Combat Medic Archive

Thread: CM powerlevelling exploit or simply gaming the system?

ServerDown
Wed Feb 04, 2004 2:27 pm
#14

Gnuut is right on target regarding 'independent from other players' being the key value in the poison route.


I was absolutely bored and levelling slow in the Cantina. And by slow I mean ~300xp every 20 seconds. As soon as I got up my 0004 CM I dabbled in poison but then held off until I ran out of area stims at 3004 CM. Why did I wait? Because I wanted my poisons to be as effective as possible since they are pricey. That said...


At 4004 CM, I am getting 344xp per target. For a lair of 15 creatures, that maps to 5,160xp per charge. The poison that I was using had 43 charges. That maps to 221,880xp per poison pak. I wasn't getting quite that much XP because (1) i was tired and (2) couldn't reliably find a 15-creature lair*.



* Regarding the 15 creature lairs. My amended levelling pattern is to NOT kill off the 1hp swarm after capping your XP. Instead, (1) drop a waypoint, (2) bike to the trainer [2 of them - outside coro medctr and inside], (3) train all you can, and (4) return to continue. Also, make sure you get a willpower buff (and ideally a focus buff too) so that you don't ever have to wait for your mind to heal.



Cheddar [Fenix], ex-[WotS]
Ar4000, Br4000, Ma4004, Ri3001, TKMast, SWMast
M:BE,CH,Ma,Sc,BH,Ca,Ra,SL,Ps,Md,Sm,CM,Dr,En,ID,At,Br,Da,Mu,Ac,Fe,Sw,Pk,Mr,Co,AS,Ta,Ch,DE,TK,WS,Ri,Po,Sw
CSRTimV: I would suggest sending in a ticket, as there has never been a bug with the jedi system.
EvilMustache
Wed Feb 04, 2004 5:47 pm
#15

I was a newbie hunting with my guild mates on LoK. Not a single point grinded, fun the whole time. Not for everyone, and it will take a few weeks hunting with groups, but it can be alot more fun...


To each his own...


I see nothing wrong with either way...





- Every Flame is a win for me!
SaGey0pooh
Wed Feb 04, 2004 8:11 pm
#16

Absolute best is spamming AOE poisens in tusken fort. period.



----------Sayge' Lightningstrike----------

First novice marksman in all of SWG
ServerDown
Wed Feb 04, 2004 8:24 pm
#17

Nah, too far from a trainer.



Cheddar [Fenix], ex-[WotS]
Ar4000, Br4000, Ma4004, Ri3001, TKMast, SWMast
M:BE,CH,Ma,Sc,BH,Ca,Ra,SL,Ps,Md,Sm,CM,Dr,En,ID,At,Br,Da,Mu,Ac,Fe,Sw,Pk,Mr,Co,AS,Ta,Ch,DE,TK,WS,Ri,Po,Sw
CSRTimV: I would suggest sending in a ticket, as there has never been a bug with the jedi system.
charris456
Thu Feb 05, 2004 12:30 am
#18

I usually find a lair with alot of creatures around it and try to poison/disease them..but for some reason, I havetroubles using disease packs . I now get a 1/4 on poisoning a meatlump

Message Edited by charris456 on 02-05-2004 01:32 AM



Haris Dae
Chilastra
Jaego
Thu Feb 05, 2004 1:27 am
#19

Old fashion way of getting XP, what, actually playing the game the way it was meant to be played? hehehe, Sounds like people need way too much instant gratification. I sat in the med center for about 3 days, healing people, curing wounds, etc... Talked to some really nice folks, made a healthy amount of cash, and leveled to 4/3/2/4 in no time. I don't understand this race mentality, cause in the end, once you get to Master CM, or Master whatever, you're just going to be back on the boards complaining how there's nothing to do.
Gnuut
Thu Feb 05, 2004 1:56 am
#20




Xytroncore wrote:


At master combat medic those are only 240 XP for the single and 250 XP for each creature the AOE hits, that's not entirely amazing if you ask me, now if you get a bunch of tumblers, poison all their health pools, you could easily get 2000 or more med XP per AOE stim C toss... If you're really hellbent on grinding I just don't see poisons being used in PvE being more viable then the poison/tumble or healing the wounds on a pet rancor or something after you had someone set it on fire.




First off, this info is for those newbie CMs that are pursuing their holo or are confused on how to get XP from less traditional methods. Most CMs do not choose to dabble in Doctor so your advice as far as buffing would not help them....


