Chef Archive

Thread: Lets make a list of bugs

Forkbomb
Tue Aug 05, 2003 6:43 pm
#14

To go along with screwy experimentation: If a stat starts as a negative on a food or drink (for example, Sunburn gives -focus), it should NOT go positive even with max experimentation. The best you should be able to do is get it back to zero. I doesn't make sense that someone can mix alcohol so well, it actually improves your focus...
Dacia
Wed Aug 06, 2003 6:46 am
#15

Having to reboot to end invisible crafting sessions


Having to reset my keymap every time I open my crafting tool - RAR that is annoying.


~Dax




~Dax
Iron Chef
Eclipse
Dacia
Wed Aug 06, 2003 6:48 am
#16

Sorry, I meant relog not reboot


~Dax




~Dax
Iron Chef
Eclipse
Forkbomb
Wed Aug 06, 2003 7:13 am
#17


Dacia wrote:

Having to reboot to end invisible crafting sessions






Try /stopCraftingSession
leshoward
Wed Aug 06, 2003 7:55 am
#18

The clunky/fragile trading system makes it hard to chef in a social way (i.e. bartend):

1. Many times the person you're trading with doesn't realize that you've initiated a trade request.
2. The trade window is bugged and the recipient sometimes doesn't see the items I've added to trade, even though they're there. But when they accept the items appear in their inventory.
3. Doing just about anything else while the trade window is up will cancel the trade.
4. If the person's inventory is too full, the trade will fail and exit completely (instead of failing, but staying open and letting you adjust hte trade or the other person adjust their inventory), so you have to start the trade again from the beginning.
5. can't remove items from a trade w/o canceling it.

Bazaar limits on # of items for sale at one time makes it hard to keep it stocked.

There should be a way to give an item to someone without using the trade system (like a tip, but with an item). Probably have a popup on the recipient "do you want to accept ITEMNAME from PERSON?" to prevent someone spamming people w/ items.

L
Mousekin
Wed Aug 06, 2003 9:00 am
#19

*agrees*! It would be very nice if there were an option - something one could turn off and on - to just 'give' items to people! So someone could ask for a drink, I could drop it on them, they could tip ... or not. *shrugs* Honestly there are few foods/drinks for which I would feel the need to actually intiate a trade! Maybe a whole meal... but the Tradewindow, even when it doesn't do it's bugged stuff, severly hampers Chefs



Boovik Nokook (Master Chef) Wanderhome
Guildenstern (Ranger in Training) Starsider
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