Chef Archive

Thread: Heads up on Pub11 factory change

Higginsis
Wed Oct 27, 2004 7:37 am
#40



Mayor_Woosh wrote:


Higginsis wrote:


Mayor_Woosh wrote:


Okin_Sin wrote:
To me it doesn't matter if it was originally inteded, or if it makes a huge difference in time etc. What matters to me is there are still bugs with factories where they turn off if there is 60 items in the output hopper. IMO if they are going to change ANYTHING about factories, how about fix the broken parts first.



Exactly...now it just takes longer for the 60 items to be made and your factory to shut itself off lol.




Lol so true its not funny.

But on this change, BSN's now take about 60 hours for a 40 crate run, and i've not made any new INN's yet, but i can see it hit 4 days.

Also my synthsteak run is taking 26 hours, just ridculous. If it was like this from the beginning then fair enough but.


Its horrible if you ask me. My supply restock schedule is all screwed up already with theses new times. I am sorry but I just dont understand how making people wait is fun. Here we go again...just like 10 min shuttle times, and filling upon cloning. I really think its unfair after a year to impose this change on us.






Thats the important part of it imo, if it was never as intended why wait so long and let people get used to the "bugged" way?



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Morganite
Wed Oct 27, 2004 11:11 am
#41






Higginsis wrote:





Mayor_Woosh wrote:





Higginsis wrote:





Mayor_Woosh wrote:





Okin_Sin wrote:

To me it doesn't matter if it was originally inteded, or if it makes a huge difference in time etc. What matters to me is there are still bugs with factories where they turn off if there is 60 items in the output hopper. IMO if they are going to change ANYTHING about factories, how about fix the broken parts first.






Exactly...now it just takes longer for the 60 items to be made and your factory to shut itself off lol.






Lol so true its not funny.

But on this change, BSN's now take about 60 hours for a 40 crate run, and i've not made any new INN's yet, but i can see it hit 4 days.

Also my synthsteak run is taking 26 hours, just ridculous. If it was like this from the beginning then fair enough but.






Its horrible if you ask me. My supply restock schedule is all screwed up already with theses new times. I am sorry but I just dont understand how making people wait is fun. Here we go again...just like 10 min shuttle times, and filling upon cloning. I really think its unfair after a year to impose this change on us.










Thats the important part of it imo, if it was never as intended why wait so long and let people get used to the "bugged" way?




Especially if it was "so easy to fix they just did it while they were in there." Were they not in the crafting area of code when they did the chef's revamp? They could have fixed it then and nobody would have complained, as they could have told people it was part of the change, then said "whoops, it affected everyone, sorry".



SOE's credo, why fix it today, when we can wait 6 months and really tick people off?







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Stewbacca96
Thu Oct 28, 2004 2:02 pm
#42

Aaaaah no WONDER my BE nutrients have been taking so long lately... /doh
PinkFloydFan64
Fri Oct 29, 2004 10:00 am
#43

Hey I say if they are going to do this... why not at least hit some of the suggestions about selecting multiple items for easy input and output of comps..or increase crates of food subs to 50. I'd accept the extratime gladly ---Pinky



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