Combat Medic Archive

Thread: Dev's vision of CM...Pahdbacca any info?

EvilMustache
Fri Dec 26, 2003 4:19 am
#1

5 stars 4 u.




- Every Flame is a win for me!
EvilMustache
Fri Dec 26, 2003 4:20 am
#2

BTW: If i'm NOT a combat class, then take out Marksman and the Marksman tree as a requirment. Then i'd be happy with the state of the combat medic, AS IS.



- Every Flame is a win for me!
DilowBee
Fri Dec 26, 2003 5:51 am
#3

Heh Im a MBH, but going rifleman/CM soon. So to me COMBAT medic not being a combat class is really really funny to me.


What proffesion we going to get expansion time huh, MELEE lord? A proffesion thats not considered melee just was a typo i guess when the devs made it its supposed to be non combat medic ya thats it.




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EagleShard
Fri Dec 26, 2003 8:42 am
#4

Sheeze guys Combat Medic is a Combat class - but that doesn't mean that its a solo class. Ranged AE Heals are awesome. I love having a pair of Combat medics in a group throwing them. You don't have to be dealing damage to be useful in combat. I'd trade a rifleman (etc) for a combat medic in a group any day. You have RANGED SUPPORT from marksman. That means you're supposed to support from a distance...which would be what AE Heals do. Saying that you have that as a prerequisite so must be a (non-support) combat class is...silly.



Lady Gemina, Mistress of the Crimson Talons
Proprieter of the Lucky Bantha Cantina, New Hamburg, Tatooine (Dancers, Spice and a whole lot more!)
Zarlor
Fri Dec 26, 2003 9:48 am
#5

I'm not sure that any "vision" request has ever been accepted and answered byt the Devs. And I think the primary reason is because they likely see it as an ever eveloving process. Maybe CMs were never expected to fill the Combat role in the way that we do now, but now that this is how we, as players, are playing the profession maybe they are willing to accept that this is one of the things we LIKE about the profession and they just evolve their"vision" along the way. Whereas setting down something in writing otherwise tends to commit then to only one place.


Besides, we really have two sides here and if the Devs said their vision was on one side or the other... well they'd alienate as many players, probably more, than already feel alienated by not having some kind of vision statement.


We do have 2 sources for this, however. There is the Manual and the in-game Holocron to tell us that vision. I suggest looking there for insights.




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
BuB64882
Fri Dec 26, 2003 12:03 pm
#6

Zarlor, far too much time on this forum is taken up by this question. From the posts I've read by our former and current correspondent, I understood that this request was made to the developers. I think it is a reasonable one. If they refuse to answer, fine. I would like to hear that from Thunderheart, though, as well as an explanation of why they don't want to give us a general idea of the role they see CM playing.


The CM community is severly splintered. It is part of Community Relations' duties to mend that rift, if possible.


I do have a strongvision of my CM's role, but clearly, some other CM's, and more importantly, other professions crying for changes to OUR profession, do not. When those cries are answered with nerfs, clearly there is a misunderstanding or a misrepresentation going on somewhere. I am seeking a source that we can point to in future discussions, so that we can move forward.


And clearly, CM's ARE different from other professions, save perhaps Squad Leader, in this respect. There is no question that a Pistoleer is a combat class. She gains her XP by shooting things. A Doctor gains XP by healing people. The same is not true for CM. I gain XP by healing things, but also by poisoning them. And to become a CM, I had to shoot things AND heal things. So, please tell me if I am a support class, or a combat class. All our discussions of balancing and direction can spring from there, but we cannot continue effectively without this question being answered. I disagree with your opinion that we are a stronger community without a vision statement than we would be with one.




-Sereena Teal
Zarlor
Fri Dec 26, 2003 12:18 pm
#7

Well, I agree that itcould better focus the CM community and making us stronger in that sense. What I meant is you'd just see a big split off of the community that disagreed with where the "vision" falls. Then again, that may not be such a bad thing. I don't really know for sure.

Message Edited by Zarlor on 12-26-2003 01:20 PM



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
BuB64882
Fri Dec 26, 2003 12:53 pm
#8

It may not be a good thing, but it may be a necessary one. I'm prepared to be less than happy with their intent...but we deserve to know what that intent is.



-Sereena Teal
BuB64882
Fri Dec 26, 2003 1:11 pm
#9

The Combat Medic community has requested several times a "vision" of the profession, formally stated by the developers. This is a reasonable request, and one that would settle a lot of the arguments that we continue to have amongst ourselves, which are hindering our ability to improve this profession. Until we know what we are supposed to do, we don't know how to do it better.


I didn't see this addressed in our top 5, nor should it be, but Pahd, any input from TH on this issue recently? Has he stated that this is coming, and if so, when can we expect it?


I don't think anyone wants to be told how to play a profession. But right now, 50% of the discussions in this forum are related to "are we a combat class". Until that issue is settled, I don't see us making any great leaps forward as a community.


Thanks,


Sereena Teal/Bria





-Sereena Teal
Zarlor
Sat Dec 27, 2003 1:01 am
#10

Well, what I'm trying to say is that I'm not positive they even know exactly what their intent is, because the vision is likely ever-changing. It would give us more focus, though.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
BuB64882
Mon Dec 29, 2003 10:26 pm
#11

/bump


Pahd, you hear anything?




-Sereena Teal
vortexala
Mon Dec 29, 2003 10:40 pm
#12

While I applaud and agree that having a 'vision' of a profession would be a good thing, I highly doubt you will ever receive any kind of 'Official' response on the subject. It would severely limit any profession that is given a clear 'vision' by placing it within a pre-defined set of limitations.


Besides..the devs have a tendency to ignore any 'vision' requests...I know, I've asked before




~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
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IlyaMasool
Mon Dec 29, 2003 11:03 pm
#13



vortexala wrote:

While I applaud and agree that having a 'vision' of a profession would be a good thing, I highly doubt you will ever receive any kind of 'Official' response on the subject. It would severely limit any profession that is given a clear 'vision' by placing it within a pre-defined set of limitations.

Besides..the devs have a tendency to ignore any 'vision' requests...I know, I've asked before






Well actually I agree that Dev shouldn't give out their "vision" for any profession.

But I think what most of us want is not "vision" of CM as in where is this profession going or anything like that, but an answer to one simple question.

Is CM, as itself without taking any other skills or in combination of any other profession, a healer profession, Combat profession or support profession?

I think that is a fair question they can answer since we know the answer to that question for all other profession. i.e. Doctor is healer, BH are combat, Squad leader are support, etc, etc. (and if you say what about CH, I will have to kill you)
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