only ones that really didnt recieve a damage reduction. I posted this as a warning to other CM's that there is going to be a huge call for the Dev's to nerf us even further. And why nerf us even more? It is because the dev's messed up and instead of admitting that they screwed PvP over they will just make it so you need 800+ CM Med use to use any poison just like the AoE Disease packs. This was not a CRY NERF thread but a warning to other CM's.




Jeht posting with ahkado cuz im gone to wow...horde for teh win.
blz
Thu Oct 09, 2003 2:17 pm
#19

If you read the CH forums you'll see the reports that creature pet damage is now reduced by 75%, but damage done to the pet isn't reduced at all. Of course, with the armor issues, there could be some confusion as to the pets taking damage ...



Bakur Zahl (disgruntled medical staff) Chilastra
Heja Te'Rya (smuggling Imperialist) Farstar
OnlyMaestro
Thu Oct 09, 2003 4:05 pm
#20

Is it just me or does anyone else realize CM poisons should rock.


Why? Because we're the only ones in the game who can make and use them.


But, apparently no one noticed Cure As are useful finally, so we were balanced good.




4Colonel Griffin Shade
4Combat Upgrade Tester Team Kick to Face
4Real men wear Marine Armor
4"Never stop fighting till the fight is done."
- Elliot Ness

Thorez
Thu Oct 09, 2003 4:26 pm
#21






Ahakdo wrote:

For everyone's info I am a master CM. Reason I stated all this was so that CM's are aware that we are overpowered now due to the PvP reduction damage to everyone else in the server. Our class and the CH are the only ones that really didnt recieve a damage reduction. I posted this as a warning to other CM's that there is going to be a huge call for the Dev's to nerf us even further. And why nerf us even more? It is because the dev's messed up and instead of admitting that they screwed PvP over they will just make it so you need 800+ CM Med use to use any poison just like the AoE Disease packs. This was not a CRY NERF thread but a warning to other CM's.






Hey we got nerfed too, in case you havent paid attention. 100% mind buff = 50% reduction mind poison damage.
Austrian
Thu Oct 09, 2003 4:40 pm
#22

Whoever complained about CMs having short range poisons... Congrats, CM Newb Award goes your way. First read, then complain, thxdrivethru.

Next. As it was when armor was working, a commando could outdmg my poison, but he couldnt kill me. I am sorry, but we're gonna get nerfed hard. A lot of people will start to cry foul in the next few days and we dont even have AE diseases working.

First thing will be a 75% DoT recuction and next will come Enhanced Poison/disease Resists (A friend of mine found a Resist Disease enhancer today).

Dont flame the guy thats telling you the message. We will get nerfed and I really hope all those bandwagoner newbs crying about how weak poisons are start playing another class. If you think your poisons suck, try to put some effort into it.



Austrian Avenger

Master Combat Medic, Master Doctor
411 uR w0und5 4r3 b3l0ng t0 u5 !
TheVeginator
Thu Oct 09, 2003 5:56 pm
#23

I think alot of people here seem to be forgetting with the new damage reduction there will be more doctors. Now didnt doctors get cures beefed up in the last patch?


And with mind buffs poison will take twice as long, assuming the persons focus and willpower arent buffed too.




The-Veginator, Bria
Master Medic, Master Doctor, Master Swordsman, Ex-Master Combat Medic
MarlboroRed
Thu Oct 09, 2003 7:02 pm
#24

I had heard that the pvp reduction was unintentional and it will be fixed rather quickly. We may have a chance to kick some ass for a few days, but (heard from another player) the devs didn't mean to lower pvp damage again. Its reducing 75% of the already 75% meaning its about 1/16th of the damage a player can do in pve. Its not supposed to be like this and i'm not counting on it to stay this way for long.



Ceri
Mastered: Everything but Bounty Hunter, and therefore I QUIT!


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