Combat Medic Archive
Thread: Dedicated CM but fair game player ... A few ideas
It would be fair to drop my prof? Riiiight. I didn't make the profession the way it is. It happened like this. I was there when Area Disease adn Area Poisons weren't even CRAFTABLE. I was there when it wasn't the PVP killer it is now. I AM a fair player when I say that we need to be adjusted to make things HARDER for us. I understand the cries you have. I became a CM way back when for the area heals. Mind heal came later and now poisons/diseases are powerful as well. I didn't do it. But I'm not changing. I will still be a CM LONG after the nerf I'm sure.
The thing that always gets me is that people cry about this stuff about PvP but you don't realize that BOTH Rebels AND Imps can be CMs. Because of this... it is fair! Now, if it was like AT-STs where only Imps get those but only Rebels get CMs or something... then YES... you'd have room to cry. The number one rule in PvP... is bring Docs and CMs of your own. More than 1 of each.
Most rifles can knock the **edit** off an gnat at 1000 yards actually... and pistols can go for pretty far also.
Message Edited by RotcodAckbar on 04-15-2004 07:17 PM
Nathanielstarr wrote:Yep you guys are so good that you killed PvP. Went up in a big cloud of poison.
Good to see you realise that every single person in the world that plays CM wins because they have more raw skill than you.
Throwing beyond 64m is not a known bug, its a known issue. The devs specifically limited the throw range for CM poisons/diseases to 47m experimented (odd number, that). If it was intentional (which it was) its not a bug.
Check the patch history, if it still goes back that far. This happened months and months ago.
I agree that he had some good ideas. There have been many other CMs who have posted MANY great ideas in regards to balancing this game. The thing is, not everything is the CMs fault. As it is, I agree that there are aspects of CM that need fixed. I just get tired of hearing from everybody and his brother how CM ruined the game. If people would simply learn to work as a team, and had a well rounded group, there would be no problem.
However, in ANY battle someone loses. Most of the anti-CMs seem to be the ones who regularly lose. Maybe if they considered their actions, and how they could improve their tactics, they would get somewhere. Simply coming to the CM forums and whining isnt going to help anyone, unless you know of some CM who WANTS to pull his hair out.
Doobeous wrote:
ShadowLightning wrote:
1) Damage of pioson/disease I really don't feel is unfair. It takes a LOT of searching for the right resources to get the advance parts. Those that take the time to find them ... should be rewarded with 700+ damage ticks. Those that are able to loot venom should also be able to do extra damage. I treat this issue like Weaponsmiths do. If I took the time and moneyto find the great resources and craft everything to the best I can... I deserve to do more damage.
Yeah, the problem with that whole deal is, those ticks NEVER miss once they are stuck and FAR outdamage any regen that someone can buff to their mind.
(edit)the fact that you guys are excellent healers is what makes it a little bit ridiculous because you can do real raw unmitigated damage in pvp (while being free from any recourse) and also be a healer. I feel like its a bit of wanting to have your cake and eat it too to read a lot of posts in this forum.(edit)
I see your argument about how hard it is to get resources for that stuff, but I disagree.You have to remember, I killed a lot of krayts, geo mercenaries, nightsisters etc... to get my nicegun thatI cannot shoot you with while youreout of range letting the poison take it's toll,and spent aLOT of money on my composite armor that those ticks disregard.
The reason hardly anyone wants to pvp anymore on my server is exactly that reason.
Message Edited by Doobeous on 04-14-2004 12:03 PM
You are wrong. Even if we stick you, you can still RESIST the ticks. The problem is only the CM can see that you resisted it. You never recieve the sys msg telling that you resisted it.
"The fact" that CM's get no defensive skills what so ever keeps play fair. You may have a slice of my cake.
We spend LOTS of time searching for good resources. What we cannot find, we pay out the @$$ for. Thats if anyone has any to sell.
Sure, I'm glad you got to kill lots and lots of critters to get all of that nice loot to use and sell. It's a shame we CM's have NO WAY to make any money.
You notice the only persons not crying and still PvP'ing are the ones with Doc skills with their Fighter skills and/or the ones that run with a Doc. It's your fault not ours that you choose to ignore the few forms of protection that are redilliy available for you to defend aganst the CM.