Cities And Housing Archive

Thread: Dishonest citizens (slight rant)

Pie-Oh-Pah
Mon Aug 15, 2005 1:21 am
#1

We have the habit of giving new citizens a small house (including one month of maintenance)and some furniture as a gift when joining our city. Furthermore we offer hunts for those with combat professions or other help for crafter professions. Typically we don't give them credits but show them how they can make their own.


Now we had it happen for the third time that someone we gave a home, our trust and the offer to help them just packed up the house and left the city. I really would not have that much of a problem if someone decides they don't like it in town and contacts me to let me know they were leaving. What bugs me though is that I have to find it out with the "lost citizen" e-mail. Did manners become that rare nowadays?


We had people leaving for other games and they had at least the decency to give the house back (which is a mere polite gesture in my opinion, it is not like small Naboo houses cost the world) so it can be offered to a new citizen.


I was just wondering if I am the only one that has that happen to her (please tell me I am not! ) and what do you do in a case like that? Name and shame? Warn your citizens of that person? Nothing?





Pie'Oh'Pah
Elder Creature Handler

Ignoring hypocrites in online games since 1998
Jhett
Mon Aug 15, 2005 1:48 am
#2

Well, you are certainly not alone. My figures put it at about 2% of the people we bring in do this. It sucks a little, but there isn't much we CAN do. I just write it off as a bad person, or at the very least a bad situation. Like you said, the house and other costs are minimal; it's just the courtesy. I don't bother warning people or attempting to shame the guilty party. If you were looking for advice, I say just move on. But you are most assuredly NOT the only mayor that this happens to, if that helps at all.




Jhett Dark
The Honorable Legion (HONOR)
Mos Vegas, Tatooine, RADIANT

Pie-Oh-Pah
Mon Aug 15, 2005 1:59 am
#3

It does help, thank you...

Moving on is actually what I want to do - but there were a few voices in the council that opted for "name and shame - and burn the witch while you are at it" - guess I will try to douse those flames again, because I don't think that it would not really impress anyone with such an obvious lack of manners anyway... I think we are still relatively lucky that it happened only three times so far but the feeling you get when entering your city and seeing a hole in the city map without any advance warning is not nice at all...





Pie'Oh'Pah
Elder Creature Handler

Ignoring hypocrites in online games since 1998
Supermite
Mon Aug 15, 2005 7:22 am
#4

I joined a city and was given a small house as a gift. I set the house and later on decided I did not wish to join the city or the guild. So I sent a tell and an email to the recruiter saying thankyou for the offer but I would be decling citizenship and membership in the guild. I figured the house was a gift so I took it with me. Next thing I know I have several people from the guild threatening me non-stop for a week. I guess a small house is the world for some guilds.



"I am altering the deal. Pray I do not alter it further." -Devs (when being questioned by the players about the CB delay)
Pie-Oh-Pah
Mon Aug 15, 2005 8:01 am
#5


As said before - the house is not the point... Especially when you are close to a "rank border" it is not nice to lose a citizen without even a warning... If someone comes to me and says "look, I lived here for a while and really don't like it so I am moving away" I would be the last person to demand the house back... What makes me mad are those that just leg it out of Dodge without a word at all - no manners, no courtesy... See the difference?





Pie'Oh'Pah
Elder Creature Handler

Ignoring hypocrites in online games since 1998
Geral_Corasjo
Mon Aug 15, 2005 9:32 am
#6

Ya, when I joined a city they gave me a small house and 2 months of maitence.

More than anything, it bugs me that people still houses, woth like 10k, a month of maintence, another 10k, and some cheap furniture.. All together 25k. Are they really that poor? A few missions will cover that cost, so why do people have to steal it. Geez.



--------------------------
"It could be worse... ...It's worse."
-Computer Gaming World
"You can't stop the change any more than you can stop the suns from setting" -Shimi Skywalker
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bluejanus
Mon Aug 15, 2005 5:50 pm
#7

Shrug, the value of a house has gone down greatly. The playerbase does not value that first initial house as much as they used to especially with eager mayors giving them out like candy as incentives.

While it is rude, offering gift does not obligate them to stay in town. It's an incentive to stay in town.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
Kinshi
Mon Aug 15, 2005 7:08 pm
#8


the sad truth is yes, people are that mannerless but it is a risk when doing open recruitment for a city. You willf ace far less of this in cities run by guilds and are limited to guild members.


My suggestion is drop the house for them and do not /transfer it to them until they reach the 30-day mark. If they vaoprize and never come back, you stil have your houses, and he hasnt taken up precious space in the city.



