Chef Archive
Thread: Price of upcoming food
Since the revamp food was announced and we are aware of how they are going to be, I think it's time to discuss the price of the greatest Items and how much they will be sold.
The page I use as a reference:
http://home.comcast.net/~sciguyco/swg/FoodChart.htm
I think the Vasarian Brandy is going to be the most demanded one.
I think I am going to start selling mine at around 1200-1500 a charge. do you think this is excessive, fair, cheap?
other food like Garrmorl or Accarragm are going to be slightly cheaper I guess 1000-1300
I have no clue for what I should charge for items like Bespin Port or Ormachek
Go ahead now, your turn, how much will you charge for all the chef food (all of them not just the one I stated
Nobody seems to care. I posted that I have made a cost per item spreadsheet, got one reply which basically said.. thats nice..
Charge what you want, but I will charge a little more than what it costs me to make the foods.
Mokia O'tannia, Master Chef, Bria server
Malefice wrote:
I think the Vasarian Brandy is going to be the most demanded one.
I think I am going to start selling mine at around 1200-1500 a charge. do you think this is excessive, fair, cheap?
For an item with a stack of 7ish that takes 80-90 resources I think 1200+ c/charge is extremely high. That is close to 100cpu. Your welcome to try and sell for that but your going to be undercut by people that do 30k per crate and that is still 10cpu on resources.
Charge per use is extremely hard to do also with the new system. 8 charge 100 power is better than 16 charge 50 power, but your prices seem to make the 16 charge one twice as much. There are 3(maybe 4 if your going to include duration) variables to consider. You can't base a priceing system on just 1 of the variables.
Vukob wrote:
SO, it works out the same. In the same amount of time you will take the same amount of brandy's as fishaks, for the same effect (maybe even better).
Thus, i would just say for starters, charge exactly the same as you did on fishaks.
That is a great point vukob. I may start out a little on the cheaper side since its still profit and that way people will be more willing to try it and once they use it, they will hopefully be hooked.
Ultimately my pricing will be, however high i can sell it and sell out just in time for the next batch to be ready. That is the optimal pricing for that product at that time.
When i started making fishak several weeks ago, i heard it was going on my server for 80k or so, but i felt bad charging that much so i started at 50k. Each batch I raised it cuase it was selling out too quick and people were bugging me about more.I stopped selling this week and i was up to that 80kprice. I still sold out easily and should have gone higher.
DeneziB wrote:
I think a pricing scheme based on the number of charges is an excellent one. I also plan to price "per charge". The question you have to ask yourself is what the cost vs. benefit would be. How much is a reasonable amount for a person to pay for each 40 minute food buff? The price of a shuttle ticket? The price of two shuttle tickets? If they need the food buff to go out hunting for 40 minutes, the cost of the buff definitely shouldn't be higher than the value of all the organics he could collect in 40 minutes.
I think 200-500 credits per buff isn't an unreasonable amount.
Spaeking as an interested customer, please note that if the 40 min buff is less than 1200-1500 power, then no price makes it worth it. To those that need it the most and who can pay that and more, it will be useless.
Right now Fishak and Gloucose put combatants in that 1200-1500 range. So we can fight Krayts, Night Sisters, etc.
So take 2 shots of über effectiveness-experimented Vasarian Brandy (+500/+500/+500) and 2 bites of Vagnerian Canapé for (+0/+600/+600) for a total of +500/+1100/+1100 Mind/Focus/Willpower. There will be a difference, but it has its good sides with the bad.
ooBoBoo wrote:
Right now Fishak and Gloucose put combatants in that 1200-1500 range. So we can fight Krayts, Night Sisters, etc.
http://www.gamekast.com/swg/foodtables.html
Also, I don't know if the buffs listed in the table have BE additives at all, so it might be that using 100% BE enhancers you'll get +1000/+2200/+2200 - perhaps someone with this information might be willing to post it?
Message Edited by MikaelGueck on 02-08-2004 04:47 PM