Chef Archive
Thread: Cu Question
furlock1
Sun Apr 24, 2005 9:32 am
#67
you should depends on totals why don't you do the conversion its listed on many of the threads.
toraxx
Sun Apr 24, 2005 7:04 pm
#69
Hey! how many ppl are going to have MLS with the CU???? what do you guys think is best no MLS or MLS.
I was thinking of 4004 ls, 4104 healing, 4000 powers, 4004 enhancer, 3400 defence. But it will be changed
Another question. Will 0004 in healing be needed during cu. (yes or no answers would be nice lol)
AttackingMist
Mon Apr 25, 2005 10:09 am
#71
All I know is they said they are converting everything, it says it in Blairs BLog or whatever.
They dont say how or what are they converting it to. But they assured us they will be converting previous items, attachments to useful ones that work in the CU.
As far as speed attachments go, I would consider them fairly useless now as you are not really able to shoot/swing every second anymore...
They dont say how or what are they converting it to. But they assured us they will be converting previous items, attachments to useful ones that work in the CU.
As far as speed attachments go, I would consider them fairly useless now as you are not really able to shoot/swing every second anymore...
NeoEcks
Thu May 12, 2005 10:25 am
#72
with the new LEVEL based system it seems that skills from one profession can be used in another. for example i can use carbine skills with my pistol
my question is this. if i master Swordsman, will i be able to use those skills with a lightsaber?
as you may have guessed, i am only a couple months out from starting my trials and of ALL the melee professions post-CU Swordsman looks most appealing to me. my current build with MBH will be useless to me with a saber, but if i can use the Swordsman skills as i advance in saber...clearly that would be advantageous.
anyone know if i can translate Swordsman skills to lightsaber?
thank you for your time
Iridescence
Thu May 12, 2005 2:27 pm
#73
I'm not sure but since no one else is posting I'll hazard a guess: I doubt it.
I would ask this on the Jedi forums though.
NeoEcks
Thu May 12, 2005 6:39 pm
#74
you were correct, one cannot use anything but saber specials with a saber
Darth-Dominus
Thu May 12, 2005 8:11 pm
#75
But the general melee mods will still help you out in the beginning.
Dru_McNasty
Fri May 20, 2005 1:31 pm
#76
Ok, soI have been gone for awhile but now I'm back. I am a Master Rifleman and Bounty Hunter. My question is with the CU, what are the Root and Snare attacks?
Thanks and it's great to be back.
ShadowCM
Fri May 20, 2005 1:45 pm
#77
kneecap shot: snare
Snares are attacks that slow the enemy down by a half for some time.
stopping shot: root
Roots are attacks that stop the enemy from moving for about 3-4 seconds, giving you time to run
Hope that clarifies something for you.