Chef Archive

Thread: Calling All Billlionaire Chefs

Katosan
Mon May 23, 2005 6:39 am
#40

tag




___________ Gorath Galaxy ___________
KATOSAN THE CRAFTER
ARMORSMITH / DROID ENGINEER / CHEF / SHIPWRIGHT

PROPRIETOR: CORONET SUPERSTORE (388 -5332)
shilo2
Mon May 23, 2005 10:31 am
#41

in the old system, getting 20-50k of meat on your own was one hell of a hard job! countless hours of nothing but hunting, even with the aid of a good droid, plus the best veghash, depending on the size of the creature you might pull 2k of meat every 30minutes, so to fill a 20k contract...(which in my experience as a ranger, was the bare minimun chefs wanted) would take 5hours of hunting, that is without any breaks. Some times meat or hide is from large animals, so the hunting is faster, sometimes, the creatures are small...such as rori, talusian, and the dreaded tatooine meats....no ranger in there sain mind would take a contract for those types of meats solo, and not expect to be payed handsomly.

Hunting isnt like planting a harvester on a high concentration, inorganics or flora doesnt fight back, or run away.



- Support Our Troops


jadeew
Mon May 23, 2005 10:52 am
#42






shilo2 wrote:
in the old system, getting 20-50k of meat on your own was one hell of a hard job! countless hours of nothing but hunting, even with the aid of a good droid, plus the best veghash, depending on the size of the creature you might pull 2k of meat every 30minutes, so to fill a 20k contract...(which in my experience as a ranger, was the bare minimun chefs wanted) would take 5hours of hunting, that is without any breaks. Some times meat or hide is from large animals, so the hunting is faster, sometimes, the creatures are small...such as rori, talusian, and the dreaded tatooine meats....no ranger in there sain mind would take a contract for those types of meats solo, and not expect to be payed handsomly.

Hunting isnt like planting a harvester on a high concentration, inorganics or flora doesnt fight back, or run away.





And I have spent 5 hours in my house just to get amazing successes for 6 Brandy schematics. I also assure you that I have spent more time tending to my factories and stocking my vendors than you ever thought about collecting meat. I swear some people think we spend 30 minutes a week crafting and POOF! all the vendors are stocked up.





APEX Foods
400 -5555 South of Coronet
Aelea Laree ~ Head Chef

mmrl1
Mon May 23, 2005 2:01 pm
#43


You really have no idea.


Do me a favor, go respec to chef. Try to start up an effective buisness, keep it well stocked, run all those factories for components and everything else needed, deal with hunters and BE's, spend hours trying to make the best foods possible by getting amazing successes, advertise, and still complain about prices. Go on, do it.



Vesuvius Pompeii - Cancelled Master Chef

Vespasian - MBH/Forum Troll

My MMORPG in development: Etherea: Dark Genesis

A Fantasy/Mythical MMORPG built by gamers for gamers
Stewbacca96
Mon May 23, 2005 2:14 pm
#44






shilo2 wrote:




Stewbacca96 wrote:





shilo2 wrote:
in the old system, getting 20-50k of meat on your own was one hell of a hard job! countless hours of nothing but hunting, even with the aid of a good droid, plus the best veghash, depending on the size of the creature you might pull 2k of meat every 30minutes, so to fill a 20k contract...(which in my experience as a ranger, was the bare minimun chefs wanted) would take 5hours of hunting, that is without any breaks. Some times meat or hide is from large animals, so the hunting is faster, sometimes, the creatures are small...such as rori, talusian, and the dreaded tatooine meats....no ranger in there sain mind would take a contract for those types of meats solo, and not expect to be payed handsomly.

Hunting isnt like planting a harvester on a high concentration, inorganics or flora doesnt fight back, or run away.




Not sure how you did it, but I was able to harvest about 50-75k meat an hour from Rancors with my Rifleman/Ranger toon, solo... you can get a ton of meat these days with a big group of scouts with just 1 ranger in the gorup.







yes i 100% agree with you, and prices for organics is going to drop, i am not speaking about the current game. i am speaking about the old system.

In the old system, crafters would laugh at me when i say 200cpu fot tatooine avian meat...what they didnt understand was that the only source of avian meat on tatooine is nunas, and even with all of the enhancers, a master ranger could pull at the most 6-10 units from a nuna, now, for a 20k stack of that...that is ALOT of hours, mind-numbingly killing these one hit wonders.

To the crafter who said that people seem think that you spend 30 seconds crafting...i dont think that at all, i have a master WS alt. i know all about tending factories, harvesters, trying to get the perfect schematic....

Most organic contracts in the old system were in the range of 20-100k. if it was for dathomir carnivore, or endor herb, than the price cpu is low, as its fairly fast to harvest large amounts. but if its for something absurd like corellian wooly hide, or tatooine avian than the price is absurdly high, as it takes forever to attain large amounts...and everything else falls in between.

Message Edited by shilo2 on 05-23-2005 12:04 PM



Well yeah Tatooine Avian meat is absurd though, you couldn't pay me enough to harvest that lol...

Stewbacca96
Mon May 23, 2005 2:18 pm
#45






mmrl1 wrote:


You really have no idea.


