Chef Archive

Thread: Mushroom Pie Schematic

JarenJade
Fri Jul 29, 2005 5:19 pm
#1



You guys really need to get this. Then charge us up the waazzo for it!

Message Edited by JarenJade on 07-29-2005 08:19 PM

Message Edited by JarenJade on 07-29-2005 08:19 PM



Iscariot Salsarian
Bounty Hunter, NeXuS
Jedi: corrupt, arrogant; their light must be extinguished
Bockeroo
Fri Jul 29, 2005 5:52 pm
#2

adding this to the game as a reward for some sort of crafter only quest would be awesome. something like needing a chef, armorsmith, weaponsmith, architect, droid engineer, bio engineer, armorsmith, shipwright and tailor to make some sort of super robot that is controlled by the crafters and you need to kill a big thing. each different crafter profession would get a special thing to make and at the end the droid engineer would craft the super robot and then the crafters would man the machine and go and kill some rare beast or something. as a reward, each of the crafters would get a profession-specific schematic as a reward



EGONOREGONOREGONOREGONOREGONOREGONOREGON
OREGONOREGONOREGONOREGONOREGONOREGONOREG
ONOREGONOREGONOREGONOREGONOREGONOREGONOR
EGONOREGONOREGONOREGONOREGONOREGONOREGON
OREGONOREGONOREGOKAZZACEOREGONOREGONOREG
ONOREGONOREGONOCHICKENWINGOREGONOREGONOR
EGONOREGONOREGONOREGONOREGONOREGONOREGON
OREGONOREGONOREG827, 2990REGONOREGONOREG
ONOREGONOREGONKIMO THERAPYOREGONOREGONOR
EGONOREGONOREGONORELOKOREGONOREGONOREGON
OREGONOREGONOREGONOREGONOREGONOREGONOREG
ONOREGONOREGONOREGONOREGONOREGONOREGONOR
EGONOREGONOREGONOREGONOREGONOREGONOREGON



Higginsis
Fri Jul 29, 2005 5:59 pm
#3



Bockeroo wrote:
adding this to the game as a reward for some sort of crafter only quest would be awesome. something like needing a chef, armorsmith, weaponsmith, architect, droid engineer, bio engineer, armorsmith, shipwright and tailor to make some sort of super robot that is controlled by the crafters and you need to kill a big thing. each different crafter profession would get a special thing to make and at the end the droid engineer would craft the super robot and then the crafters would man the machine and go and kill some rare beast or something. as a reward, each of the crafters would get a profession-specific schematic as a reward




Every crafting corre i know has been pushing for a RIS style crafting quest for every crafting prof.

This type of food would be ideal for that.



Higginsis Great[REJEK] : Solicitation Expert
Bum Sexing-Crixx- until until he gives up...

I_Zombi
Fri Jul 29, 2005 6:13 pm
#4

$,$



Little Horn, 100 badges, 32 masteries, Jedi Padawan
Aye Zombi, Master Chef/Bio-Engineer
who will survive and what will be left of them?
apocalyptic dreams bring the ordinary madness

STLpMpNu
Sat Jul 30, 2005 2:59 am
#5






Higginsis wrote:





Bockeroo wrote:
adding this to the game as a reward for some sort of crafter only quest would be awesome. something like needing a chef, armorsmith, weaponsmith, architect, droid engineer, bio engineer, armorsmith, shipwright and tailor to make some sort of super robot that is controlled by the crafters and you need to kill a big thing. each different crafter profession would get a special thing to make and at the end the droid engineer would craft the super robot and then the crafters would man the machine and go and kill some rare beast or something. as a reward, each of the crafters would get a profession-specific schematic as a reward






Every crafting corre i know has been pushing for a RIS style crafting quest for every crafting prof.

This type of food would be ideal for that.



+40 to combat speed i think would be a bit much to beable to produce with no limit. It would be one of those must have foods. While it would be good for our pocketbooks it would not be good for the game.




NoS Mall-Dragons Hold-Corellia
NoS Chef Vendor -1941 -4546
Gilbert45
Sat Jul 30, 2005 5:00 am
#6






STLpMpNu wrote:


+40 to combat speed i think would be a bit much to beable to produce with no limit. It would be one of those must have foods. While it would be good for our pocketbooks it would not be good for the game.







STLpMpNu = Brains
Judicators
Sat Jul 30, 2005 5:36 am
#7


Gilbert45 wrote:


STLpMpNu wrote:

+40 to combat speed i think would be a bit much to beable to produce with no limit. It would be one of those must have foods. While it would be good for our pocketbooks it would not be good for the game.



