Chef Archive

Thread: Currently bugged chef items

sciguyCO
Thu Nov 11, 2004 1:00 pm
#27






SkunkDuster wrote:
I'm curious about "Confirmed bugged displayed percentages (percentages given are the inccorect ones from schematic)". Is there a thread where this is documented/discussed?




The list there was started by.....{searching}....MuttonJedi for Karkan Ribenes back in March, and other foods have gotten added as I saw them reported. Generally, it looks like every food uses the same stat percentage breakdown for Filling, Flavor, Nutrition, and Quantity, despite what's listed in the draft schematic.


I've verified a few of those myself (Blue Milk, Karkan, Bespin Port).


If you wanted to check, do this:


Craft a food, and experiment a category up to the very max. Use the "Experimentation Spreadsheet" linked to in the "Read this" sticky using both the displayed percentage and the "standard", and see which max percentage matches the one you actually got. I think that spreadsheet still needs some tweaking/testing for some things (initial percentages, mainly), but the max percentage calculation is pretty well pinned down.





Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
Ylara
Fri Nov 26, 2004 1:08 pm
#28

And factories. Not chef specific, just crafter bug in general. Of course, it's only been reported and subsequently ignored a million times, but maybe if we whine enough, something may be done. Or at least we could maybe get an official holiday when this bug turns two next year?

Aph/Infinity.



Aph
Infinity
Master AS and Chef

My char looks like a mushroom, so feel free to treat me like one. (Keep me in the dark and feed me s***).
777jb777
Tue Feb 22, 2005 11:21 pm
#29

I'm not a chef, just a customer. I don't think this fits your idea of a 'bug' but Breath of Heaven - was never updated when the big change to foods happened. This is the drink that noone makes, because the schematic wasn't updated for the big change.


I really wish they'd fix Breath of Heaven so we could use it again instead of always having to rely on doctor buffs.




Mira Mar

sciguyCO
Wed Feb 23, 2005 10:03 am
#30






777jb777 wrote:

I'm not a chef, just a customer. I don't think this fits your idea of a 'bug' but Breath of Heaven - was never updated when the big change to foods happened. This is the drink that noone makes, because the schematic wasn't updated for the big change.


I really wish they'd fix Breath of Heaven so we could use it again instead of always having to rely on doctor buffs.




Breath of Heaven didn't really need fixing, it fit into the post-revamp menu pretty well as-is. They did update the schematic to use additives and a container,probably increased the buff amount, and toned down on the stack size. My pre-revamp BoH was coming out with 15ish uses, post-revamp only 6 even with a cask.






Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
777jb777
Wed Feb 23, 2005 10:05 pm
#31






sciguyCO wrote:





777jb777 wrote:

I'm not a chef, just a customer. I don't think this fits your idea of a 'bug' but Breath of Heaven - was never updated when the big change to foods happened. This is the drink that noone makes, because the schematic wasn't updated for the big change.


I really wish they'd fix Breath of Heaven so we could use it again instead of always having to rely on doctor buffs.




Breath of Heaven didn't really need fixing, it fit into the post-revamp menu pretty well as-is. They did update the schematic to use additives and a container,probably increased the buff amount, and toned down on the stack size. My pre-revamp BoH was coming out with 15ish uses, post-revamp only 6 even with a cask.





If it doesn't need fixing, then why does Nobody sell or use it. The filling is around 65-70, and the duration is pre-revamp. Not usable.





Mira Mar

ChefVomit
Thu Feb 24, 2005 2:35 am
#32



777jb777 wrote:


sciguyCO wrote:


777jb777 wrote:
I'm not a chef, just a customer. I don't think this fits your idea of a 'bug' but Breath of Heaven - was never updated when the big change to foods happened. This is the drink that noone makes, because the schematic wasn't updated for the big change.
I really wish they'd fix Breath of Heaven so we could use it again instead of always having to rely on doctor buffs.

Breath of Heaven didn't really need fixing, it fit into the post-revamp menu pretty well as-is. They did update the schematic to use additives and a container,probably increased the buff amount, and toned down on the stack size. My pre-revamp BoH was coming out with 15ish uses, post-revamp only 6 even with a cask.



If it doesn't need fixing, then why does Nobody sell or use it. The filling is around 65-70, and the duration is pre-revamp. Not usable.





