Combat Medic Archive
Thread: CM's are overpowered for the new Patch
If they intend the PvP damage to be like that, I'm all for it, provided they also bring our poisons into line. I have a funny feeling when they were tinkering with defensive modifiers they may have tripped something.
I'm still amazed that people bring their gripes about other professions to the profession forums. The Devs don't read these...Take them to the big discussion forums.
It's going to be a lot harder to be FOW material with the CM. You need a different skill set than a lot of people are willing to go out to get. And unlike other flavours, you can't really dabble in CM.
Once they figure out this bug, the hub-ub will die down.
For everyone's info I am a master CM. Reason I stated all this was so that CM's are aware that we are overpowered now due to the PvP reduction damage to everyone else in the server. Our class and the CH are the only ones that really didnt recieve a damage reduction. I posted this as a warning to other CM's that there is going to be a huge call for the Dev's to nerf us even further. And why nerf us even more? It is because the dev's messed up and instead of admitting that they screwed PvP over they will just make it so you need 800+ CM Med use to use any poison just like the AoE Disease packs. This was not a CRY NERF thread but a warning to other CM's.
Is it just me or does anyone else realize CM poisons should rock.
Why? Because we're the only ones in the game who can make and use them.
But, apparently no one noticed Cure As are useful finally, so we were balanced good.
Ahakdo wrote:
For everyone's info I am a master CM. Reason I stated all this was so that CM's are aware that we are overpowered now due to the PvP reduction damage to everyone else in the server. Our class and the CH are the only ones that really didnt recieve a damage reduction. I posted this as a warning to other CM's that there is going to be a huge call for the Dev's to nerf us even further. And why nerf us even more? It is because the dev's messed up and instead of admitting that they screwed PvP over they will just make it so you need 800+ CM Med use to use any poison just like the AoE Disease packs. This was not a CRY NERF thread but a warning to other CM's.
Hey we got nerfed too, in case you havent paid attention. 100% mind buff = 50% reduction mind poison damage.
Next. As it was when armor was working, a commando could outdmg my poison, but he couldnt kill me. I am sorry, but we're gonna get nerfed hard. A lot of people will start to cry foul in the next few days and we dont even have AE diseases working.
First thing will be a 75% DoT recuction and next will come Enhanced Poison/disease Resists (A friend of mine found a Resist Disease enhancer today).
Dont flame the guy thats telling you the message. We will get nerfed and I really hope all those bandwagoner newbs crying about how weak poisons are start playing another class. If you think your poisons suck, try to put some effort into it.
I think alot of people here seem to be forgetting with the new damage reduction there will be more doctors. Now didnt doctors get cures beefed up in the last patch?
And with mind buffs poison will take twice as long, assuming the persons focus and willpower arent buffed too.