Chef Archive

Thread: Sciguy stomach not emptying at death needs to be fixed!

Sarly
Mon Mar 22, 2004 3:37 pm
#1


I get lots of tells on this, a high % of my customers are hardcore PvPers and they HATE this bug. Also just think how much more we couldearnif it cleared on death. Doctor buffs can be reapplied right after death (anytime now) its our turn!



Disclaimer: I love doctors, this post is not a flame or a nerf call for them.

Message Edited by Sarly on 03-22-2004 06:39 PM



Sarly Shaloo
Master Chef Extraordinaire
Owner of The Burning Rose Cantina
Citizen Of Mos Nova

Nanado
Mon Mar 22, 2004 3:46 pm
#2

/agree


This bug drives me nuts! As a wookie I use chef food as much as I can, this bug should be at the top of the list!
Zeenk
Mon Mar 22, 2004 3:55 pm
#3

I'm pretty sure one of the daily updates on test center was to fix this. So maybe see it in pub 8.


It does suck when you are dependent on food or drink.






Zëënk R¤düxŠ
• One Really **edit**ed Up Rodian •Proud Sponsor of the Jedi Swim Team
SirVimes
Mon Mar 22, 2004 3:56 pm
#4

While I agree with you completely, I was never clear if it was a bug or if it was intentional.



Either way it should be changed.


zounds_klaxons
Mon Mar 22, 2004 4:16 pm
#5

nothings worse than being on a difficult planet like dathomir, drinking two brandies, and then heading out, only to be returned to hte cloners two minutes later and having to wait 30minutes for your stomach to clear (so you can drink another brandy) before heading out again.


sorry for the run-on, but i feel so strongly about this issue that i ignore the rules of grammar.



Zounds Klaxons
Kettemoor

All the dead ghosts of rock and roll
Are gonna follow you wherever you go
Ragnaat
Mon Mar 22, 2004 4:19 pm
#6

If the stomach is changed to empty on death then foods like synthsteak should also clear on death. Right or wrong X use foods are lasting through death. And with the way the devs changed the icons in this last patch without thinking synthsteak is becomming a real pain in the ass in PvP anyway (die with who the hell knows how many hits left, icon gets cleared, effect and stomach stay, have to watch combat window or spam your "eat more" hotkey to know when to next eat.)

But compaining aside, ITS NOT AS SIMPLE as 99.9% of the people whining about this problem make it out to be. And I'm not talking about just dev "work", I mean everyone needs to step back and look at the whole system and then propose a fix, an *not* just do what works for the 99.9% case (Brandy). That lack of thinking is what made this last fix just not really solve the icon issues and it wont magically fix the stomach problem.



:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
StarSiderShadrach
Mon Mar 22, 2004 6:09 pm
#7

I think all they are fixing with the updates is the attributes not clearing, not the stomach.
SirVimes
Mon Mar 22, 2004 6:10 pm
#8

Synthsteak does not clear on death? I did not know that.


But I agree, it should be all or nothing. Either all effects should clear on death and the stomachs should empty, or we should keep all effects through death and keep the stomach timer going.
Sarly
Tue Mar 23, 2004 9:35 am
#9

I don’t think it’s intentional, if you just think about it why would a clone have anything in his stomach? I would love if someone could 100% confirm they are working on this, but as far as I can tell they aren’t.

As for Synthsteak I knew it didn’t clear at cloning, but are you sure you are still getting the reduced damage?



Sarly Shaloo
Master Chef Extraordinaire
Owner of The Burning Rose Cantina
Citizen Of Mos Nova

SirVimes
Tue Mar 23, 2004 10:01 am
#10






Sarly wrote:
I don’t think it’s intentional, if you just think about it why would a clone have anything in his stomach?



Well, that is real world logic and does not always apply to game logic. For example, does it make sense that you can be shot in the head multiple times with a bolt of energy that explodes on impact just because you drank some brandy? Sometimes game systems trump reality.


I have seen it argued that your stomach should NOT empty out when you die. The thinking behind this is that it is a good way to empty your stomach. You filled up with whatever food and can't take any more? Just have a friend kill you in PVP and your stomach is empty!


That is the arguement, at least, and not one I agree with. I think that if all the benefits of food goes away along with your stomach emptying (sp?), this minimizes the use of any exploit.


sciguyCO
Tue Mar 23, 2004 10:29 am
#11

This is definitely something I'm trying to get an answer on. I will post information as soon as I can.


Playing devil's advocate, it's possible that this is deliberate to balance the convenience factor of food (don't need a doc, camp, etc)or to simply act as a time sink. If you're off on Dantooine, buff up on brandy, vercupti and synthsteak and get mauled and deathblown right outside the outpost....well first off you probably shouldn't be on Dant at that point. If the stomach cleared immediately, you could re-buff and go after the creatures right away. Do this enough times, and you could eventually take down something too far above your skill level. The delay imposed by the digestion would prevent that most of the time.


Just so you know, I don't agree with the above, but it's a possibility. If it's not intended, we push for the bug to get fixed, easy enough. If it is intended, we have to find out what the design intentions were behind that functionality and argue against those, probably a much harder path.





Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
Ragnaat
Tue Mar 23, 2004 11:23 am
#12



Sarly wrote:
I don’t think it’s intentional, if you just think about it why would a clone have anything in his stomach? I would love if someone could 100% confirm they are working on this, but as far as I can tell they aren’t.As for Synthsteak I knew it didn’t clear at cloning, but are you sure you are still getting the reduced damage?




yes.

I haven't tried any other "x" use foods recently (XP for example), just synthsteak, but because the icon gets lost on death I have to watch the combat spam to get an idea of when to eat more and I do see the benefits of the food for a few hits post-death after I clone and try to eat more and get the "you are already under the influence/protected" message.



:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
Sarly
Tue Mar 23, 2004 11:35 am
#13







If the stomach cleared immediately, you could re-buff and go after the creatures right away. Do this enough times, and you could eventually take down something too far above your skill level. The delay imposed by the digestion would prevent that most of the time.



Kinda like you can just rebuff youself if you are a doctor?



I really really think this is a bug, and they intended it to clear at cloning. I think the first step would be to find out forsure. Its kinda of sad that we don't have this information, how can we focus on getting anything fixed when we are forced to squabble on pure speculation?







Sarly Shaloo
Master Chef Extraordinaire
Owner of The Burning Rose Cantina
Citizen Of Mos Nova

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