Do me a favor, go respec to chef. Try to start up an effective buisness, keep it well stocked, run all those factories for components and everything else needed, deal with hunters and BE's, spend hours trying to make the best foods possible by getting amazing successes, advertise, and still complain about prices. Go on, do it.





It's not really THAT difficult... We make quite a nice profit margin off our products, but that's what people are willing to pay. On the other hand, I tried lower prices for a while when things were slow but after the CU I couldn't keep anything in stock so I had to raise prices a bit to catch up to the demand... To be honest, it's not the Chefs that set the prices, rather the market... If you have empty vendors all the time, what good is that? Ideally, I try to set my prices so my stock sells just about when I have a new supply coming in. If it sells really fast, and you can't keep up with the demand, then raise your prices. If you can't sell much of anything, then you may need to lower them. It's all just basic economics.
shilo2
Mon May 23, 2005 6:42 pm
#46



mmrl1 wrote:
You really have no idea.
Do me a favor, go respec to chef. Try to start up an effective buisness, keep it well stocked, run all those factories for components and everything else needed, deal with hunters and BE's, spend hours trying to make the best foods possible by getting amazing successes, advertise, and still complain about prices. Go on, do it.





respec to weaponsmith bud. WS requires more named resources than any other crafting profession, and unless they are the servers best spawns, then your weapons will not be competitive. You will spend more time searching for resources, and harvesting resources than you will crafting. Oh an i know about components, i know about factories, and making tons of components. I know the hard work involved in running a successful business, its like a second job.

Why are you arguing whether or not i know about crafting? i have played this game for a long time, i know alot of things about this game. I know that some rangers charge absurd prices, but most charge justifyable prices, such as me.

Any ways, i didnt mean to hijack this thread, i only wanted to voice my opinion, but it seems in the process the thread is losing relevance. So please go on with your chef concerns, and topics.



- Support Our Troops


mmrl1
Mon May 23, 2005 7:52 pm
#47






shilo2 wrote:





mmrl1 wrote:


You really have no idea.


Do me a favor, go respec to chef. Try to start up an effective buisness, keep it well stocked, run all those factories for components and everything else needed, deal with hunters and BE's, spend hours trying to make the best foods possible by getting amazing successes, advertise, and still complain about prices. Go on, do it.







respec to weaponsmith bud. WS requires more named resources than any other crafting profession, and unless they are the servers best spawns, then your weapons will not be competitive. You will spend more time searching for resources, and harvesting resources than you will crafting. Oh an i know about components, i know about factories, and making tons of components. I know the hard work involved in running a successful business, its like a second job.

Why are you arguing whether or not i know about crafting? i have played this game for a long time, i know alot of things about this game. I know that some rangers charge absurd prices, but most charge justifyable prices, such as me.

Any ways, i didnt mean to hijack this thread, i only wanted to voice my opinion, but it seems in the process the thread is losing relevance. So please go on with your chef concerns, and topics.





I've played this game since beta and I'm a retried 12 point WS.



Trust me I have at least a little insight into things before I go spouting off. My point is not that chef is so hard that it's a pain, I enjoy Chef a LOT. However, I also believe that the difficulty justifies our prices. WS has an even larger markup on resources than chef does. If I'm mistaken it was in the thousands. The most viable point is that if we did sell at a lower price there would be even fewer chefs than there are now, it'd be impossible to keep our vendors stocked, and the economy would suffer for it.





Vesuvius Pompeii - Cancelled Master Chef

Vespasian - MBH/Forum Troll

My MMORPG in development: Etherea: Dark Genesis

A Fantasy/Mythical MMORPG built by gamers for gamers
shilo2
Tue May 24, 2005 12:02 am
#48


Stewbacca96 wrote:


shilo2 wrote:
in the old system, getting 20-50k of meat on your own was one hell of a hard job! countless hours of nothing but hunting, even with the aid of a good droid, plus the best veghash, depending on the size of the creature you might pull 2k of meat every 30minutes, so to fill a 20k contract...(which in my experience as a ranger, was the bare minimun chefs wanted) would take 5hours of hunting, that is without any breaks. Some times meat or hide is from large animals, so the hunting is faster, sometimes, the creatures are small...such as rori, talusian, and the dreaded tatooine meats....no ranger in there sain mind would take a contract for those types of meats solo, and not expect to be payed handsomly.

Hunting isnt like planting a harvester on a high concentration, inorganics or flora doesnt fight back, or run away.


Not sure how you did it, but I was able to harvest about 50-75k meat an hour from Rancors with my Rifleman/Ranger toon, solo... you can get a ton of meat these days with a big group of scouts with just 1 ranger in the gorup.





yes i 100% agree with you, and prices for organics is going to drop, i am not speaking about the current game. i am speaking about the old system.

In the old system, crafters would laugh at me when i say 200cpu fot tatooine avian meat...what they didnt understand was that the only source of avian meat on tatooine is nunas, and even with all of the enhancers, a master ranger could pull at the most 6-10 units from a nuna, now, for a 20k stack of that...that is ALOT of hours, mind-numbingly killing these one hit wonders.

