Cities And Housing Archive
Thread: The Death nail to player cities is on the test center
not only that, the 'maitanance' cycle is lowered from 30 to two minutes, making structres cost even more...if i remember..i palced a small naboo house: 240 creds/houri understand people make alot of money in game, but for a small HOUSE thats outrageous..(unless the changed it back that is)
Scoooter wrote:
PlayerStructures
- All maintenance fees will automatically attempt to deduct from Bank accounts after the maintenance pool has been depleted. Once a structure reaches 0 hitpoints, it will flag itself as condemned instead of deleting itself. Condemned houses are not enterable, and all other structures are not usable. To uncondemn a house, simply enter it with enough money in the bank to pay the repair cost. To uncondemn all other structures, use them with enough money in the bank to pay the costs.
Houses will no longer decay and leave the city so we will not be able to strive and keep active cities
We won't lose citizens, but a player city with no active people does not help up, it kills us
Do note, though, that to make this fair for all (so a mayor doesn't abuse power comptetely), when a house with items inside is demolished, a crate will spawn in front of the house-zone until the house's owner will come by and pick up ALL his items - within a month's time.
The crate will automatically move aside for any new buildings placed (ie, a PA hall is placed, and the crate will move to the edge of the building).
Excellent idea - I hope it will be seen and considered!
Message Edited by -Jes- on 01-25-2005 06:03 PM
Jhett wrote:
My whole point is this: This change to maintenance really shouldn't affect your city if your run it properly. As mayor you have a responsibility to know your citizens. If you just let any old person come in and set their roots you will have to live with the consequences.
I hope that after a building is condemned it would later disappear or the mayor could demolish it. Seems like a good idea to give the mayor the power to demolish condemed buildings.
Catman-Does wrote:
You can't just remove people's houses thats just unfair. Sorry if someone's house is in the way - I have that problem too - but you can't just destroy/redeed their house even if none of their stuff gets lost.
I'm a little upset that this maintenance system went live today - I think it's complete rubbish. However I don't agree with any of the "don't like where that house is... I'm gonna blow it up" ideas.
Nobody is talking about blowing up houses on a whim or just because you don't like where it is. What I personally am talking about is when one of my residents comes up to me and says "I'm leaving the game for good. I put you on admin, I'm never coming back, do what you want with the house." It's not like I'm dislocating people who are actually living and playing in my city.
And if that house is in the way of my city growing, and the owner hasn't played for 3 months or has said he or she is quiting, you better believe I am going to blow it up or re-deed it or something. Or as per the old system, at least wait around for it to go poof on it's own.
Pappi wrote:
I'm working on this with the devs, in the mean time NO PANICKING
Err, um... Pappi. Can we panic now? The patch notes for In Live list the housing change. Is this just a problem with the patch notes or is it really going to happen.
Mayors could "withdrawl maintenance fees" from a structure of players who left the gameand the credits would be deposited into the owners bank who has claimed residence. Does anyone think this would be a valid idea?
Liamo wrote:
I posted this in the bug thread but I thought here would do also...what about city structures?
A mayor leaves the game and abandons the city..the sturcutures don't "poof" and we're left with a City Hall no one can enter to run against to take over.
You now have a dead city applying towards the planetary cap?
Thoughts?
Actually, the City Hall is open to any Citizen. Citizens can not be banned. There is no admin list for the City Hall either.
I was meaning if the maintanace went to 0 on a City Hall-no one could enter it because it would be condemned and only the owner can pay maintanace on it-correct or would the new patch give someone the chance to make a treasury deposit for a city structure?
Cybst0rm wrote:
Liamo wrote:
I posted this in the bug thread but I thought here would do also...what about city structures?
A mayor leaves the game and abandons the city..the sturcutures don't "poof" and we're left with a City Hall no one can enter to run against to take over.
You now have a dead city applying towards the planetary cap?
Thoughts?
Actually, the City Hall is open to any Citizen. Citizens can not be banned. There is no admin list for the City Hall either.
sweatyclimber wrote:
*runs around pulling hair out yelling "save your selves! the city's are falling the city's are falling"*