Second, your methods detail dependance on other players for their XP. Whether it be in the cantina or using someones pet or PAYING several players to macro AFK tumble, you are still depending on other players. AE stims truly cost not much more to make than these poisons and there are CMs out there like myself who cater to holo grinders and newbie CMs to help them level up.


Say you go to a packed cantina and you as a new CM and a few medics are healing entertainers. You the CM decide to spam AE heals. You will still limit yourself to a finite amount of heals as there are other medics in their trying to keep up. Enter a second or third CM that is trying to level up and none of you will gain much XP.


Now go over to using poisons. At 0000 using one of my 80 eff level A singles for example, you can gain about 6700 xp per pack. At 0002 you can start using a level B single rated at 140 eff for about 11700 xp per pack.


At 0003 you can start to use an AE A 80 eff pack. Gather say 5 mobs on you and spamming the poison will net 420 xp per application. Gather 10 mobs or more and you will hit 800+xp per application. One pack at a rate of 10 mobs could net you 67200xp with no one elses help.


At 0004 you can start using 170 eff AE B packs. 179xp*10mobs*80charges=143200xp for that one AE B pack.


At 2004 you will see a better damage bonus. 230xp*10mobs*80charges=184k xp per pack.


At 4004 you will max out your damage bonus and range until you hit Master. 298xp*10mobs*80charges=238400xp per pack.


Keep in mind the only limit to this is the amount of mobs you can train on yourself. You don't have to depend on anyone else other than to purchase your poison packs. My shop stocks the rancor bile packs that are 8k-13k per pack depending on level of use and their charges. But I also keep some lower charge lower damage packs available in my shop for players who can't yet afford those. I am on the Kauri Galaxy.




Grau'din
Elder Combat Medic
Magnumus Mysterium MYST
I am not a support class.
I am a chemical warfare expert.
I am a bio-warrior.
I am a zerg-stopper.
I am a Master CM. Run for your life....

Ufgood-Zep
Thu Feb 05, 2004 2:02 am
#21

Hey, not our fault we can do this, blame the devs for making our poison not incap. I guess its 1 plus from that nerf.



"You wana paly with fire, be my quest." - Hakan
*sig edited by admin*
Received Badge For: "Master of all things obvious"
GiveMeHentai
Thu Feb 05, 2004 5:35 am
#22

I admit to doing this, but it was my 3rd time going up the master combat medic tree, so yea give me a break : ). And you dont have to be afk to do this, i just agro a bunch of low level kritters and let the area poisons fly. I was capping my 80k med xp in 5 minutes




N Laguna Snake - SHDWS N
GAhazi
Kirus
Fri Feb 06, 2004 12:16 am
#23






Jaego wrote:
Old fashion way of getting XP, what, actually playing the game the way it was meant to be played? hehehe, Sounds like people need way too much instant gratification. I sat in the med center for about 3 days, healing people, curing wounds, etc... Talked to some really nice folks, made a healthy amount of cash, and leveled to 4/3/2/4 in no time. I don't understand this race mentality, cause in the end, once you get to Master CM, or Master whatever, you're just going to be back on the boards complaining how there's nothing to do.





Exactly. Unless you are one of the sickos who make a science out of creating poisons. Then you have stuff to do.



Kirus Hayden, Theed, Tempest
Master Combat Medic
Master Doctor

"The weak and the cowardly have no place in shuffleboard."
--Phil Hartman ("Worf," SNL)
Deerhunter716
Fri Feb 06, 2004 8:19 am
#24

If ytou get 10 Gubbers or Durmi on you won't they incap you with all of them hitting you at 1 time? Or does the poison stop them from attacking? Just curiousl.
Jaego
Fri Feb 06, 2004 9:05 am
#25



Gnuut wrote:

Kirus wrote:

Exactly. Unless you are one of the sickos who make a science out of creating poisons. Then you have stuff to do.

I'm one of those sickos....





And we love you for it, cause you also usually have a stocked vendor, with sweet poisons. I personnally don't like the crafting aspect, so I'll use a vendor whenever possible. But, in the end, I enjoy it. I enjoy exploring the different PA's for some hidden away vendor treasure. And when I find one, it's a happy day, cause now I've got a good supply of stuff.


In the end, everyone is free to do what they want. If you want to grind to the top, so be it. But don't complain when you're bored, or the game has no content, when, in the end, you've basically circumvented it.

Thanks for being a sicko Gnuut, and rock on Kirus
Deerhunter716
Fri Feb 06, 2004 10:09 am
#26

So will they incap you or do 10 not hit for enough dmg? Or are you guys buffed?
Page 2 of 3