To the crafter who said that people seem think that you spend 30 seconds crafting...i dont think that at all, i have a master WS alt. i know all about tending factories, harvesters, trying to get the perfect schematic....

Most organic contracts in the old system were in the range of 20-100k. if it was for dathomir carnivore, or endor herb, than the price cpu is low, as its fairly fast to harvest large amounts. but if its for something absurd like corellian wooly hide, or tatooine avian than the price is absurdly high, as it takes forever to attain large amounts...and everything else falls in between.

Message Edited by shilo2 on 05-23-2005 12:04 PM



- Support Our Troops


jadeew
Tue May 24, 2005 11:34 am
#49







shilo2 wrote:





mmrl1 wrote:


You really have no idea.


Do me a favor, go respec to chef. Try to start up an effective buisness, keep it well stocked, run all those factories for components and everything else needed, deal with hunters and BE's, spend hours trying to make the best foods possible by getting amazing successes, advertise, and still complain about prices. Go on, do it.







respec to weaponsmith bud. WS requires more named resources than any other crafting profession, and unless they are the servers best spawns, then your weapons will not be competitive. You will spend more time searching for resources, and harvesting resources than you will crafting. Oh an i know about components, i know about factories, and making tons of components. I know the hard work involved in running a successful business, its like a second job.

Why are you arguing whether or not i know about crafting? i have played this game for a long time, i know alot of things about this game. I know that some rangers charge absurd prices, but most charge justifyable prices, such as me.

Any ways, i didnt mean to hijack this thread, i only wanted to voice my opinion, but it seems in the process the thread is losing relevance. So please go on with your chef concerns, and topics.




And how many CRATES of weapons do you have on your vendor? i have about 1000 on my vendors right now and about that many being made in the factories as well. How many factories do you have running? I have 42 andI can barely keep up with the demand. LOL named resourecs huh. I have 24 resource deeds. I could be as good as the best WS on my server by the weekend. Volume is what separates the Chefs from the boys. Chef has the most diverse resource requirements of any crafting profession, andEVERYTHING we make uses at least 1 resource that you cant drop a harvester on.


EDIT STARTS HERE CAUSE I STILL GOT SOMETHING TO SAY


I want to compare product. Please feel free to correct me if i am wrong but I would like to compare just resource cost first vs retail price.I want to compare ummmm... how about an 8k item. I'm sure you have a gun you sell for 8k right? He!! you can barely buy a CEDF pistol for 8K now a days.


I sell Mandalorian Wine for 8k bottle. That is 200k for a crate of 25. Now people dont think of this, but if you needed a crate of 25 of those guns, that crate of guns would cost you 200k just like my Wine. And there are more guns from 10 to 30k than there are under 10k. 20k for a T-21 is cheap and would cost you 500k for a crate of 25.


First, the schematic. I got a great deal on the schematic from a friend of mine....15 million credits. Thank you Kiero


Just to make the nutrient for this bottle of Wine, it requires 20 units of meat and 90 units of a very high quality flora. This meat costs me 40 cpu from my hunters. That is 500 credits right off the top.Generally this flora is 6 to 10 cpu. So we will go with8 cpu. There's another720 credits.


It requires 6 identical alcohols for 1 bottle of Wine. Thats 10 units of a grind quality resource. I can generally find these at 2 cpu. This is just a mere 60 credits.


Now next we need a food suppliment. We have to take the nutrient mentioned above and add 20 units of water. Here's another 40 credits.


The casks for the Wine requires 2 identical Trim made by a tailor. Trim takes 20 units of fiberplast and 5 units of petrochem. Another 100 credits. For the production of casks , we take 2 trim and add 150 units of crystalline gemstone. 300 credits.


Now on to final production. I take the the heavy food suppliment, 6 alcohol, and cask and mix in 15 units of fruit and 15 units of wild rice. Now these resources are a bit different in cost but i will keep the same8 cpu. 240 credits.


That brings the grand total of the cost of the RESOURCES to make a bottle of Mandalorian wine to1960 credits. So just by resource cost, I have aquite a goodmark-up huh? Wow that seems like alot.


Oh but wait. Did you notice it took 8 different resourecs to make that bottle of wine? Did you notice that it took 7 factory runs? The nutrients alone take 3 days to complete a full run. Then another day to make em into suppliments. The alcohols complete in a day. Trim takes a bit longer than aday. Casks take a day. Then there is final assembly. If I run several factories and keep them all running simultaniously, I can complete that bottle of mandalorian Wine in 5 days.


In reality, with factory, stucture, and vendor costs, as well as the real resource cost, I have about 75% markup on that bottle of Mandalorian Wine. It costs me 4455 credits to make and I charge 8k. That's3545 credits for 5 days worth of work. And this does not take into account the 15 mil i paid for the schematic.


Not flaming other professions. Just defending mine. It takes something special to be a dedicated crafter of any kind. I hope this brings insite to other professions what everyone here already knows.


Message Edited by jadeew on 05-24-2005 12:29 AM

Message Edited by jadeew on 05-24-2005 12:42 PM



APEX Foods
400 -5555 South of Coronet
Aelea Laree ~ Head Chef

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