Combat Medic Archive

Thread: Combat Medic Issues: Vote! (Voting Closed)

Munga_Meds
Tue Apr 06, 2004 4:15 am
#14

Let me preface by saying I'm also MDoc, and don't care about stims experimentation and doc interdependancy... I plan on keeping my template come hell or high water, but *IF* I were ONLY a CM, they would matter to me. This is my purely selfish list:


1 =5) Faction Points

2= 2) Money

3= 1) Inter-profession Crafting Interdependency - Others depdendent upon us

4= 6) PvE Damage Output

5= 10) Increased Usefulness of Mindheal

6= 4) No Incap/ +1 Change

7= 8) DoT Tick Intervals

8= 13) Healing While Mounted

9= 7) Usefulness of Disease

10 =9) Damage Mitigation/Resists


The rest in order:

16) Drag Range


3) Resources Requirements


17) Poison Resistance System Message


12) Flamethrower/On Fire Cure


11) Experimentation on Stim Components


15) Line of Sight/Z-Axis Issues


14) Range




Athera- Master Tailor
Talusian Haven, Talus, Kauri
Mild-Breeze-Trooper
Tue Apr 06, 2004 5:00 am
#15




Let's see...



  • 1) PvE Damage Output

  • 2) Poison Resistance System Message

  • 3) Money

  • 4) Range

  • 5) Resources Requirements

  • 6) No Incap/ +1 Change

  • 7) Inter-profession Crafting Interdependency - Others depdendent upon us

  • 8) Increased Usefulness of Mindheal

  • 9) Line of Sight/Z-Axis Issues

  • 10) Damage Mitigation/Resists





Carbicide: "The victimless crime!"
BTW Yes it is true, I've tested it myself, poison only ticks once every TEN seconds!

"I lead with my intellect, wits, example and the big nasty gun that I use to shoot everyone who doesn't follow my orders"
Rennec Bibo, proud owner of some sort of carbine since november 2003.
KimAndre
Tue Apr 06, 2004 5:28 am
#16

6) PvE Damage Output


7) Usefulness of Disease


10) Increased Usefulness of Mindheal


9) Damage Mitigation/Resists


1) Inter-profession Crafting Interdependency - Others depdendent upon us


8) DoT Tick Intervals


3) Resources Requirements


4) No Incap/ +1 Change


5) Faction Points


11) Experimentation on Stim Components



Dren Kerale

Bounty Hunter Alliance

Pistoleer/CM Chimaera



Dren________________________
Elder Jedi of the Dark Side
Member of Wolf Pack Alliance
Cancelled, d**n SOE_________________________________
Pahdbacca
Tue Apr 06, 2004 8:56 am
#17





  1. 11) Experimentation on Stim Components

  2. 14) Range

  3. 15) Line of Sight/Z-Axis Issues

  4. 17) Poison Resistance System Message

  5. 3) Resources Requirements

  6. 2) Money

  7. 10) Increased Usefulness of Mindheal

  8. 9) Damage Mitigation/Resists

  9. 7) Usefulness of Disease

  10. 16) Drag Range




-----------------------------------------
Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
AFHyper
Tue Apr 06, 2004 9:20 am
#18

My vote:

2 - Show me the money!
4 - I want my weapon to incap
9 - Damage mitigation please
10 - Mindheal would be great if it didn't hurt so much
12 - Stop, Drop, and Roll
13 - Drive by stims
1 - no one buys our stuff besides other CM's
6 - PvE .... a CDEF can do this much
14 - Range, did i sprain my arm somehow?
15 - I cant arc this over that little bitty log laying on the groud?


Callyndra
Tue Apr 06, 2004 12:25 pm
#19

My vote:



  • 3

  • 1

  • 10

  • 15

  • 16

  • 4

  • 8

  • 14

  • 7

  • 5



_______________________________________________________________________________
Callyndra, Elder Medic
(Formerly Master Doctor (7/12/03), Master Combat Medic (7/25/03)
Guildmistress of Transcendence and proud citizen of the City of East Lianorm, Naboo
Co-administrator of the Corbantis.org Message Boards

Former owner/operator of Callyndra's Meds (7/15/03 to 11/15/05)
Co-founder of the late Corbantis Medical Dealers Association (Pub 9 to CU)

Visit the Transcendence Mall & East Lianorm Shops: 3150, 2750 Naboo
Proudly serving the community of Corbantis since September 2003

Digitarius
Tue Apr 06, 2004 1:41 pm
#20

15) Line of Sight/Z-Axis Issues
1) Inter-profession Crafting Interdependency - Others depdendent upon us
2) Money
3) Resources Requirements
6) PvE Damage Output
10) Increased Usefulness of Mindheal
14) Range
8) DoT Tick Intervals
9) Damage Mitigation/Resists
4) No Incap/ +1 Change

