Chef Archive
Thread: Lets make a list of bugs
Stuff thats obviously a bug. And it doesn't matter if its important or not. Just list it if its a bug that affects chefs. (missing milk isn't exactly a bug... its a developer mistake, but not a technical bug. Same with buff powers)
Off the top of my head:
Screwy experimentation: seemingly wrong max experimentation for duration, failures that add to stats, successes that take away, successes that add to some, take from others.
Factory stacks broken.
Uncraftable med/large flora farms.
No whining in this thread. just the facts
Wedding cake gives 0 buffs.
Double Dip Outer Rim Rumdrop and the Terratta do not even load into crafting tool at all.
For the flavor/texture experimental category, you can never get anywhere near 100%, even with the top ingredients (currently tested only with Bofa Treats, Crispic, Stewed Gwouch, Exo-Protein Wafers, and Wastril Bread).
The schematic for Tatooine Sunburn says it depends equally on flavor, potential energy, and overall quality, but the only ingredient besides subcomponents (reactive gas), contains neither flavor nor potential energy.
Food/drink bars not representing anything that make sense.
Quality of starshine having no effect on quality of sunburn.
Here's one I found last night.
While in crafting tool if you can use enter instead of mouse clicking to go through the menus. The problem though is that if you hit enter twice "very quickly" after you enter in all the resources it will bring up an error screen and you lose all your resources (even though you can still see them sitting in the appropraite boxes). You have to close down the crafting tool and reopen it.
An extension to the wedding cake one:
There werea lotof foods that in addition to the main buff gave smaller buffsto ALL stats(in beta), like wedding cake shold. This has since broken and not been remedied at all. These are the stats that in optimus's chef and buffs guide are listed (+20 10s) or similar.
Regarding tatooine sunburn xp: Not a bug. Dev oversight, yes, but not a technical bug. Components dont give you xp(apart from uxp) and the actually combine only uses 20 resources, so we're getting 5 xp more than the usual 2xp/res rate.
"Quality of starshine having no effect on quality of sunburn."
Extension:
Quality of any buff using more than 1 component isn't related to the component qualities.
Gah... three posts of my own in a row... I feel like I'm deliberately post-count++'ing, but until they add a edit button(as if) this is the only way...
Debuffs are doing double what they say to me.
I'm using a sunburn, and get -200 focus instead of -100. I used flameout, and got -400 to all mind stats instead of -200. This is pretty **edit** serious if you ask me...