Chef Archive
Thread: Garrmorl
Seeing as how it didn't get fixed in the revamp, I'd take that as the Devs telling us this "faeture" is "working as intended". Don't expect a fix.
Actually,
With a decent nutrition additive, it isn't so bad (relatively) - I've gotten mine (as a pike, I rely heavily on the stuff) up to about +310-+340. True, not as good as brandy, but at 39 filling (on the mix), and a duration of about 40 mins, it's not so bad.
Misterie
PBN wrote:Actually,
With a decent nutrition additive, it isn't so bad (relatively) - I've gotten mine (as a pike, I rely heavily on the stuff) up to about +310-+340. True, not as good as brandy, but at 39 filling (on the mix), and a duration of about 40 mins, it's not so bad.
Misterie
That's not the point. Regardless of how good you can get it currently, there are 2 stats missing from all of the ingredients.
Something needs to be changed (either the ingredients, or the stat requirements).
Simple code change I would be satified with would be...
Where stat= null, then value = 500
Currently...
Where stat= null, then value = 1
Hotfix this NOW and fix your code later. Better to meet us halfway rather than ignore this problem. This effects EVERY CRAFTER. Use this as a fix until they either change the stat used or the resource needed.
Is this right ?