Cities And Housing Archive
Thread: Illegal Activities: Equipped Weapons in Cities
It should be any sort of authorized security force enforcing such laws. As the Imperial government is the equivilant of a Federal government, Imp NPC will always be considered enforcement personnel in any NPC location.
majorslappy wrote:
SJ,
I agree that balance doesn't necessarily mean that both sides are exactly equal. I do, however, think that in areas that are neutral, that local security forces would make sure that everyone has their weapons unequipped.
I like the idea of holsters or other clothing that can be used to keep weapons at the ready. Gives more items to the tailors to offer.
majorslappy wrote:
ShadowJedi111 wrote:
they should introduce equipable items that arent weapons, holsters for the weapons (straps for the large guns)
overt imperials should be allowed to have weapons equipped....
people would say that this is favouritism towards imperials..but this is star wars, not star trek or ever quest...if your playing rebel and wanting equal things you obviously dont follow star wars
My emphasis in yellow.
SJ,
I agree that balance doesn't necessarily mean that both sides are exactly equal. I do, however, think that in areas that are neutral, that local security forces would make sure that everyone has their weapons unequipped.
I like the idea of holsters or other clothing that can be used to keep weapons at the ready. Gives more items to the tailors to offer.
ShadowJedi111 wrote:
majorslappy wrote:
ShadowJedi111 wrote:
they should introduce equipable items that arent weapons, holsters for the weapons (straps for the large guns)
overt imperials should be allowed to have weapons equipped....
people would say that this is favouritism towards imperials..but this is star wars, not star trek or ever quest...if your playing rebel and wanting equal things you obviously dont follow star wars
My emphasis in yellow.
SJ,
I agree that balance doesn't necessarily mean that both sides are exactly equal. I do, however, think that in areas that are neutral, that local security forces would make sure that everyone has their weapons unequipped.
I like the idea of holsters or other clothing that can be used to keep weapons at the ready. Gives more items to the tailors to offer.
If say for example you were an overt imperial officer (major - colonel) you have an at-st by you or stormtroopers and you are in storm trooper assault armour (CU) and you get asked to unequip your weapon you would tell them to shut up or be killed under imperial laws..
i know this unbalances rebels and imperials but this is star wars after all...
rebels go against the laws so they could equip there weapons but violate the laws making them an imperial target and such things... if you remember, a lot of rebellion support came from criminals (han and chewie for example)
And that would provide you with a great RP opportunity and the prospect of escalation of the fighting. They bring in more, you respond, maybe some STs spawn and try to quell the fighting?
-Jes- wrote:
What about this... Carry weapons and you'll be subject to /citywarn