Chef Archive

Thread: Sciguy stomach not emptying at death needs to be fixed!

Menoetius
Thu Mar 25, 2004 10:51 am
#40

/sign



Menoetius / Eryn (12 pt MD/MCM)
Doctor and Combat Medic Supplies
Vendors: 3560 x -5460 - New Hope, Lok (Lowca)
Nalmeth
Thu Mar 25, 2004 12:18 pm
#41

I agree that something needs to be done about the stomach and food. There are lots of good arguments on this thread and I agree with the fact that we are kind of arguing blindly because we don't know the original intent here.


Personally I'm also not too fond of the progress bar style food/drink bars. Very unclear. They have been clearing up similar issues with the new icons for buffs and other enhancements, but it still takes more than a glance to figure out if you're ready to eat more/drink more esp when you've died and your icons are gone (please please please fix the icons disappearing.. ). Maybe it's just me.


Thoughts?





-Nal'meth Gwellton
Commando, TKA
Sweet Water, Dantooine, Lowca.
DavidGX
Thu Mar 25, 2004 5:36 pm
#42

YES I am so sick of this crap. CLONES DON'T HAVE FOOD IN THEIR STOMACHES!!

/sign

FelNuruodo
Thu Mar 25, 2004 6:12 pm
#43

/cry



Jagged Nuruodo, 12 PT Chef 13 PT Artisan
FelNu Chef Goods: 2575 5300 Aartan Ridge, Tatooine
Imperial Second Lieutenant

Soontir Fel, Smuggler, Commando, Pilot
Will fly for free. Imperial FP 125/unit, Slice Price varies
Imperial Colonel
sciguyCO
Thu Mar 25, 2004 7:32 pm
#44

See, that's what I get for actually working this afternoon, I missed his post in the publicroundtable.


That's the same thing he said in the correspondent forum, I'm still trying to get the details on why they made that choice.


I can actually see reasonsfor both sides. Note: these are my personal opinions, nothing has been mentioned by the devs). Food is much more convenient than any other type of buff. It's portable, and can be taken by anyone where and when they need it. You don't need to invest skill points in an elite profession (or find another player who has made the investment) like doctor or entertainer buffs. Food doesn't have the downer effects of spices, not to mention the longer duration for most foods. The only real limiting factor on food consumption is the digestion rate. Take that limit away (even if it requires death and cloning) and food buffs might start edging into the "too powerful" area.


Having the stomach clear would also allow exploiting a few foods. For example, a "suicide crafter" could use Pyollean cake and Bespin port to make a high-quality schematic, die, then do it all over again much faster than someone waiting for the natural digestion. Ormachek's xp bonus could be significant if you didn't have to wait 35-40m for the filling to clear out between doses.


On the "stomach should clear" side, there's the realism factor: a clone is presumably a new body, why should it have the same stuff in the stomach? I believe food is also the only buff that has this restriction. Although I seem to remember hearing that you're still flagged as having a Musician/Dancer buff until the original timer runs out. Could someone confirm/deny that? Finally, you lose the benefits you gained from the food, why should you still be paying the price for it (although the same can be said for high-filling, short durationfoods).


This will probably come down to being a balance feature. Let me ask you this, though: if the digestion rate was 100 filling units in 30m (instead of the 45m we're apparently seeing now) would it be an acceptable limitation? Assuming you survive at least 15m from filling up (not unreasonable for anything except high-end NPCs and PvP), that means less than 15m of downtime.





Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
SirVimes
Thu Mar 25, 2004 7:49 pm
#45






sciguyCO wrote:

See, that's what I get for actually working this afternoon, I missed his post in the publicroundtable.



On the "stomach should clear" side, there's the realism factor: a clone is presumably a new body, why should it have the same stuff in the stomach?


This is a very bad arguement to make. So many of our foods don't make real world sense. Brandy allows you to get shot in the head several times with a bolt of explosive gass, eating buscuits makes you more friendly with animals and Gornar....don't even ask me about that. Realism and this game have nothing to do with each other. Concentrate on game rules.



Finally, you lose the benefits you gained from the food, why should you still be paying the price for it (although the same can be said for high-filling, short durationfoods).

Bingo! If the filling goes through death, fine! Let the benefits of the food go through as well. Let's have one or the other.





sciguyCO
Thu Mar 25, 2004 8:01 pm
#46

Well the "why does my new clone have my last meal in its stomach" is something being brought up a lot, so I figured I'd put it into the list. I definitely believe that balance and game systems trump realism (I mean, we are talking Star Wars here ).


