Combat Medic Archive
Thread: CM's getting nerfed ???
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Thassk
Tue Oct 04, 2005 12:51 pm
#14
wildwalker wrote:
have they ever said "nerf" before a change was implimented?
again I ask...why are the dot's screwed up to begin with? weren't they working fine before?
i heard they were going to be more powerful .. *shrugs* ...
sorry to crush your dreams
KammaRocca
Tue Oct 04, 2005 2:56 pm
#15
wildwalker wrote:
They did shut down maintenence on harvesters and houses without any problems......
If I were just guessing and assuming they did only what they said they were going to, I'd say they turned off house and harvester maintenance by setting the variable modifying maintenance cost to zero but when they disabled city maintenance they turned off the timer entirely.
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