Cities And Housing Archive

Thread: New/Profession Based Housing

Dodger85
Fri Aug 05, 2005 1:45 pm
#14

Yea I recognized I missed that mate. A couple posts down I thought we could do something with pillars and really make the house have a good architect style. Almost like a courthouse style is what I see.




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Rychan Iciban
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megacrafter
Sat Aug 06, 2005 2:04 am
#15

grate ider


/sign


and /bump



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Delta_Achilles
Sat Aug 06, 2005 6:40 am
#16

i like it alot, would certianly give us archs more business but....YOU FORGOT TO PUT A HOUSE FOR MASTER ARCHs IN THAT LIST!

______________________________________________________________________________________________________

dodger85 wrote

Thank you for the support and for the great ideas. Please keep this bumped to make sure SOE knows that we want more housing variety. Also please continue with the wonderful ideas (I can't believe I totally forgot to put something about scount/ranger!, seen someone added, that was great)

_______________________________________________________________________________________________________


grrrrrrrrr

Message Edited by Delta_Achilles on 08-06-2005 06:45 AM



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KryssPteska
Sat Aug 06, 2005 6:50 am
#17

i read this when the thread started.....and reading it again, i like the ideas even more.....





if only they weren't too busy fixing the bugs to give us some new houses.......i mean, i feel bad for the devs/coders/whatever........im sure at least a few of them are huge SW nerds who would love to see some of these ideas implemented, but they are just too busy fixing little bugs that have been around too long *cough*chat-window bug*cough*



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Thoradrim
Sat Aug 06, 2005 7:37 am
#18


Apparently I'm the only one who doesn't like this idea...


First off, this just doesn't seem practical -there is no way SOE is gonna model and skin 100 new floorplans. Secondly, I just get the overrall impression of "cheesiness". Dojo-style housing? Gun clubs?


Instead of new houses, give us more options with the ones we currently have. Allow us to build balconies, basements, second stories, etc.

zhaphat
Sat Aug 06, 2005 3:57 pm
#19

As being a master archie... i just have to say i love all the ideas! MORE WORK FOR ME!!!! YAY>>>> more work means more money!!!!!! and we all are for more money...





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Giamai
Sat Aug 06, 2005 6:06 pm
#20






Thoradrim wrote:


Apparently I'm the only one who doesn't like this idea...


First off, this just doesn't seem practical -there is no way SOE is gonna model and skin 100 new floorplans. Secondly, I just get the overrall impression of "cheesiness". Dojo-style housing? Gun clubs?


Instead of new houses, give us more options with the ones we currently have. Allow us to build balconies, basements, second stories, etc.







both of the options here, the ideas of the op and your expansion idea, could be implemented in the same way - by having different elements of pre-existing floorplans be recombined as a crafting method for archys. applying new skins is just texturing. technically, probably not as hard as you might think.


cheesiness on the other hand is in the eye of the beholder


i will agree that if this ever did cross the desk of the dev team it would not get a real high priority for the game tho. like many good ideas, there's just way too many other things to fix/improve already.



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IrebItadle
Sat Aug 06, 2005 10:39 pm
#21

i love the ideas i just hope the devs listen to us



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Dyrwen
Sat Aug 06, 2005 10:53 pm
#22

Rangers: Hunting lodge. Perhaps a different textured exterior, wooden looking or grassy. Inside is a fire and more fauna that the house grows itself.. heh.

Just an idea, since I didn't see it mentioned. I really like the idea and think that the cities are too bland right now. Diversity would be nice when it comes to housing of all things.




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Dodger85
Sun Aug 07, 2005 11:07 am
#23

All very nice additions, keep the ideas going and I will make a revised post in a month or so. I think these house additions could really bring out the city and really show the uniqueness of the individual players.


Thank you for the support.


Oh and I noticed one person brought up a possible flaw, hey please point that out to. No plan is perfect and I am open to criticism I want to lay this out really good though so maybe it will get looked at. Thank you




(ggggggggggggxnnntnnnnntnnnxgggggggggggg)
Rychan Iciban
...Has mastered all pre-nge professions
...Has become an ace in all squadrons
Fonduro
Sun Aug 07, 2005 11:41 am
#24

Take a look in the Archy forum. We have a special thread for new building ideas. This is great stuff, BTW.



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Dodger85
Mon Aug 08, 2005 2:05 pm
#25

/bump for more ideas from the creative SWG players minds!




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Rychan Iciban
...Has mastered all pre-nge professions
...Has become an ace in all squadrons
Poldano
Mon Aug 08, 2005 7:12 pm
#26

Nice ideas.


I once had a notion for a ranch as a mini-city. You would not need as much of a minimum population (preferably no more than one person), but they would function in some ways as cities. The trouble is, I don't see much of a realneed for a ranch in the current scheme of things.


Lots of people have been asking for dedicated shopping malls instead of houses or PA halls. I think this would be a great merchant structure (for master merchant probably). There would be some unique enabling feature to it, either consignment vendors or some kind of "apartment" rental that would let others put up vendors without the administrative hassles of current workarounds.


Saego, Wanderhome.


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