Chef Archive
Thread: Stable/Barn request
Hey thanks for replying, I thought that perhaps I was the only one that felt milking critters in the wild might be OK on everquest, but we are in Star Wars for crying out loud. We should be able to make synthetic milk even !!!! Bio engineers should be able to whip out a chemistry kit and make just about anything that can be harvested ![]()
Cool idea... Maybe we could have a "Rancher" profession ! One tree for meat farming, one for dairy farming, one for fish farming and one for harvesting efficiency. Each tree will then allow the placement of an appropriate farm structure, like a feeder-trough for the meat animals, barn for dairy and a pond for fish. Each structure should take up 2 lots at least, otherwise the market will be flooded.
Perhaps allow Processing Plants for the above items, where u can enhance the attributes of the harvested items by adding some Chemical or Mineral elements
Skills could be like:
Breeding skills - allows wider choice of potential farm animals
Breeding Effidiency - increases animal respawn rate
Harvesting Speed
Equipment Operation - better results from processing plants
A Rancher will have to buy animals to start off, perhaps from a BE or CH (the animals will have to be tamed first). After that they will increase during a set period, like every 7 days or so. The rate of increase can be determined by the ranchers' skill lvl. Only 1 type of animal can be kept in a particular farm structure at any given time.
It may also be an idea to restrict the types of animal resources that can be farmed to a few categories like Domesticated and Herbivore, for instance.
Hehe, got carried away there !
Dream on...
Djaz
Because it has been brought up a few times before. The search engine has been broken (for a while) and you can't search properly for terms *I think anyway, it was broken a few days ago when I last checked* But anyway, this has been brought up a few times (semi) recently
Call me stupid but I would love to be a Farmer/Rancher on some remote planet
)
Twas my understanding that both rancher and miner were part of the original concept but were scrapped in beta because "no one wanted to play them."
Ah well, the ship is sinking, no need to list all the reasons why...