Chef Archive
Thread: Flameout.....
86nutrient, cask. +98% damage reduction, 64 filling, 5 attacks, 6 uses
Medium Filling (22) additive - cask, 49 filling, 6uses. +84% damage reduction for 5 attacks
Heavy Nut (115), cask - 61 filling, 6 uses, 135% damage reduction for 3 attacks.
135% ?
I'll test tomorrow (its almost 2:30am here), but I can imaginea a possible bug here, that for 3 attacks, you get healed
It's an interesting drink, and a PA member used some 98% flameout lastnight (and a +90 def vs dizzy thakitilo), and a TKM hit him for 4, 3, 4 with his composite armour absorbing 3,2,3
The TKM was amazed his KD/Dizzy & followup had absolutely 0 effect, and was killed with ease
Im running 40 crates tonight non BE to get rid of some reactive gas been on my wall for 4 weeks ... 81%damage reduction 5attacks 3use 69filling for 75k per crate. It dosnt make sense to use a nutrition add for this and no one has the domestic meat/wild meat combine the filling add requires that I know. Anyway we'll see how it goes. I'm pretty sure It will sell. I think it will stack also with the synthsteak.
Btw I have been surveying for good reactive gas now for a month. I'm beginning to think there is no such thing. Lol people are selling it of the gorath bazaar (dr800+) 600units for 6k credits and not even enough in the entire galaxy for a full run.
Interesting too that i have to have 3 factories running 1k units of alcohol while the fourth is running 250 units of the flameout and keep feeding the alcohol in the hopper of factory 4 with a new shcematic for every 250 units....fun fun
I just wanted to get it as close to 100 as possible
I couldnt get it over 5 uses, but I didn't have any +quantity additives, but that is one hell of a PvP drink, especially when you get iy down to 50 fillinf, so a brandy canbe taken too.
I also made some heavy nutrition additive Canape's & hit 787/10m30s/5 uses, which means you don't really need 2 brandies with the flameout.
Well if people were smart they would realize that flameout is a triggered event drink. So what you can do if you have some good prior planning is drink a flameout 45 mins before they fight. Then after thats digested start thier VB pre-load, get buffed and head to the battle field. Now the first 6-8 hits you take will be free and after that you can start on the synsteak as stomach room permits.
But most people are dumb and see "Ooo 220% damage reduction better than 135% that has much longer duration and much lower filling. Me smash now"
Without any additives, it was 69 filling. With a medium filling attitive, it was 69, same with heavy.
I don't have any light additives for synthsteak, but I've got 28% reduction for 30 attacks on it so far.