Chef Archive
Thread: what do you guys think of the BEs lastest movement?
Im not a Chef or BE but BE's prices on their tissues have been ridiculously low for the resources that go into them.
Schematics prices are a different topic. That's really going to depend on your volume.
1 million could be a deal or a hose job depending on how much you use it. Personally I'd say you'd want to produce at least double what that one million would buy if you bought the tissues instead of making them.
Double because you now have to supply the resources to go in them.
So if normally you'd buy 20 crates with that 1 million then you would need to produce 40 crates on that schematic to make it to a break even stand point for time and effort. After that it's almost pure profit.
At least make them less powerful while the basic food better - some of it really needs improvement either in duration and filling or in buff (or in all three). Another way is to make the BE tissues static (non experimented) but allow experimentation on food additives (maybe with addition of another resource or two). I know that might irritate some BEs who take pride in their work but it'll make the tissues easier to produce and give control over the quality back to chefs.
Ja-van wrote:
I have said it before I will say it again. This optional "enhancement" being made byone class that makes another classes items better( in this case twice as good) is the biggest FUBAR SOE has ever done.This is just like thecommunist manifesto looks good on paper but in reality it is crap and problematic at best.
They didn't make much sense on paper either lol
Those spreadsheets looked good, but if the Devs had ever played a chef longer than 2 days they would realize that it is complete and total crap because of all the issues with this.
Just get rid of the damn tissue (not the added buff) and everyone would be happy.
Denoby Master Chef
Ive made some effort talking to BEs, getting feedback from many and interacting in game and on the forum and they do have a legitimate perspective concerning prices. It is important that a standard range pricing schedule is established for chef products which use BE enhance. The early disparity between what BE were charging per crate and what chefs were charging per crate for products made with the crate of BE hurt the realtionship between BE and chef somewhat.
Avoid inflated prices for your products. For orders of 1000 units or 40 crates of BE enhance (im disregarding small BE producers and speaking of wholesalers)currently you can expect to pay 25-30k per crate of lite enhance 35-40k formediums and 45-50k per heavy addititves. There are some that are charging more: 50k for mediums and 75k for heavy...*warning: dont deal with these folks (they are overcharging). Instead look for another supplier charging more reasonable prices. they are out there.
What I consider (and some BEs have agreed) is that the maximum should be 30k for lite 40k for medium and 50k for heavy. If you obtain your price by multiplying the BE crate cost by 3 (at the latter stated prices) I believe you can cover your own material, labor (time), and utility cost and at the same time earn a decent profit that wont cause resentment from the BE producers.
I currently pay 30k (per crate) for lites and 35 for mediums.
Again prices on different servers do vary but I believe the average cost for all sales of BE products will be 35-45k maximum once things have settled down more.
Gracchus (aka the troll)
I used to get into fights with armorsmiths over the schematic issue back when I was a tailor. When you buy a schematic, you aren't paying for a few mouse clicks like the original poster suggested. You are paying for the crafter's time that it took to become a master of their profession and the skill points that they used up to get there. As far as I know, every chef has enough skill points left to become a BE. If you choose not to do so, then you will have to depend on BEs to make the product or the schematic and you will have to pay their prices.
ewokkillah wrote:
I don't blame BEs at all for wanting to get a slice of the pie.
I have no problem with BEs getting paid for thier service. Some of them need to realize how much effort they are putting into tissues compared to a chef putting in for food though.
7 or so runs for BE brandy for a chef
1 run for a BE for the tissue. Yes it takes longer in the factory but that is still unattended time. It takes a lot longer time for the Chef to take the tissue and get the final product.
The problem with a 1-3k cost per tissue is that it isn't viable for foods. Drinks can be make in casks which make them more useful. For foods, most of them are extremely expensive if you just add the cost of the tissue onto them. Very few of them have any bonus for me to even go buy the tissues and make the additives for the food.
I'm getting BE myself so it doesn't really matter. I still think it is horrible that using crap materials in food and tissue will produce much better results than using the best resources in the food with no tissue.
I'm currently looking for a patch to put on my chef hat that says "I Love Bio-Engineers.".
And furthermore, when Entertainers are in Need of Bantha Butter after they add Dancing Body Oil crafting to the Entertainer profession, I'll be first in line to make schematics for them.