Chef Archive
Thread: FS Skill Points
I was reading the thread about FS exp "bar" and thought about it. A conclusion that I came to was that an FS Exp bar would imply grinding FS exp... Something that doesnt seem viable, but I'd like to expand on that a little more.
What if, instead of earning FS EXP, you earn FS Skill Points. I wont expand on HOW that is done, but i'm sure its not "kill 10^20 creatures."
What are your thoughts?
Message Edited by loonatik on 06-29-2004 03:40 PM
loonatik wrote:I do not want to see jedi on every street corner.Message Edited by loonatik on 06-29-2004 03:40 PM
Hehe, if that's the case I suggest you don't log in today. With jedi currently getting no TEF for using a lightsaber at lower levels. That's exactly what I am seeing... A jedi at every corner showing his new robe and lightsaber off.
sciguyCO wrote:
Jedi are not going to exclusively get the FS bonuses, at least after publish 10. Getting those skills will be earned through completing the quests being added in the "Path of the Jedi" publish. Right now, Jedi are the only ones with the FS skill boxes, due to the conversion process.
Also, the bonuses as they are right now (unless there was a last minute change in the past 2-3 days since I was on TC2) give the same type of bonuses as Pyollean cake and Bespin Port: better odds of great/amazing success, but no more experimentation points. So there will be no 14 point crafters. Although that also means that there's still only the SEA route to get 12 points.
This means that even if it was a hefty bonus (which no one has experienced testing it out) you can still make the exact same item as a FS crafter (using the same resources). If you're both going for an "all amazing" schematic you may have to go through more attempts (or just get lucky), but the end result will be identical.
Finally, my gut tells me that most of the current Jediare going to be aiming at the FS boxes giving combat bonuses. Those boxes cannot be dropped or (AFAIK) trained, so players with Jedi characters are going to lean towards skills that will give them the most benefit in PvE and PvP. Melee/ranged defense, melee speed (although it's not clear whether that's supposed to apply to lightsabers) are probably going to be the most common choices for converting Jedi.
Meplorium wrote:
The think is you only needed 4 FS skills to get that extra experimentation. That is only 1/4th of the way to jedi, so hardly a 'jedi crafter'. Also the 14 to 12 point ratio is less than 12 to 10 points, so it levels the playing field between those with and without skill tapes.
The added success rate does seem very very weak right now. I would like to see it get changed backto extra points and not better success on pub 10 when everyone has equal chance at those points. I can see prenerfing this before pub 10 as those few that have jedi can't dominate the market on us who weren't lucky enough to unlock.
Extra points meaning the ability to make better product? I should not have to go down the jedi path just to be able to compete in the marketplace. Jedi has nothing to do with crafting and should stay that way.
You are seriously deluding yourself if you truly think making someone go down the jedi path is "more content". I am all for more content. But what in the world does Jedi have to do with this? If I do not want to become a jedi I should not have too. Its obvious you do, and that makes it very attractive for you. But for those of us who don't, it would mean we would not be as competitive. Granted, not everyone wants to have to get those skill tapes, and the other 30 hoops you have to deal with. But, if you want to add more content to chef, make the quest's about CHEF not JEDI.
Meplorium wrote:
loonatik wrote:
Meplorium wrote:
The think is you only needed 4 FS skills to get that extra experimentation. That is only 1/4th of the way to jedi, so hardly a 'jedi crafter'. Also the 14 to 12 point ratio is less than 12 to 10 points, so it levels the playing field between those with and without skill tapes.
The added success rate does seem very very weak right now. I would like to see it get changed backto extra points and not better success on pub 10 when everyone has equal chance at those points. I can see prenerfing this before pub 10 as those few that have jedi can't dominate the market on us who weren't lucky enough to unlock.
Extra points meaning the ability to make better product? I should not have to go down the jedi path just to be able to compete in the marketplace. Jedi has nothing to do with crafting and should stay that way.
It does now. Extra content is always good. A little something to break up making one schematic after another and loading factories isn't a bad thing. Gives you something to work towards, kind of like always being on the look out for great resources. I have a difficult time understanding why people want less content and less to do in this game.
loonatik wrote:
Meplorium wrote:
The think is you only needed 4 FS skills to get that extra experimentation. That is only 1/4th of the way to jedi, so hardly a 'jedi crafter'. Also the 14 to 12 point ratio is less than 12 to 10 points, so it levels the playing field between those with and without skill tapes.
The added success rate does seem very very weak right now. I would like to see it get changed backto extra points and not better success on pub 10 when everyone has equal chance at those points. I can see prenerfing this before pub 10 as those few that have jedi can't dominate the market on us who weren't lucky enough to unlock.
Extra points meaning the ability to make better product? I should not have to go down the jedi path just to be able to compete in the marketplace. Jedi has nothing to do with crafting and should stay that way.
It does now. Extra content is always good. A little something to break up making one schematic after another and loading factories isn't a bad thing. Gives you something to work towards, kind of like always being on the look out for great resources. I have a difficult time understanding why people want less content and less to do in this game.
Meplorium wrote:
The quality of the extra content does come down to how good the quests are. No one knows their quality yet, so commenting on that is rather pointless. I am willing to give them a fair chance to impress me.
BTW you do not need to be a jedi to get the crafting bonus. You need to spend 4 skill points and do some quests, which may not even be necessary to do depending on how much credit you get for the professions you have mastered. I wouldn't call that being a jedi. Granted if you want that right now, then you already needed to be a jedi, which does suck. That is only short term though.
As to what being a jedi have to do with being a chef, well you are being a chef in 'Star Wars'. Using some force sensitive skill to create food seems very star warsie to me.