Cities And Housing Archive
Thread: moving your house, a problem and idea.
There are several posts about it in the Politician forum, mainly a report from Fan Fest.
Khristen wrote:There are several posts about it in the Politician forum, mainly a report from Fan Fest.
This would be simple to code? Sounds hard actually. You'd have thousands of separate database objects with different values according to what inside the object and what location in the database each item was located.
bluejanus wrote:
Khristen wrote:
There are several posts about it in the Politician forum, mainly a report from Fan Fest.
This would be simple to code? Sounds hard actually. You'd have thousands of separate database objects with different values according to what inside the object and what location in the database each item was located.
I looked in the politician forum, found a couple of posts that hinted it, but I want to Dev written proof, does anyone have any links please?
I suggested a system similar to what we are talking about, back in May (post is - http://forums.station.sony.com/swg/board/message?board.id=citieshousing&message.id=6011)
This idea just puts all the players items in a vault, doesnt need to remember each items location.
This one command, could help save player cities across the galaxies, if only the mayors were given the ability to issue the command as well.
Will either of these happen, yes. Shortly after the smugler revamp. Thats due 2 years ago, so any time now
/checks watch.
bluejanus wrote:
Khristen wrote:
There are several posts about it in the Politician forum, mainly a report from Fan Fest.
This would be simple to code? Sounds hard actually. You'd have thousands of separate database objects with different values according to what inside the object and what location in the database each item was located.
I hear you. It could be real easy to lose items in the house when placing it again.
Saego, Wanderhome.