Yea you need to give up lots for this but until people become more honest, you either have to keep losing houses like this or make sure they cant be taken right away.



coldreboot
Tue Aug 16, 2005 3:09 am
#9


What your forgetting is most of the players are new to the game, not just to your city. They have no idea of the etiquette involved. If you throw free things at a new player, who doesn't know what he/she is doing you can't expect them to act the way you want them to.


Why give them anything at all? Rewards are given for accomplishments in my book, not to gode someone to join you. Can you honestly say that you trying to get them into you PA/city in the first place has nothing to do with increasing your city size? Hardly the 'best of intentions'.


New players should be eased into the way of things and rewarded accordingly. Your affectivly giving them hand outs just as if you were throwing credits at them just for being 'new'.


I certainly don't think black-marking them is very noble way of doing things, especially as you created the monster, so to speak.


Just playing Devil's advocate.

Message Edited by coldreboot on 08-16-2005 11:11 AM



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Pie-Oh-Pah
Tue Aug 16, 2005 3:35 am
#10






coldreboot wrote:


What your forgetting is most of the players are new to the game, not just to your city. They have no idea of the etiquette involved. If you throw free things at a new player, who doesn't know what he/she is doing you can't expect them to act the way you want them to.


Why give them anything at all? Rewards are given for accomplishments in my book, not to gode someone to join you. Can you honestly say that you trying to get them into you PA/city in the first place has nothing to do with increasing your city size? Hardly the 'best of intentions'.


New players should be eased into the way of things and rewarded accordingly. Your affectivly giving them hand outs just as if you were throwing credits at them just for being 'new'.


I certainly don't think black-marking them is very noble way of doing things, especially as you created the monster, so to speak.


Just playing Devil's advocate.

Message Edited by coldreboot on 08-16-2005 11:11 AM





Yes, I can honestly say that it is not necessarily our city size that is the main aspect here... We are in a situation where we can't really grow to the next level anyway - so what happens is that we look out for and evaluate people that we think could fit into our community... It is not like we pick out a "random noob" and more or less force them to move into our city... Plus we separate guild and city, e.g. the guild associated to the city does not take in anyone withouta probation period where we can get to know them and vice versa...


It is not the loss of the house really that bothers me- and maybe I am just making the mistake of assuming common courtesy here - but if someone would provide me with a house in their town (and not only that, but shows me the ropes, take me huntingetc.)and I decided that it is not the thing I wantI would definitely tell at least "someone" (maybe not necessarily the mayor) that I plan to leave town and not sneak out like a thief...


Don't getme wrong - I would be the last person to demand gifts back if someone told me our city was not for them - I would bid them farewell and wish them good luck elsewhere... What good woulda citizen be for the community when they were not living there, because they really like it?


Again, what bothers me is not the "financial loss"- it is the obvious lack of manners - then again I should be used to it from other occasions - so yeah, it shouldn't have surprised me...





Pie'Oh'Pah
Elder Creature Handler

Ignoring hypocrites in online games since 1998
coldreboot
Tue Aug 16, 2005 3:51 am
#11






Pie-Oh-Pah wrote:





coldreboot wrote:


What your forgetting is most of the players are new to the game, not just to your city. They have no idea of the etiquette involved. If you throw free things at a new player, who doesn't know what he/she is doing you can't expect them to act the way you want them to.


Why give them anything at all? Rewards are given for accomplishments in my book, not to gode someone to join you. Can you honestly say that you trying to get them into you PA/city in the first place has nothing to do with increasing your city size? Hardly the 'best of intentions'.


New players should be eased into the way of things and rewarded accordingly. Your affectivly giving them hand outs just as if you were throwing credits at them just for being 'new'.


I certainly don't think black-marking them is very noble way of doing things, especially as you created the monster, so to speak.


Just playing Devil's advocate.

Message Edited by coldreboot on 08-16-2005 11:11 AM





Yes, I can honestly say that it is not necessarily our city size that is the main aspect here... We are in a situation where we can't really grow to the next level anyway - so what happens is that we look out for and evaluate people that we think could fit into our community... It is not like we pick out a "random noob" and more or less force them to move into our city... Plus we separate guild and city, e.g. the guild associated to the city does not take in anyone withouta probation period where we can get to know them and vice versa...


It is not the loss of the house really that bothers me- and maybe I am just making the mistake of assuming common courtesy here - but if someone would provide me with a house in their town (and not only that, but shows me the ropes, take me huntingetc.)and I decided that it is not the thing I wantI would definitely tell at least "someone" (maybe not necessarily the mayor) that I plan to leave town and not sneak out like a thief...


Don't getme wrong - I would be the last person to demand gifts back if someone told me our city was not for them - I would bid them farewell and wish them good luck elsewhere... What good woulda citizen be for the community when they were not living there, because they really like it?


