Chef Archive
Thread: DEVS: Fishak and Glucose Pate
Any reason why you NEED to eliminate Fishak and Glucose Pate?
Some profession cannot function in fullness without eating foods, particularly Fishak and Glucose Pate. Both of these foods are working properly as intended in my opinion.
I slowed down playing SWG and switched to playing another game last Publish 4 because of all the bugs, particularly food bug. I came back at Publish 5 since you fixed the food bug and vehicles made my SWG life a lot easier.
SWG is doing fine at the moment and your subscribers are having fun and actually enjoying the game now compared to previous Publishes.
Any reason why you NEED to eliminate something that is functioning well, useful and being enjoyed by your subscribers?
Ok I must be out of the loop...When is this going to happen and for petes sake why????? These are my biggest sellers. If these go away then I will give up being a Chef!!
I'm a rifleman/CM and I can operate effectively w/out food or drink, try some stuff out, maybe some adjustment in fighting tactics would help?
Geburah wrote:
Any reason why you NEED to eliminate Fishak and Glucose Pate?
Some profession cannot function in fullness without eating foods, particularly Fishak and Glucose Pate. Both of these foods are working properly as intended in my opinion.
I slowed down playing SWG and switched to playing another game last Publish 4 because of all the bugs, particularly food bug. I came back at Publish 5 since you fixed the food bug and vehicles made my SWG life a lot easier.
SWG is doing fine at the moment and your subscribers are having fun and actually enjoying the game now compared to previous Publishes.
Any reason why you NEED to eliminate something that is functioning well, useful and being enjoyed by your subscribers?
a rifleman without crates of muon and fishak and/or pate = a very sad rifleman... seeing as its just so **edit** hard to find any master musicans/dancers to buff you... and that it takes 10-15 minutes for said buff...
SirVimes wrote:
Because the entire profession is being revamped and we are getting buffs that can do up to +1300 bonuses to mind and focus?
oh wow... only one word says it all. w00t
dimmu-borgir wrote:
SirVimes wrote:
Because the entire profession is being revamped and we are getting buffs that can do up to +1300 bonuses to mind and focus?
oh wow... only one word says it all. w00t
YES!
Good additives can be difficult to make, but the results are well worth it. Breath of Heaven has a slot for a "heavy" additive. The heavy nutrition tissue is called "Intelligent Nanonutrients," made by a Bio-Engineer. Using an additive made with this tissue in Breath of Heaven will result in a +1200 buff, instead of +500! That's without maxing out experimentation." Friday Feature
Geburah wrote:
Good additives can be difficult to make, but the results are well worth it. Breath of Heaven has a slot for a "heavy" additive. The heavy nutrition tissue is called "Intelligent Nanonutrients," made by a Bio-Engineer. Using an additive made with this tissue in Breath of Heaven will result in a +1200 buff, instead of +500! That's without maxing out experimentation." Friday Feature
SirVimes wrote:
Because the entire profession is being revamped and we are getting buffs that can do up to +1300 bonuses to mind and focus?
or that. lolol
SirVimes wrote:
Because the entire profession is being revamped and we are getting buffs that can do up to +1300 bonuses to mind and focus?
SirVimes wrote:
Because the entire profession is being revamped and we are getting buffs that can do up to +1300 bonuses to mind and focus?