Um, just pretend I put those reasons in the opposite order.


/jediMindTrick sciguy posts excellent, well organized and thought out messages.


/jediMindTrick Move along.





Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
SirVimes
Thu Mar 25, 2004 8:19 pm
#47

Actually, I am still trying to get past, "See, that's what I get for actually working this afternoon, I missed his post in the publicroundtable." Who the heck said you can have a social life?
SaarK5
Thu Mar 25, 2004 9:23 pm
#48



sciguyCO wrote:
This will probably come down to being a balance feature. Let me ask you this, though: if the digestion rate was 100 filling units in 30m (instead of the 45m we're apparently seeing now) would it be an acceptable limitation? Assuming you survive at least 15m from filling up (not unreasonable for anything except high-end NPCs and PvP), that means less than 15m of downtime.




Assuming the 45 minute timer is not also 'Changed during revamp for balance' issue, then yes I personally would be happy if they just gave us back the 30 minute stomach.



-------------------------------------------------

Malikor Briseh, Master Chef - TestCenter
Breath of the Dragon Pub - Dragon's Call, Tatooine

Iron Chef TestCenter - Smallest Filling Award
Laleela
Mon Sep 13, 2004 2:27 pm
#49

Yes, this is extremely lame.

Fix it..... now please.



Niunu

Master Fencer / Master TKA / Master Brat
Mayor_Woosh
Tue Sep 14, 2004 8:09 am
#50

Item decay is enough upon death. After you clone you can be rebuffed by a Doctor andheal your BF/wounds faster then a full tummy will decay. It really makes zero sense.


Its not a balance issue....its a quality of time in game issue.






ä WOOSHå
| Master Chef (12 pt) | The Tarquinas Emeril |
SWG: Brilliant, groundbreaking, unfinished and ultimately a painfully missed opportunity.
d2a007
Tue Sep 14, 2004 9:12 am
#51


Ok guys(slips in to a bulletproof vest), here is what i think.


The system is fine, eww from a chef even .


If I’m pvping and I take two hits of verticup I can add 2000+ to HAM for 10 minutes then stack on 430 brandy with a 36 minute duration. Now pvp for 10 minutes and take out a few people then get killed come back and hit all the food/drink again, I’m now killing the guy that killed me as his 10 minute buffs/spices wear out. This would lead to no skill needed pvp. Any elite prof character would be good for pvp. Who cares if you die right, it fixes your digestion. This would make the best pvper the guy that kills one or two then allow himself to die. The current system makes people use synthsteak, blue milk, ahrisa, air cake, and so on and so on, with out the current system I wonder if I would have as many sales in these items. It makes a pvp character try to keep his options open and a little space in their stomach to adjust to their opponent. I think it makes a character try to survive at any cost, knowing they will have their digestion messed up for the next 43 minutes if they fail.


Seems like people want to compare the Doctor/Dancer buffs to our food, these are so different in my mind. I mean a Doctor needs to spend 1-5 minute with each customer to give the buff, and that’s what Doctors do best. I make food in crates of 25X up to 21 uses each or 525 portable buffs with little or no individual customer attention. I’m sure I give buffs a few hundred times a day, try to get a doc to keep up with me .


Just my thoughts, I have never dueled once. How many of you duel/go overt regularly? I think we should get some ideas/opinions from the swordsman/rifleman/tka/pikeman/bounty hunter forums.


If I’m way off here please explain why.

Thanks,
Crazyana


Edit: Mainly because i'm happy i can edit stuff , fixed text formating

Message Edited by d2a007 on 09-14-2004 09:14 AM



Crazyhorse the Retarded Level 90 Jedi
Killer of all things Evil (under level 5) and Greatest Wom.... Shinny!!!!
Mayor_Woosh
Tue Sep 14, 2004 9:29 am
#52



While novel I still disagree.


In the very very least your tummy decay should be reduced 50% when you clone. Waiting is not fun.


Or better yet make it based on RES packs for docs. The better the RES pack the more tummy decay is deleted. At least then there would be a solution. If you clone...tough. If you get resed your gtg.

Message Edited by Mayor_Woosh on 09-14-2004 09:31 AM

Message Edited by Mayor_Woosh on 09-14-2004 09:32 AM




ä WOOSHå
| Master Chef (12 pt) | The Tarquinas Emeril |
SWG: Brilliant, groundbreaking, unfinished and ultimately a painfully missed opportunity.
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