Again, what bothers me is not the "financial loss"- it is the obvious lack of manners - then again I should be used to it from other occasions - so yeah, it shouldn't have surprised me...








Pie, I realise that and I understand it cant be frustrating, but imagine you are a new player and you know nothing about this game - you may not even know anything about MMOs. Someone offers you a house, you say thanks and join a city. Then you decide you want to move, you pack up and go. As far as your concerned you may just think that is the way things are done around here. Hell, you were given a house for doing nothing, so why would anyone expect something from you?


I'm not excusing it, but I think a player can learn alot by being forced to earn things to begin with. It just makes nicer players. I'm sure you like myself didn't start the game with so much help. We learned from our own experiences, and like the parents who had nothing ourselves when we were young, naturally we think the correct thing to do is spoil our children. It isn't.


I've probably annoyed may a noob by refusing to lend them money and telling them to use a mission terminal instead. But I'm sure they learned from the experience.



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Pie-Oh-Pah
Tue Aug 16, 2005 4:09 am
#12






coldreboot wrote:





Pie-Oh-Pah wrote:





coldreboot wrote:


What your forgetting is most of the players are new to the game, not just to your city. They have no idea of the etiquette involved. If you throw free things at a new player, who doesn't know what he/she is doing you can't expect them to act the way you want them to.


Why give them anything at all? Rewards are given for accomplishments in my book, not to gode someone to join you. Can you honestly say that you trying to get them into you PA/city in the first place has nothing to do with increasing your city size? Hardly the 'best of intentions'.


New players should be eased into the way of things and rewarded accordingly. Your affectivly giving them hand outs just as if you were throwing credits at them just for being 'new'.


I certainly don't think black-marking them is very noble way of doing things, especially as you created the monster, so to speak.


Just playing Devil's advocate.

Message Edited by coldreboot on 08-16-2005 11:11 AM





Yes, I can honestly say that it is not necessarily our city size that is the main aspect here... We are in a situation where we can't really grow to the next level anyway - so what happens is that we look out for and evaluate people that we think could fit into our community... It is not like we pick out a "random noob" and more or less force them to move into our city... Plus we separate guild and city, e.g. the guild associated to the city does not take in anyone withouta probation period where we can get to know them and vice versa...


It is not the loss of the house really that bothers me- and maybe I am just making the mistake of assuming common courtesy here - but if someone would provide me with a house in their town (and not only that, but shows me the ropes, take me huntingetc.)and I decided that it is not the thing I wantI would definitely tell at least "someone" (maybe not necessarily the mayor) that I plan to leave town and not sneak out like a thief...


Don't getme wrong - I would be the last person to demand gifts back if someone told me our city was not for them - I would bid them farewell and wish them good luck elsewhere... What good woulda citizen be for the community when they were not living there, because they really like it?


Again, what bothers me is not the "financial loss"- it is the obvious lack of manners - then again I should be used to it from other occasions - so yeah, it shouldn't have surprised me...








Pie, I realise that and I understand it cant be frustrating, but imagine you are a new player and you know nothing about this game - you may not even know anything about MMOs. Someone offers you a house, you say thanks and join a city. Then you decide you want to move, you pack up and go. As far as your concerned you may just think that is the way things are done around here. Hell, you were given a house for doing nothing, so why would anyone expect something from you?


I'm not excusing it, but I think a player can learn alot by being forced to earn things to begin with. It just makes nicer players. I'm sure you like myself didn't start the game with so much help. We learned from our own experiences, and like the parents who had nothing ourselves when we were young, naturally we think the correct thing to do is spoil our children. It isn't.


I've probably annoyed may a noob by refusing to lend them money and telling them to use a mission terminal instead. But I'm sure they learned from the experience.






I understand your point...


But as said before - we involve every new citizen in the community - with hunts, tips how to make your own credits, training and whatnot else... It is not like we toss them them goodies and then send them on their merry way alone...


If that was the case, then yes, I would kinda understand their behavior - would be like "there, here is a free house, declare citizenship to make our city grow, but please don't bother us any further, m'kay?"


My views on this might have to do with the fact too that I never ever begged for anything in all my years of playing MMORPGs- and like you I am certain I annoyed my share of beggars by telling them in spatial how they could make a lot more credits by doing <insert credit making tip here> instead of pestering people with their begging spam...





Pie'Oh'Pah
Elder Creature Handler

Ignoring hypocrites in online games since 1998
coldreboot
Tue Aug 16, 2005 4:39 am
#13

Yes, it does seem ungrateful. But we can only lead by example I guess. I'm not sure the Witch-hunt method would be a good idea though!



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