Combat Medic Archive
Thread: Acquiring those rare Items for meds
Like CM's dont have it bad enough that we need tons of organics and such to make our meds, hitting the higher levels we need planet specific items. Last night I went to Lok to get Lokian Wheat...everything there is pretty much red. Now with 30 seconds on taking samples, last night was at 25 seconds on pins and needles the whole time watching the radar like a hawk for any red dots coming my way. Has anyone been to Datooine to get berries yet? I was going to go tonight, then read a post elsewhere about someone going there and before they even moved they were dead. Anyone have any Datooine info or other info. about our more rare med ingredients?
This is a major pain in the ass. I've thought several times to accumulate these resources and sell them for a good profit. But with the current system, you go to the planet (sometimes having to planet hop a few times, since direct flights to some of these destinations don't exist), survey through the boonies... find a likely spot (or not), place a harvester, leave plenty of $$$ and power in the harvester, then go back to home planet.
Next trip, you go out there, dodge the baddies, get to your harvesters, and find that the resource you surveyed has shifted, and your harvester has not been running for most of the time you were gone. In one circumstance, I planted two harvesters on Talus for water, came back in three days, and found approx 35 units in each hopper. Apparently the resource shifted even before I had a chance to get offplanet. IMO it's too big of a pain to mess with the "special" resources until they make it so you can monitor your harvest operation remotely.
BTW, I have a friend who has been extracting Dantooine berries, but it wasn't a pleasant trip for him, and he's shutting down the harvester and cutting his losses. I haven't tested to see how much of a difference these advanced components do, so until then, I'm not going to bother.
why are you using those rare ingrediants anyway?
as a master combat medic it is not neccisary to ever use those advance parts for anything that I have seen.
the rare resources i've found so far have been pretty crappy in OQ PE and other stats...it pisses me off that you have to use that and only that regardless of what the stats are...very upsetting
1. even with crappy resources those advanced parts are way better than the basic ones. i was getting Liquid Suspensions with 130+ Power out of 750 OQ Talus Water and 500 OQ Dantooine Berries
2. right, they don't require them. but they improve them so much, it's almost a sin to not use them. and as for Poisons/Diseases: not using them makes Poisons/Diseases absolutely worthles.
Man I dont know what your friend was doing to get killed so often, I've had a harvester up on dantooine for a week and a half and never even came close to dieing on my trips there and back. My first time I even took the wrong shuttle and landed in the agro outpost but still managed to beat feet outta there before I got killed, then ran overland to the imperial outpost.
"why are you using those rare ingrediants anyway?
as a master combat medic it is not neccisary to ever use those advance parts for anything that I have seen."
Have you used them? I have been able to make phenomenal meds with these advanced products. My average Action and Health wound meds used to be at 45, they are now 70. Regular Stim pack C's used to be 175-200 and now are 260. These are huge improvements. In case you are unaware, higher quality items make better meds, as do the advanced versions. I was healing for nearly 100 Health and Action wounds last night compared to the usual 45-50 with regular meds with . Thats double my experience per heal.
When I go into battles, I want to heal for maximum amounts. Using advanced Solids, advanced chemicals and liquid suspensions will increase heals in battle by hundreds more then regular meds. Thats a huge difference in battles.
I agree on the ressources shifting trouble, that s going either too fast or it s bugged, yesterday i came to Naboo and survey for some Gas, found a 70% spot set the harvester, Turn On, then 1 hour later, there was absolutely NO MORE gas on the whole planet lol. No gas showing on survey and i asked 2 other people to check it out...
I finally get my 20 unit of gas off the Hopper and Retrieved my Deed for a 1.7k total cost ![]()
On another hand, i kinda like the fact some of the ressources stay specific and rare cause they enhance greatly the average efficiency of every product. That s not a requisite for most of the Pack, but i guess Poison and Disease pack benefit greatly from the Advanced Components.
Kitsu Heaven.
Ill clarify, most of our resources arent rare as in rare you cant find them anywhere but rare as in no ones bothering to farm them.ÃÂÃÂÃÂÃÂ 3 most rare I have seen so far are the D. Iron(sorry cant recall what the D title is), Dantooine Berry Fruit and Lok Wheat.ÃÂÃÂÃÂÃÂ LokÃÂÃÂÃÂÃÂ and Dantooine arent newb areas and most of what I saw on both planets conned Red.ÃÂÃÂÃÂÃÂ I was however able to find high concentrations of Dantooine Berry fruit on Dantooine and Lok wheat on Lok when I surveyed.ÃÂÃÂÃÂÃÂ I spent most of my time watching my radar for red cons while I took samples.ÃÂÃÂÃÂÃÂ
The reason you dont see many of these resources yet in game are because they are on more dangerous planets, but it also costs over 3000C just to get there.ÃÂÃÂÃÂÃÂÃÂÃÂÃÂÃÂ I havent yet seen on the bazaar system any of the 3, but when I went to Lok and Dantooine myself I was able to harvest them.ÃÂÃÂÃÂÃÂ The D. IRon I have not been able to find anywhere yet.ÃÂÃÂÃÂÃÂ It is the one and only resource I have been unable to locate so far.ÃÂÃÂÃÂÃÂ
I assume that by the end of the month these items will be available on the bazaar... however probably at rediculous prices... I am willing to pay 3k for about 500 of anything as long as the quality is good. I don't want to train artisan skills because that will be a pain and gate me from being master cm/master carbineer. I guess I could train them now but surveying and sampling to me is like watching the grass grow.... just takes to **edit** long and you really do not see the results. Most likely I will just train Novice Artisan and train surveying skills so I can find these rare ingredients myself and make some profit rather than pay for them on the bazaar. However how can we be expected to be effective in a class that requires artisan and scout abilities to get the items we need to make the stuff we use to heal people. That to me doesn't seem right.
I am almost master scout so harvesting bones and hides is not a problem for me.... for now i will stock up on em so I can have a supply available. Might have to do the same for the ingredients and inorganics. Maybe if we all got together to find the resources we could get what we needed. I suggest we should have one big trip to one of the advanced planets on Saturday at 3PM EST so we can get what it is we need in a group for protection.
Peleaswrote:
Man I dont know what your friend was doing to get killed so often, I've had a harvester up on dantooine for a week and a half and never even came close to dieing on my trips there and back. My first time I even took the wrong shuttle and landed in the agro outpost but still managed to beat feet outta there before I got killed, then ran overland to the imperial outpost.
I'm the guy Malir referred to in his post. I haven't been killed once. It's just the cost involved (4K round trip) to actualky go out every couple of days and empty the hopper. Therun to the harvester is a pain in the ass dodge-fest. It's a real time sink, and right now, it's just noth worth it to me, personally.