Combat Medic Archive
Thread: Nerf CM makes me sick to hear. I put a lot of though into this, please read.
1 25 charge single target C gets resisted1 time at most2 times...
so thats pretty close to 95% i would say...
in PvP at least in PvE i get crappy stick rates where i get streaks of resists...but then again why bother using them in PvE
i have been im not just running asummptions...
Im serious 1 to 2 resists a pack of 25...
again please do what I suggested start running a tally on whats resisted and whats not... not just a 1-2 per 25 pack
thats a 4-8 % resist ratio.
Instead show us a ratio thats not based per stim but based on attempt vs resist.
when you do that you will 1 get more acurate numbers and 2 you wont be making assumptions.
im not making assumptions i have used 4 full packs of single target mind dots...
been resisted about 7-8 times total...
if u want ill run a test against and give u results...but im telling u im not getting resisted that much...so i will roword my remark...im getting 90%+ stick rates on my dots not 95%...
sigh either way I its much more effective hit ration than my pistol...
and i have never lied about the stats of my poisons...and have posted my stats on this board...u can either believe me or not...but im telling u this is how much i get resisted...
now u can either beleive me or not but least stop this childish , ur a liar, am not are to am not c r a p and get down to the real problem
Nerf plz.
Nerf LOS
Nerf Mind Damage Disease and Poison BOTH
Nerf these hard. No need to explain why cause if you dont get it your obviously a CM that wants to play in god mode and be invul to death.
I dont know about mind disease...disease is still slow enough that its managable and healable with curepoisons even after 3-4 applications...
Maybe so but whats the point in having a grief tactic in game. This goes right along with the pistoleers disarming shot doing dmaage to a weapon.
How exactly does giving someone 15minutes of down time add to the fun of the game? What exactly does it add to the class? Nothing but a grief tactic plain and simple.
Oracle Like i said many times I dont think we have seen a mjor evolution in pvp warfare...
i really think that some of the devs imagined faction vs faction warfare around PC made cities and bases...so in that case, disease is extremely powerful for an attacking faction to use against a bunkered in enemy. It would bascially be the only way a attacker coul;d seige out a defender. It would be like castle sieges of old with people using diseases and poisons to kill and weaken the defenders. Without access to medical supplies or facilities, a defender sieged by disease would be decimated over time.
Now the question is, will PvP develop in to this or not? this remains to be seen...
as such until we can see what pvp evolves into disease revamp is the least of of the issues in my opinion...
i personally dont use diseases...i find that poisons are quite sufficient for the job at hand...the people that grieve will always grieve....they will always find a way like dropping a mind dot on you and not DBing you...
I think disease and their function in PvP has yet to be seens as such it maybe too early to call for a redesign of them. But its is well accepted that a poison can do the job of a disease much more effeciently and with less grieve in the current form of pvp
is it 7 or is it 8?
you dont know because you are not documenting your uses of your stims..
Thats what I am asking you to do before you make ASSUMEDresist ratesas if the are written in stone.
I never called you a liar. I said your assuming and exaggerating.
Oracle_Centuria wrote:
Nerf plz.
Nerf LOS
Nerf Mind Damage Disease and Poison BOTH
Nerf these hard. No need to explain why cause if you dont get it your obviously a CM that wants to play in god mode and be invul to death.
God mode.
Why don't you play one?
Spending 50% of play time and 15 extra skill pts just to get decent resources for the medicines doesn't sound fun.
How useful is our AOE ranged stim? So far I have only been using it in Cantina, just for the cool graphical effect.
BHs/pistoleers and anyonethatis able tospamKD still own me hard. And they will still blame you for using exploits, or being overpowered, or using griefing moves.
To me, what this class has given to me is frustration more than anything else. I am already working on one of those professions, and willmove away from CM after that.
Try to be CM yourself before sayingwhat you did or you are just another whiner.
Realcool
Master CM, Corbantis
If somebody kills me....I just try to find a way around it.
And if I can't I go cry myself to sleep....not yell nerf on the boards.
Consider CH for example... 106 points to master it...
When we master CM, we only have 81 points to spend on anything else. This is the key thing and reason why CM must remain strong.