Cities And Housing Archive
Thread: Should I complain about lot swapping? .. or just go exploit 100 extra lots like everyone else
Message Edited by ForceFielding on 03-28-2005 09:08 AM
Message Edited by Stena on 03-27-2005 03:31 PM
Stena wrote:
No. What if you have 2 people sharing 1 account, like i do.
ForceFielding wrote:
Fake cities that hold real cities back.
Entire regions of planets that look like Arlington Cemetary.
People stashing so much stuff they never have to buy from other players, so many swapped harvesters flooding the market with lot swapped generated resources.
The simplest solution to this is a hard cap on lots per account.
You've got your 10 lots on one server, and you can go play another server and do 10 lots there .. but thats it. So 20 lots per account with a max of 10 per server. There would still be lot swapping but it would not be such a plague like it is now.
If you agree, then post here, and if you disagree then post here too, becauseI would like to hear an argument against this.
Message Edited by ForceFielding on 03-27-2005 09:24 AM
You should go get 100 lots like everyone esle. Lot swaping provides loads of grind resources at CHEAP prices. get rid of them and see ALL resources prices at leastdouble overnight.
---
Yes It does provide cheap resources for grinding but it artifically lowers resource prices (organic resources prices bears this out, given lot swapping cannot affect the pricing of organic goods).
the CPU for mineral/chemical reosurces needs to be governed my the quality NOT the quantity. 3 CPU for the BEST minerals is way too low. Those prices make sense for the average or poor quality minerals but not for minerals with 900+ stats.
The lot swapping has given us the effect of being able to have the highest quality goods at artifically deflated prices, and making the market for lesser goods non-existant (the low qual stuff becomes just grinding fodder). If the best T21, made from the best materials commaned a MUCH higher price because of rare, high qual resources, you would see a lot more people running around with laser rifles, or CDEF pistols, as there would actually be a market for them.
Really what lot swapping has allowed, is for the market to get flooded w/ cheap, high qual items, leaving no room for the other 80% of crafted goods that are of lower caliber & quality, which makes the market limited to Master level crafters, as there is no market, thus no point in being a lower level crafter.
Its prolly too late now, as this Pandora's box is already open, but if there was a 'do over' I would have limited the toons to one account, one server, making lot swaps impossible. (I do think its ok to get a 2nd account if you actually want to pay for the privledge of the 2nd character and extra lots, rather than getting the lots FREE like you can now)
SystemJinx wrote:
The dev's will be trying to CURB lot swapping with the next expansion. I think we've all heard about harvesting asteroids. There is no way someone can trade lots to harvest more asteroids. It will require real live players to be in game to actively harvest. It should be interesting to see what this does to the lot trading community while they flood the market with useless resources...
How does that curb lot swapping? Regardless of what resources you can get from asteroids that mining is done using ships that don't take space other than in your datapad. So what exactly is space mining supposed to do that curbs lot trading? Since peoplecan dolot trades for storage space, space mining will encourage more lot trading, not less.
Message Edited by bluejanus on 03-27-2005 07:54 PM
bluejanus wrote:
SystemJinx wrote:
The dev's will be trying to CURB lot swapping with the next expansion. I think we've all heard about harvesting asteroids. There is no way someone can trade lots to harvest more asteroids. It will require real live players to be in game to actively harvest. It should be interesting to see what this does to the lot trading community while they flood the market with useless resources...
How does that curb lot swapping? Regardless of what resources you can get from asteroids that mining is done using ships that don't take space other than in your datapad. So what exactly is space mining supposed to do that curbs lot trading? Since peoplecan dolot trades for storage space, space mining will encourage more lot trading, not less.
Message Edited by bluejanus on 03-27-2005 07:54 PM
It might help to curb lot swapping because harvesting in space is actually done by the player, you don't just plop down some harvesters and go away then come back 2 days later, and have a ton of resources to pickup
How about I explain it like this. How will space mining keep a person frommining on land via lot trades, since he can do both land and space mining at the same time?
--Qilue-UCW-- wrote:
bluejanus wrote:
SystemJinx wrote:
The dev's will be trying to CURB lot swapping with the next expansion. I think we've all heard about harvesting asteroids. There is no way someone can trade lots to harvest more asteroids. It will require real live players to be in game to actively harvest. It should be interesting to see what this does to the lot trading community while they flood the market with useless resources...
How does that curb lot swapping? Regardless of what resources you can get from asteroids that mining is done using ships that don't take space other than in your datapad. So what exactly is space mining supposed to do that curbs lot trading? Since peoplecan dolot trades for storage space, space mining will encourage more lot trading, not less.
Message Edited by bluejanus on 03-27-2005 07:54 PM
It might help to curb lot swapping because harvesting in space is actually done by the player, you don't just plop down some harvesters and go away then come back 2 days later, and have a ton of resources to pickup
Stena wrote:
No. What if you have3 characters on one accountThats30 lot's right there, thats 10 over your supposed hard cap.
ForceFielding wrote:
Stena wrote:
No. What if you have3 characters on one accountThats30 lot's right there, thats 10 over your supposed hard cap.
Ok well since people can open their FS slot for another character with 10 more lots, the most lots a person can techically have currentlyper account per server is 20.
So instead of 20, make it 40 lots per account. Then you can play 2 servers with jedi and alt char on each and have all 40 lots used ... nobody needs more than that sorry. 99.9% of players only play one or 2 servers.
Hard cap it at 40 lots per account .. its really simple. Then we can figure out ways to stop lot swapping within that but this would be a good start.