STLpMpNu = Brains




Agreed, That's why it is only avaible once for your toon



Alor ~ Bounty Hunter


Mayor_Woosh
Sat Jul 30, 2005 6:16 am
#8

Regardless though do you really think that all the Master Chefs in the entire galaxy could not figure out how to make this stuff ?


It should have never been added unless we could make it. It would be really cool if we had to /use the mushrooms to collect stalks to craft with.






ä WOOSHå
| Master Chef (12 pt) | The Tarquinas Emeril |
SWG: Brilliant, groundbreaking, unfinished and ultimately a painfully missed opportunity.
Higginsis
Sat Jul 30, 2005 6:22 am
#9

40% is too high i agree. Which is why i said this type of food, not this food specifically.

Message Edited by Higginsis on 07-30-2005 02:23 PM



Higginsis Great[REJEK] : Solicitation Expert
Bum Sexing-Crixx- until until he gives up...

Camelz
Sat Jul 30, 2005 9:53 am
#10






Higginsis wrote:
40% is too high i agree. Which is why i said this type of food, not this food specifically.

Message Edited by Higginsis on 07-30-2005 02:23 PM




No disrespect intended Higginsis but I disagree, there is already a precident for this type of high risk/high reward schematic. For chefs that would be Mando wine. The galaxies are not flooded with Mando wine because the schematic itself is quite rare, due to the difficulty to obtain it. If the quest for the schematic is difficult enough I believe such a high value schematic, with a usage limit like a crafted schematic, would be quite appropriate and an incentive to lure crafters (a lot of which are alts for combat based characters anyway) into some content driven, but more importantly for the community of the game, social or interactivegameplay. BoH, for example, by another name is not going to achieve the same level of interest. If you can already craft something similar, then the quest becomes largely irrelevant apart from the content while actually participating in it, which is fairly short lived.




Vendor at -835 -3029 Imperia Tiberius Mall, Lok
Camelz - Starsider
Ace Imperial Inquisitor
The path of the righteous man is beset on all sides by the inequities of the selfish and the tyranny of evil men. Blessed is he who, in the name of charity and good will, shepherds the weak through the valley of the darkness. For he is truly his brother's keeper and the finder of lost children. And I will strike down upon thee with great vengeance and furious anger those who attempt to poison and destroy my brothers. And you will know I am the Lord when I lay my vengeance upon you


Mayor_Woosh
Sat Jul 30, 2005 10:14 am
#11

I think this food could be easily balanced for crafting. Make it start as:


20% combat speed bonus/9ish mins/66 fill


Now you have a choice you can experiment the power, duration or filling.


Making chefs choose what stat to improve on will balance the food greatly, sure you might be able to experiment it to 40% attack speed bonus

but thats about the only thing you will be able to eat with 66 filling (just an example).






ä WOOSHå
| Master Chef (12 pt) | The Tarquinas Emeril |
SWG: Brilliant, groundbreaking, unfinished and ultimately a painfully missed opportunity.
Higginsis
Sat Jul 30, 2005 11:05 am
#12



Camelz wrote:


Higginsis wrote:
40% is too high i agree. Which is why i said this type of food, not this food specifically.

Message Edited by Higginsis on 07-30-2005 02:23 PM



No disrespect intended Higginsis but I disagree, there is already a precident for this type of high risk/high reward schematic. For chefs that would be Mando wine. The galaxies are not flooded with Mando wine because the schematic itself is quite rare, due to the difficulty to obtain it. If the quest for the schematic is difficult enough I believe such a high value schematic, with a usage limit like a crafted schematic, would be quite appropriate and an incentive to lure crafters (a lot of which are alts for combat based characters anyway) into some content driven, but more importantly for the community of the game, social or interactive gameplay. BoH, for example, by another name is not going to achieve the same level of interest. If you can already craft something similar, then the quest becomes largely irrelevant apart from the content while actually participating in it, which is fairly short lived.





Valid points, but what i mean by RIS style quest is exactly that, a quest, or in other word, crafter content.

Even if you couldn't do factory runs of the food after you get and it and requires loot components like RIS, it would still be content, and having the schematic for the food, like mando wine is now, would be a badge of honour to show that you're dedicated to your profession.

I'd like for it be a cool food that would hopefully sell well, but when it comes down to stuff like this its more about the journey of getting the schematic and earning the right to make the food through a fun quest, than actually making the food itself.



Higginsis Great[REJEK] : Solicitation Expert
Bum Sexing-Crixx- until until he gives up...

MeciniaLua
Sat Jul 30, 2005 11:30 am
#13

Mando Wine Schematic is impossible to get if you are a pure crafter....trust me........( since the combat professions seem to think everyone has 20 to 30 million or more to spend on it.....I've never had that much but then again I don't overcharge the customers either. )



-Wanderhome- Mecinia, Mecinea
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Collected Expansion Ideas and Game Upgradesi


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