Chef Archive

Thread: Why are a lot of the Chefs freeking out Post-CU?

CaraAnam
Fri Apr 29, 2005 1:32 am
#1


craft a few foods


then have a friend go out and try them out if you if you have no combat and tell me what you think about the foods?!!!


they just dont seem worthwhile to make, buy or sell most of them.........



oh and BTW i wasn't one of those chefs just in it for the money...i actually enjoyed making good products i was proud and sold stuff under the current market of my server.....GOOD PRODUCT for CHEAP that was my goal.....i dunno if i am willing to do "sorta good product, maybe helps a lil, for next to nothing so that i go broke and can't continue crafting"


Message Edited by CaraAnam on 04-29-2005 01:34 AM



Cara' Anam
~12pt Master Chef/Master Tailor~
Cara's BioKitchen & BioWear
-2636, 1903 New Reno, Dantooine
Sativaa
Fri Apr 29, 2005 2:02 am
#2



Considering the way the new system worksthey seem pretty helpful to me. I took my TKM out w/ a lot of the new stuff that was just converted from my old stuff and even the brandy and Ahrisa helped some. The new system will take a little getting used to but foods defiantly give you that extra edge. Your action goes down quick and food helps regen that quicker, not to mention the deffence foods. I know some of the stuff is still bugged like the steaks duration seems to be time when itshould be attacks but they will get the bugs worked out over time.


People are always so against change that they can notstop to see that the change is not so bad. If you have been playing the game as long as I have you get used to things changing,being bugged, and eventually (sometimes a long eventually) they get fixed.


Heck if they never changed anything we would all still be walking everywhere.

Message Edited by Sativaa on 04-29-2005 02:04 AM



åå
~ Retired Master Chef Aidar ~
Sativa's Bar & Gril ~ Rori, 5790 -5470
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FantasticPlastic
Fri Apr 29, 2005 3:03 am
#3

I support keeping and balancing our current feet! If we had been meant to ride speeders we would have been born with jetpacks!


Anyway, I agree with you completely Sativaa. I've been swamped with people "comforting" me or "consoling" me because of some horrible tragedy they feel has come upon the Chef profession, but I saw plenty of people using food today, and I have little reason to doubt they will continue to do so.


Like you said, it won't be the same foods and it won't be the same methods of using it, but it will still serve a purpose. Even if 50 filling food has a duration of 10 minutes, it only takes 15 minutes to digest that 50 filling! So honestly it's not that bad a deal.


O.



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Higginsis
Fri Apr 29, 2005 8:18 am
#4

Changes this big are scary. When people get scared that something they've invested so much in is changing in such a big way people get jittery.

Its going to take time and patience to get used to the new system, but i honestly think that we're in that bad a shape (aside from the non stacking HAM foods, which i hope is a bug).

I tried some of my brandy yesterday, and let me tell you +430 health regen is nothing to be sniffed at.



Higginsis Great[REJEK] : Solicitation Expert
Bum Sexing-Crixx- until until he gives up...

Vidi_MerchantMan
Fri Apr 29, 2005 11:09 am
#5


"i honestly think that we're in that bad a shape"--Higginsis


Freudian slip there, Higginsis?



Videe Ossu --Tarquinas
Ossu's shop located just south of Theed at -5200 3427
Food, repair tools and other supplies
Sativaa
Fri Apr 29, 2005 12:54 pm
#6


I have noticed a lot of chefs complaining that "Chef is dead!"or "They nerfed us so bad we are useless!" but I do not see why they are saying this. Sure our duration is a lot shorter than before but we are playing in a new system you CAN NOT compare the new foods stats to the old food stats. Any player that wants to be on top of there game is still going to want that extra edge that food gives them. We have so many great foods that we can make that are very useful post-CU.


I have also heard a lot of Chefs asking "What should our prices be now?"

The only reason prices will drop would be if all the chefs freak out and start dropping prices for no reason. We are using the same resources and same additives as we did pre-CU our prices should stay the same. Sure we made need to do a little adjusting like brandy will not be in as high of a demand so we will not be able to charge more than the other foods for it like before, but the defensive foods and the buff foods price should not need to be any different than before.


I have always keep my shop stocked w/ over 20 different foods, PvP foods, defensive foods, foods that buff, and lots others. I have notchanged anything in my vendors as far as stock or prices so far and in the last 24hrs since Ahazi has been up post-CUI have already had over 30 crates of food sold. Foods such as; Rakririan Burnout Sauce, Pikatta Pie, Exo-Protein Wafers, Synthsteak, Air-Cake, Thakitillo, Vercupti, Mando Wine, Accarragm, Ithorian Mist, Vegeparsine, and even some Ahrisa, and Brandy. All of witch was sold at the same prices as pre-CU.


Itseems to me that chef is just as important as before if not more important.


My advice to any of the Chefs that think "Chef is Dead" is to make some foods other than Brandy, and Ahrisa. If you take a look at the New Food Chart you will see that there a lot of great foods that are very helpful post-CU. Make at least 10 or more of thees foods, stock your vendor w/ 5 or more crates of each of the foods you choose, make a post in your trade forums listing all the foods, give a little explanation of what each food does, and how it can be helpful. If you re-educate the people on your server of the value of the foods you will get more sales.


