Cities And Housing Archive

Thread: The process of creating a structure for SWG

JagoKien
Sat Oct 01, 2005 8:47 am
#27

And we thank you for all your hard work...I really don't what the issue is. Who cares when it was slated for development?? All I know is that I'm going to be getting one AWESOME house pretty soon!!!!!!



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Jedi-Harlot
Sat Oct 01, 2005 8:48 am
#28






SWG-Goliath wrote:





Jedi-Harlot wrote:





SWG-Goliath wrote:


...Ill spend approximatle 40 days creating the ooutside and inside.




lol, no wonder this game is a sinking ship


40 days to make that bunker house??? no offense, but you are slow, and the design is "just ok", it could be a lot better. I'll have a design-off anyday with you big boy







I'd like to take that bet, too bad i can't




lets do it. we can. you use maya?




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aazatgrabya
Sat Oct 01, 2005 8:52 am
#29







drachenfire wrote:


My question is what will the foot print be.








SWG_Goliath
I beleive its 32m x 32m


Edit: oops Goliath beat me too it - see above






But I too would like to know if this is the entrance area or the whole building footprint (so preventing anyone from placing structures over the building beneith the ground)?


P.S. to be clear - Goliath,I think the majority of us appreciate your work regardless of what is felt about the 'other' bunker...

Message Edited by aazatgrabya on 10-01-2005 04:54 PM

Engjo
Sat Oct 01, 2005 8:52 am
#30

SWG-Goliath

Is it possible to do this?
To select how many slots we want to use for the house to make it hold more items the more slots you use on it?...

I mean i don't want to have 3 house just to have some decorationhere and there...

Hope you understand what my idea is



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Micco30
Sat Oct 01, 2005 8:55 am
#31


And people wonder why the Dev's don't come to the forums often? Instead of a "thank you" for bringing us something cool, he gets people bashing him for stuff he wasn't even involved in ....


Some of us actually appreciate it.


Message Edited by Micco30 on 10-01-2005 12:01 PM



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drachenfire
Sat Oct 01, 2005 8:55 am
#32


Velneth, I am certin I speak for a great many when I suggest we would all much rather SOE pay for more coders at this point then artwork (nothing against the art team mind you, ). But... there are too many issues and clearly not enough coders to work on it. And dont get me started on the customer service!!!


I am sad to say I do actively look for other games. I love the Star Wars Universe, but not the Galaxies limitations and coder shortcommings.




I have decided. These thingies is not worth me buying this expansion ... for some time.


I am sorry. I love your design but... its not worth it for me at this time.






Irulyn Kylantha de Corrino-Solleu
Corrino Domis Baronissa Hereditario
Iestyn-Ellis de Corrino-Solleu

Solleu-suv-Mer
A Naboo Beach Resort
Sunrunner
Player Spotlight 09/08

Official Thread & Sunrunner Thread


TyStarr
Sat Oct 01, 2005 8:56 am
#33

As an artist myself, I must tip my hat to you Goliath.This house is unbelievable!I really appreciate you taking time and explaining the process too.Heck it almost makes me want to give 3D design another shot.
Leezeldafuz
Sat Oct 01, 2005 8:57 am
#34



Jedi-Harlot wrote:


SWG-Goliath wrote:


Jedi-Harlot wrote:


SWG-Goliath wrote:
...Ill spend approximatle 40 days creating the ooutside and inside.

lol, no wonder this game is a sinking ship

40 days to make that bunker house??? no offense, but you are slow, and the design is "just ok", it could be a lot better. I'll have a design-off anyday with you big boy




I'd like to take that bet, too bad i can't


lets do it. we can. you use maya?




Welcome, one and all, to the arena!

Tonight, we have in one corner, GOLIATH! Creator of the Sorosuub yacht, the Y-8, and now, the beautiful Mustafarian Bunker house! A Master Artist who has proven his quality time and again!

And in this corner, we have the challenger, Jedi-Harlot! This figurative David claims he can out-design Goliath! A bold claim indeed! Can he do it? We'll just have to see...




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The only trust you require, is the trust within yourself "

Velneth
Sat Oct 01, 2005 9:04 am
#35

It's not a case of them needing more coders, at least from my perspective.

What they need it a better method of giving priority to things, and having the process be transparent enough for everyone to see what's being done at this time, and adjust that process when community response warrents it.

I'm honestly convinced that the biggest problem with things not getting fixed is somewhere between where the bugs entering the database, and the bugs being assigned to someone on the code end of things. It could be problems with the QA system, or with the priority list that the leads create, or something else entirely. We've seen rapid fixes when the coders get a handle on the situation and work with the community. The key is getting to that point.





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Quiet420
Sat Oct 01, 2005 9:09 am
#36






SWG-Goliath wrote: (no answer to the camera question)








oh well, the bunker is awesome, thanks.
drachenfire
Sat Oct 01, 2005 9:10 am
#37


Velneth,


I dont know what their problem is either. I see a company -largely- unresponsive to ther consumers. I wish .... oh whatever. Its late. I dont care if the company doesnt care anymore.


/sulk



Irulyn Kylantha de Corrino-Solleu
Corrino Domis Baronissa Hereditario
Iestyn-Ellis de Corrino-Solleu

Solleu-suv-Mer
A Naboo Beach Resort
Sunrunner
Player Spotlight 09/08

Official Thread & Sunrunner Thread


SciNutz
Sat Oct 01, 2005 9:20 am
#38

I'm sad to see how they are treating you Goliath... They really dont know how hard or challenging to create something from scratch and into something great looking as your Bunker. Plus, they have a hard time Letting Go that the 2 Year Vet Reward was in CONCEPT, and not a Reality check (*You would think when they posted the Vet Rewards on a Friday feature, there minds would of gotten the concept of THAT was a CONCEPT Thread*).


They might think, Hey, I got these Leggos, Let me build you something real quick that will take me a day and you took 25+. Now if they had to create the Leggos themselfs, lets see how long it would take. (* A Cheap example since Computer animation isn't as straight forward, but a close example*)


Wabbit Season


RogueBoomer
Sat Oct 01, 2005 9:21 am
#39

SWG-Goliath it is a shame then if the Dev's are holding you back from creating more things for the non-combat classes. Look what you came up with in 40+ days, an amazing new structure that everyone wants, unfortunately for us we have to pay for it to get it.



Imagine what cities, structures and other great things we could get if you were given free reign....





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