Combat Medic Archive
Thread: Combat Medic Issues: Vote! (Voting Closed)
- 1) Inter-profession Crafting Interdependency - Others depdendent upon us
- 2) Money
- 3) Resources Requirements
- 4) No Incap/ +1 Change
- 5) Faction Points
- 6) PvE Damage Output
- 7) Usefulness of Disease
- 8) DoT Tick Intervals
- 9) Damage Mitigation/Resists
- 10) Increased Usefulness of Mindheal
- 11) Experimentation on Stim Components
- 12) Flamethrower/On Fire Cure
- 13) Healing While Mounted
- 14) Range
- 15) Line of Sight/Z-Axis Issues
- 16) Drag Range
- 17) Poison Resistance System Message
Message Edited by vortexala on 04-05-2004 03:59 PM
Message Edited by vortexala on 04-05-2004 04:26 PM
Message Edited by vortexala on 04-09-2004 11:14 AM
- 3) Resources Requirements
- 5) Faction Points
- 6) PvE Damage Output
- 1) Inter-profession Crafting Interdependency - Others depdendent upon us
- 2) Money
- 7) Usefulness of Disease
- 17) Poison Resistance System Message
- 14) Range
- 15) Line of Sight/Z-Axis Issues
- 11) Experimentation on Stim Components
Here's my shot at ranking:
- 1) Inter-profession Crafting Interdependency - Others depdendent upon us
- 7) Usefulness of Disease
- 6) PvE Damage Output
- 5) Faction Points
- 9) Damage Mitigation/Resists
- 15) Line of Sight/Z-Axis Issues
- 3) Resources Requirements
- 10) Increased Usefulness of Mindheal
- 8) DoT Tick Intervals
- 14) Range
- 16) Drag Range
- 4) No Incap/ +1 Change
- 12) Flamethrower/On Fire Cure
- 2) Money(medical mission terminal)
- 11) Experimentation on Stim Components
- 13) Healing While Mounted
- 17) Poison Resistance System Message
Here are my votes:
- Poison Resistance System Message
- Inter-profession Crafting Interdependency - Others depdendent upon us
- Range
- Line of Sight/Z-Axis Issues
- DoT Tick Intervals
- Increased Usefulness of Mindheal
- PvE Damage Output
- Faction Points
- No Incap/ +1 Change
- Money
vortexala wrote:
Alright Folks, it's time to vote.
List your top 10 issues, in order, with your Issue #1 being the most important to you.
Do not discuss, argue, or debate in this thread. Simply vote.
Issues list in detail can be foundhere
This is the short-form:
- 1) Inter-profession Crafting Interdependency - Others depdendent upon us
- 2) Money
- 3) Resources Requirements
- 4) No Incap/ +1 Change
- 5) Faction Points
- 6) PvE Damage Output
- 7) Usefulness of Disease
- 8) DoT Tick Intervals
- 9) Damage Mitigation/Resists
- 10) Increased Usefulness of Mindheal
- 11) Experimentation on Stim Components
- 12) Flamethrower/On Fire Cure
- 13) Healing While Mounted
- 14) Range
- 15) Line of Sight/Z-Axis Issues
- 16) Drag Range
- 17) Poison Resistance System Message
Message Edited by vortexala on 04-05-2004 03:59 PM
Message Edited by vortexala on 04-05-2004 04:26 PM
My list
- 1) Inter-profession Crafting Interdependency - Others depdendent upon us
- 11) Experimentation on Stim Components
- 7) Usefulness of Disease
- 15) Line of Sight/Z-Axis Issues
- 3) Resources Requirements
- 2) Money
- 6) PvE Damage Output
- 10) Increased Usefulness of Mindheal
- 9) Damage Mitigation/Resists
- 4) No Incap/ +1 Change
Thats top ten and the rest in order as well
- 16) Drag Range
- 14) Range
- 8) DoT Tick Intervals
- 17) Poison Resistance System Message
- 5) Faction Points
- 13) Healing While Mounted
- 12) Flamethrower/On Fire Cure
Message Edited by CMMaster on 04-05-2004 09:02 PM
1) 3) Resources Requirements
2) 1) Inter-profession Crafting Interdependency - Others depdendent upon us
another idea here is being able to apply poison/disease resists similar to doctor buffs
3) 15) Line of Sight/Z-Axis Issues
4) 14) Range
5) 8) DoT Tick Intervals (*shrug-maybe it'll depleate some of the nerf cries)
6) 16) Drag Range
7) 17) Poison Resistance System Message
8) 11) Experimentation on Stim Components
9) 9) Damage Mitigation/Resists-especially resists
10) 11) Experimentation on Stim Components
there's my two cents. will be interested to see what the other CM's have to say
Grozzer the lone wolf
Message Edited by Grozurr on 04-05-2004 10:33 PM
My top 10 issues:
- Inter-profession Crafting Interdependency - Others dependent upon us
- Damage Mitigation/Resists
- PvE Damage Output
- Usefulness of Disease
- Faction Points
- Drag Range
- Flamethrower/On Fire Cure
- Experimentation on Stim Components
- Line of Sight/Z-Axis Issues
- Increased Usefulness of Mindheal
1. (3) Resource requirements
2. (5) Faction Points
3. (2) Money
4. (6) PVE Damage
5. (9) Damage Mitigation / Resists
6. (15) Line of sight issues
7. (16) Drag Range
8. (7) Disease Usefulness
9. (14) Range
10. (17) Poison resist message
vortexala wrote:
Alright Folks, it's time to vote.
List your top 10 issues, in order, with your Issue #1 being the most important to you.
Do not discuss, argue, or debate in this thread. Simply vote.
Issues list in detail can be foundhere
This is the short-form:
- 1) Inter-profession Crafting Interdependency - Others depdendent upon us
- 2) Money
- 3) Resources Requirements
- 4) No Incap/ +1 Change
- 5) Faction Points
- 6) PvE Damage Output
- 7) Usefulness of Disease
- 8) DoT Tick Intervals
- 9) Damage Mitigation/Resists
- 10) Increased Usefulness of Mindheal
- 11) Experimentation on Stim Components
- 12) Flamethrower/On Fire Cure
- 13) Healing While Mounted
- 14) Range
- 15) Line of Sight/Z-Axis Issues
- 16) Drag Range
- 17) Poison Resistance System Message
Message Edited by vortexala on 04-05-2004 03:59 PM
Message Edited by vortexala on 04-05-2004 04:26 PM
7) Usefulness of Disease
10) Increased Usefulness of Mindheal
13) Healing While Mounted
1) Inter-profession Crafting Interdependency - Others depdendent upon us
12) Flamethrower/On Fire Cure
4) No Incap/ +1 Change
5) Faction Points
2) Money
17) Poison Resistance System Message