Cities And Housing Archive
Thread: Ideas for Player City Revamp.
drachenfire wrote:
2) pavement. We all know that when a building is placed its foot print already alters the landscape by surpressing the vegitation around it. It seems a small matter to code it to where this effect would produce pavement if dont in a city.
And i really like the thing about the stronghold thing...
your own faction
your own garden
and all the other stuff
I like the ideas... and have mentioned these before:
1) porch lights. Maybe 4 different styles, and they appear at the building stoop if that buildling is placed ina city. They mayor controls what style of light source appears there from his terminal in city hall. Additionally this feature would not cost more money. This would free up street lights to be placed in more remote or necessary places.
2) pavement. We all know that when a building is placed its foot print already alters the landscape by surpressing the vegitation around it. It seems a small matter to code it to where this effect would produce pavement if dont in a city.
3) We all understand the concept of merchants placing signs on buildings... and having maybe a certin number of options. Using the same principal, why not allow for roof top gardens for large houses and guild halls, of various types, to be toggled between several varity like the house sign? The princaple is the same, and it would find a use for those empty guild hall roof tops: that you cant even see over the ledge!
4) get rid of the idea of generic building,,, and allow all building floor plans to be placed on all planets.. only the exterior facade default to the planet norms. For Dantooine, this would mean designing a Dantooine specific facade, or allowing the owner to choose the facade. This would also mean allowing for interiors to be customized. Maybe a interior customizing kit that can be placed in the building, and have the owner select what best suits him.
5) evening ou the horrible gullys that appear in certin areas..
6) increasing the decoration limit
7) apartment buildings: It would be nice if we could at least have locks on interior rooms, and we can assigne an administrator to said room, and they could declare residence there. Each room could have a certin item limit number as normal
8) city theme music when you enter a city, the themes could be any number of different choices already available, and chosen by the mayor from the terminal.
9) allow for many of the items on the Event Planner to be available permanitly ina city. The Pavalion for one... the Naboo Gazabo.... omg these are the city custimizations we need! Alos.. How annoying is it that we can not have the jute box a perminate player crafted item? I mean.. come on.. those things are absolutly awsome! ![]()
Message Edited by drachenfire on 06-04-2005 08:20 AM
drachenfire wrote:
2) pavement. We all know that when a building is placed its foot print already alters the landscape by surpressing the vegitation around it. It seems a small matter to code it to where this effect would produce pavement if dont in a city.