My 2 cents




åå
~ Retired Master Chef Aidar ~
Sativa's Bar & Gril ~ Rori, 5790 -5470
Come Play Texas Hold'em With Me at
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MaliaMing
Fri Apr 29, 2005 2:49 pm
#7






Higginsis wrote:
Changes this big are scary. When people get scared that something they've invested so much in is changing in such a big way people get jittery.

Its going to take time and patience to get used to the new system, but i honestly think that we're in that bad a shape (aside from the non stacking HAM foods, which i hope is a bug).

I tried some of my brandy yesterday, and let me tell you +430 health regen is nothing to be sniffed at.




Was this +430 regen brandy something that was converted over from old stock?? My brandy that was previously +430 brandy has now been converted to +196, just as my vercupti has, and my +755/33 fill canapes have converted to something even worse.





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B a r . a n d . G r i l l
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BadChef
Fri Apr 29, 2005 3:03 pm
#8


Please do not stop makeing food and drinks if you're one of the chefs discouraged. Even before the CU I lived on chef goods because doing the whole doc buff routine was just too limiteing and dependant for me. Food didnt make me as 'uber' as your average day composite clone but I was more versatile and long lasting as long as I was stocked up with some munchies.


I've already stocked up some with the new foods and bradny is still nice to have around and works well with Center of Being. You keep cookin and I'l keep eatin. By the way, is there a new food chart out that is current? The web link onein the stickys doesnt seem to have everything and I don't use xls.


Message Edited by BadChef on 04-29-2005 03:15 PM




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Higginsis
Fri Apr 29, 2005 3:44 pm
#9



MaliaMing wrote:


Higginsis wrote:
Changes this big are scary. When people get scared that something they've invested so much in is changing in such a big way people get jittery.

Its going to take time and patience to get used to the new system, but i honestly think that we're in that bad a shape (aside from the non stacking HAM foods, which i hope is a bug).

I tried some of my brandy yesterday, and let me tell you +430 health regen is nothing to be sniffed at.


Was this +430 regen brandy something that was converted over from old stock?? My brandy that was previously +430 brandy has now been converted to +196, just as my vercupti has, and my +755/33 fill canapes have converted to something even worse.





Singles didn;t convert right, and crate display the wrong stats.

Pull a item from its crate to see its real stats.



Higginsis Great[REJEK] : Solicitation Expert
Bum Sexing-Crixx- until until he gives up...

TyfoE
Fri Apr 29, 2005 4:05 pm
#10






Higginsis wrote:





MaliaMing wrote:






Higginsis wrote:
Changes this big are scary. When people get scared that something they've invested so much in is changing in such a big way people get jittery.

Its going to take time and patience to get used to the new system, but i honestly think that we're in that bad a shape (aside from the non stacking HAM foods, which i hope is a bug).

I tried some of my brandy yesterday, and let me tell you +430 health regen is nothing to be sniffed at.




Was this +430 regen brandy something that was converted over from old stock?? My brandy that was previously +430 brandy has now been converted to +196, just as my vercupti has, and my +755/33 fill canapes have converted to something even worse.









Singles didn;t convert right, and crate display the wrong stats.

Pull a item from its crate to see its real stats.





I guess that Accarragm and Brandy are still somewhat similar, and I pulled a Accarragm out, only 19x.


Will you please report the stat-incorrectly-showing bug to the devs?I can't sell any of my stuff if they think it only give them 49 health regen.



:: Tasty Snack åIncorporated ::
Tyfo, 12-point Master Chef at Tyfo's
(3322 -5630, Danevang Mall, Corellia)
beccalynn
Sat Apr 30, 2005 12:32 am
#11

I agree with Sativa too... I took my TKM/Master Docout with some of my foods and those foods kept me alive, not the doc buff. I feel screwed on Doc but not on Chef.


I got an extra 1000 to my ham bar with food and a buff and it made alittle bit of a difference. The onlychange I currently see is the money, our prices will eventually have to go down some, which is fine cause so will everything else. The only reason I say this is, Missions are now like 10x's harder to do, you generally need a really large group to do ones that pay well and the payout hasn't increased. So for the combat people who are the ones who buy our foods, they won't be raking in so much money... to spend 200k on a case of food.






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Cettina
Sat Apr 30, 2005 4:37 am
#12

Truly it seems that we are needed more than ever. Even none chefs are investigating foods to see what they can use.


Like what was previously said, now is the time to start learning to make other foods if you have confined yourself all this time to just a few favorites.


I already have acustomer base as I am known to make little known foods that really have aided players.


I intend to send my customers and guild a guide to food very shortly. Good business skills


Cettina



golfingtx
Sat Apr 30, 2005 5:29 am
#13

I'm really considering dropping my chef alt becasue I can't get excited about making a food or drink that only buffs 200. Pikatta pie is the only gem after thepatch in my opinion. Will have to give it more thought considering allt he resources I have collected for this profession.



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