Cities And Housing Archive
Thread: Suggestions regarding new Housing Changes on Test Center
BleuDestiny wrote:
You start out complaining of ghost towns, and then talk about changes to the game that dont address ghost town issues. If the person is gone, it doesn't matter if its 2x or 10x the maintenance rate, they're gone. So... what you're really saying is that you want the houses gone if the player is.
BleuDestiny wrote:
Also, what you're not considering, to step back even further to something that might be a bigger game design issue... frankly my guild welcomes these ghost players, because server populations have been so low, we don't have to be concerned about losing our player city rank/status because the ghost players keep our citizen counts up.
Perhaps it might work best if a condemned house within a citywill not be automatically repossessed, and that it requires a mayor to actively repossess it, at least until 6 months are up. This allows the mayer to save the spot for aplayer on a break, and gives him some time to deal with losing an active player. But it still strikes me wrong that cities and guilds should rely so heavily on players who no longer play the game.
VanBoaru wrote:
People, don't fret over these changes. One of the Devs (dev tracker) said that its just a prepatory step for the Character Purge.
1/2 a year is a long ass time for a player city to wait for someone's house to be moved so that they can move in an active citizen, and the idea hasn't even been put into development yet so the first purge probably wouldn't be for a year from now, that is a LONG time for houses to exist in what people attempt to make active areas.
First off, as to you who are supporting ghost towns. Shame on you. Why can't you work with other people on your server. Server population low? My ass, I know you aren't the only city on your server so there are other people, so if you can't cooperate to make it to a higher level city then you are at fault not the game. All other people should not have to suffer at attempts to make active player cities so that people can continue with their ghost towns. Just another reason why they need to fix the player inactive citizen removal system.
As for the house changes. If houses are condemned when maintenance runs out, this doesn't fix the system of people placing houses and leaving game but maybe coming back so they pay up the house for a year. Condemned houses help promote ghost cities, as they will be paid out of the pocket of the person, and to get it condemned the thing has to go to zero which won't happen because in ghost towns someone is keeping that house paid up.
Both this new housing system combined with the new politician 0 pt plan will be the doomsday of player cities. Whether it will happen shortly after or a tad bit down the line, cities will be getting more and more condemned buildings that can't be moved for active new citizens to place in. Also the 0pt plan is a show of hand that SOE devs have no intention of making politician an actual enjoyable profession, but see it as necessary to maintain stability in the game. So instead of fixing the problems of politician they are making it so people can't whine anymore because it doesn't cost you anything so it doesn't have to be fun.