Combat Medic Archive
Thread: Dedicated CM but fair game player ... A few ideas
good points but you realize some people walk around with a ton of mind... like if everyone was prepared then a CM can do nothing to them.
Some Math about how I go to PvP:
1100 orginal mind
1100 Dancer buff
2 x 400 brandy (49 filling)
3 x 600 canape (33 filling) (substats)
500 moun
3500mind.... I do that at least once a day, in PvP rifleman can target practice on me and nothing happens to me.
So lets say an uber CM comes up and trys to hit me with a poison for 500 damage (250 is very nice resources being used). that is 500 every 10 seconds so he needs over a minute to kill me with me just standing there. I'm a doc so not even the first tic will get through, second of all if you are a okay doctor who can handle PvP you should be able to handle 20 people in 40 seconds, so the worst person would have 4 tics do damage.
Now lets see how much damage a commando can do in one minute compared to that... how about a TKA? Even better how about a rifleman?
There are a ton of good points when dealing with why CM should be nerfed if you are examining the extreme situation of CM which is not every CM out there. I heard people claim we can do 1300 damage a tic... doing the mass you need 1000 stat resources and two 594 spider venoms to reach that damage on an area poison, you ened to have great + results all the way through.
So please realize the average Cm and not the hardcore gamer who been playing 9 month now and has the best spawns on the server.
good points but you realize some people walk around with a ton of mind... like if everyone was prepared then a CM can do nothing to them.
Some Math about how I go to PvP:
1100 original mind
1100 Dancer buff
2 x 400 brandy (49 filling)
3 x 600 canape (33 filling) (sub stats)
500 moun
3500mind.... I do that at least once a day, in PvP rifleman can target practice on me and nothing happens to me.
So lets say an uber CM comes up and trys to hit me with a poison for 500 damage (250 is very nice resources being used). that is 500 every 10 seconds so he needs over a minute to kill me with me just standing there. I'm a doc so not even the first tic will get through, second of all if you are a okay doctor who can handle PvP you should be able to handle 20 people in 40 seconds, so the worst person would have 4 tics do damage.
Now lets see how much damage a commando can do in one minute compared to that... how about a TKA? Even better how about a rifleman?
There are a ton of good points when dealing with why CM should be nerfed if you are examining the extreme situation of CM which is not every CM out there. I heard people claim we can do 1300 damage a tic... doing the mass you need 1000 stat resources and two 594 spider venoms to reach that damage on an area poison, you ened to have great + results all the way through.
So please realize the average Cm and not the hardcore gamer who been playing 9 month now and has the best spawns on the server.
love ya Dani
too many words
ADD is a horable disease
pleasecondence & mail me in game
I have yet to see one of your ideas that wasn't right on target
I would like to undersand what it is that I'm promoting
Noraa
ShadowLightning wrote:
1) Damage of pioson/disease I really don't feel is unfair. It takes a LOT of searching for the right resources to get the advance parts. Those that take the time to find them ... should be rewarded with 700+ damage ticks. Those that are able to loot venom should also be able to do extra damage. I treat this issue like Weaponsmiths do. If I took the time and moneyto find the great resources and craft everything to the best I can... I deserve to do more damage.
Message Edited by Doobeous on 04-14-2004 12:03 PM
Spyce_Slanga wrote:
Right you should really just drop your profession if you want to be fair. You wont be nerfed for awhileso if you want to be fair do it now
still not been banned yet.... better report more of your troll posts then