Combat Medic Archive
Thread: Focus Thread : Bug with CM DoTs Fire and Poison not causing damage.
BadgerSmaker wrote:
As of the maintenence today, CM DoTs - Fire, Poison and Disease not causing damage.
I have reported it for the Devs, in the meantime I suggest we wait for a hotfix.
Any info you have would be greatly appreciated.
Hope you don't mind, Psionic.
Latest news : The devs have started looking into this.
Message Edited by BadgerSmaker on 09-29-2005 07:28 PM
Guess no more jedi hunting with MCM/MBH till thats fixed. Big disadvantage, almost not possible.
pistolfreak wrote:
BadgerSmaker wrote:
As of the maintenence today, CM DoTs - Fire, Poison and Disease not causing damage.I have reported it for the Devs, in the meantime I suggest we wait for a hotfix.Any info you have would be greatly appreciated.
Hope you don't mind, Psionic.
Latest news : The devs have started looking into this.
Message Edited by BadgerSmaker on 09-29-2005 07:28 PM
Guess no more jedi hunting with MCM/MBH till thats fixed. Big disadvantage, almost not possible.
Before any Jedi shout "yay" over this... Strip half your abilities from your use. Loosing half the abilities of your template is EXTREMELY debilitating.
I will bet that the original programmers used the same timecount functions for City Maintenance as they did for DoTs. Are vehicles still decayingnormally? What abouthealingwounds in medical centers?
Ephesians wrote:
any idea of how soon this will most likely get fixed? btw I sent a ticket
None yet.
I would have been happy if they'd stopped at half. lol
aradz wrote:
Before any Jedi shout "yay" over this... Strip half your abilities from your use. Loosing half the abilities of your template is EXTREMELY debilitating.
I asked them to push the fix for Infect to live as compensation. ![]()
I'm off to bed, exhausted... long day at work and now this... I'll catch up in the morning.
Message Edited by BadgerSmaker on 09-29-2005 10:30 PM