Pahdbacca
Tue Apr 06, 2004 4:45 pm
#21

LOL Hyper, I like your titles



-----------------------------------------
Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
Misha-linaNykus
Wed Apr 07, 2004 5:27 am
#22



  • 15) Inter-profession Crafting Interdependency - Others depdendent upon us
  • 16) Money
  • 2) Resources Requirements (lack of or crappy ones avail)
  • 1)No Incap/ +1 Change ***** if we incap em.. WE should be the ones able to db not some other random player**
  • 5) Faction Points (virtually non existant.. we knock em down.. someone else steals the db)
  • 14) PvE Damage Output
  • 8) Usefulness of Disease
  • 9) DoT Tick Intervals
  • 13) Damage Mitigation/Resists (we should get resists to poison/disease simply because we know what it would take to make ourself more resistant no?)
  • 3)Increased Usefulness of Mindheal (this is an awesome skill but we take way too much damage ourself)
  • 17) Experimentation on Stim Components
  • 10) Flamethrower/On Fire Cure
  • 4) Healing While Mounted (sorry but there is no reason a CM shouldnt be able to throw a heal or poison while mounted)
  • 7) Range (i am a master and 90% of the time i get "target is out of range")
  • 6) Line of Sight/Z-Axis Issues (i am a master and 90% of the time i get "target is out of range")
  • 12) Drag Range
  • 11) Poison Resistance System Message



Misha-lina ( Who puts the hawt in hawt pants! )
Mos Tera, Tatooine




Daugenet
Wed Apr 07, 2004 5:38 am
#23

i really dont see how making missions for us would be that tough to do.....at the very least they could give the medical community crafting missions like the artisans have. it would not be fun but at least its a start hehe.



i remember when the poisons did incap and then the CM ruled the field even more. maybe they could change it back once they add in some more things to help with resists. it would make sense to me that there could be some BE clothing that would help with resists that would need a CM component. also chefs should have the need for something from a CM. dont get your dreams too high about making tons of money from it though. yes there is a market out there but people tend to flood it very easily as well. as things stand right now there are not enough resists to be effective against a CM. i had one some +10 poison resist clothing and ate some good food as well and the poison stuck every time. i dont have to worry being a master doc b/c i can heal it off no prob. but you guys can hit me with it much faster than i can heal it. if you could solo critters with CM i would think about going back to it.



as far as getting a cure for the on fire state that is a bit iffy. on the whole the doctors role is to cure states (dizzy,blind, blah blah) and not a CMs. i suppose i wouldnt be heart broken to see you guys get it as well....but it would seemto open the gate for asking for other curing abilities as well. lol i was hesitant to make them at first b/c it would mean that i had to have a crate of them and then have one in my slready small inventory as well!



i do think that you should get resists to poison and diseaseand ranged mitigation 1. i mean youdid takt up one branch of the combat tree. the poison resists make perfect sense to me. people who have melee skills get mitigation for that and the same goes for ranged classes. so they should either give you resists or some kind of poison mitigation hehe.


i dont think that they will make docs be dependent for the cure poison/disease packs though. but if anyone needs a medical schem made on valcyn just let me know and we can work something out i dont charge anything but will always accept a tip hehe.



oh well i would post more but i am in a rush. i am still hoping that they will make it where a doc can cure poisons faster or give us a small 5m aoe poison cure. if they did that though i would fully expect it to be dependent on a CM crafted component.....though there would go a couple more spots in my inventory i dont see it happenening though b/c it would be aoe lol.



TsunamiKata
Wed Apr 07, 2004 7:29 am
#24




Look, texxie. I know you're trying to get the community's opinion and their feed back, but it's a lot easier and less time consuming for both you and I if you just select the top 10 topic instead of compiling this thread.


Just forward the 10 topic that are critical in your opinion and then save the rest after. That's why you're the correspondent.




TsunamiKata Hunter
The Dark Messiah
I'm the new evil, F3aR m3!
VTmoon
Wed Apr 07, 2004 9:58 am
#25

My Top 10


3

4

5

2

15

13

1

14

10

11




Mono Noke
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- Bike Repair, Perfect LS Tools @ Crystal Oasis Dantooine, -4295 6915
vortexala
Wed Apr 07, 2004 10:33 am
#26



TsunamiKata wrote:

Look, texxie. I know you're trying to get the community's opinion and their feed back, but it's a lot easier and less time consuming for both you and I if you just select the top 10 topic instead of compiling this thread.

Just forward the 10 topic that are critical in your opinion and then save the rest after. That's why you're the correspondent.






If I were to simply ignore the feedback of everyone who is a part of the community, then I cease to be a voice for the community. I can easily send in a top 10(it's actually a Top 5, Tsu) but it would have a personal slant.

By opening it up to the community and taking everyones votes, it makes it a fair and even process. Everyone gets a say as to what I pass along to the Devs.

THAT is my job. That is why I'm correspondent.



~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
Play at your own risk, but don't blame us...
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