They dont use it because they dont know any better, and because few Chefs have figured out how to make it profitable. And I am not sure how much you have played with BoH, but it is really almost exactly like vercupti. It buffs three stats, it has a duration around 7 minutes, It has high filling, and the buff is around 1000. That is EXACTLY what Vercupti is, and Vercupti certainly isnt useless. I frankly dont see any reason to change BoH considering it is pretty much a drink equivilent of Vercupti for different stats. And once the filling changes come out...well....BoH is going to rock. At least I am hoping mine will....I crafted it specifically with the new changes in mind

I think once the filling changes come out tomorrow or later this week you will see a lot of people experimenting with new foods, and I have a particular BoH recipe that I am having to beat my guild off with a stick just to keep them from buying all of it before my Grand Reopening. I understand what you are saying Mira, that BoH hasnt changed too much since the revamp....but I think it fits very nicely in the current lineup of foods.



Zemzam Zeman
__________________________________________________________________________
The crafter formerly known as Chef Vomit
New Profession: PURPLE PEOPLE EATER!
PLEASE DROP OFF ALL WINNINGS AT 3079,3154 Revenance, Lok

sciguyCO
Thu Feb 24, 2005 9:25 am
#33







ChefVomit wrote:
...


That is EXACTLY what Vercupti is, and Vercupti certainly isnt useless. I frankly dont see any reason to change BoH considering it is pretty much a drink equivilent of Vercupti for different stats.




The bolded part is probably the reason it doesn't have a whole lot of market. People want to be double-buffed on Brandy, which means that almost any drink is a rarely used item. And if they're getting doctor buffs, the Strength and Quickness buffs of BoH are redundant (once you break 1500, specials are effectively free), and Ahrisa's longer duration and lower fill makes for a better Focus buff.


I've been experimenting with using a single Brandythen drinking a BoH when I get into combat. The +1000 to all the "usage" stats really drops the HAM drain from executing specials. Along with some synthsteak, Pikatta Pieand StimBs, I've been pretty successful in my recent hunts and getting TKA xp without doctor buffs.






Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
TyfoE
Thu Feb 24, 2005 9:51 am
#34

- Bespin Port bonus may not stack with a player city's research center bonus. [more testing info needed].

I've only used Bespin Port in one occation(?), but when I normally try to get an all-amazing schematic, I rarely get amazing succes, and I use up one crate of subcomponents before getting the all-amazing.

However, when I used the Bespin Port (I live in a research center), I only had to try three times;

1st - Amazing, great.
2nd - Great, Amazing.
3rd - Amazing, Amazing.

This may have been luck, or just randomness. But I was amazed.



:: Tasty Snack åIncorporated ::
Tyfo, 12-point Master Chef at Tyfo's
(3322 -5630, Danevang Mall, Corellia)
ChefVomit
Thu Feb 24, 2005 10:43 am
#35

I use Bespin religiously, and I work in a reserch center far away from laggy conditions. Having said all that, I have not noticed that it stacks with a research city bonus. I think it is nearly impossible to verfiy this one way or another because of the luck factor built into the system. I have heard a lot of people state very clearly that is DOES or DOES NOT stack. The problem is, none of them really know. Its not something that can really be effectively tested due to randomness. The best that you could do would be to craft the exact same item over and over again say 50 times and compare the results. THe problem with this is, you cant. You will fill up on Bespin to quickly. And doing it at different times of the day is inconsistent since it is ALSO believed that lag affects it.

So basically, there is no way to verify this. We need an answer from a Dev who can look at the code and see if it is working. My gut instinct tells me that it isnt. Dont get me wrong, there are times that make we want to believe....but from a dispassionate and objective perspective of my own experience I really dont think it is. Having said all that....

....I still use it

What are the chances of asking a dev about this and getting them to investigate it?



Zemzam Zeman
__________________________________________________________________________
The crafter formerly known as Chef Vomit
New Profession: PURPLE PEOPLE EATER!
PLEASE DROP OFF ALL WINNINGS AT 3079,3154 Revenance, Lok

Kansalis
Thu Feb 24, 2005 10:46 am
#36

On a slight tangent to this conversation I know, but I really don't see how people can say lag would affect any type of crafting success. It's a mathematical roll to decide on the level of success or failure, so how could lag figure into it?


Problems with digestion etc I can understand as they are all on a timer, but not 'instant' results such as crafting.




__________________________________
Kansalis
ChefVomit
Thu Feb 24, 2005 11:59 am
#37

Well it depends on how the random effect is achieved. From a programming perspective, there are several ways to achieve a random outcome, but believe it or not - depending on how you set it up - some of these are not entirely random. But I have no evidence that this is the case.

What I do know is that since moving away from CNET, my crafting is a great deal more successful. I will be the first to admit that this is entirely subjective evidence. But it is what I have observed.

You are right though. I know of no hard evidence that verifies lag can produce different results. I think this points us back at the original need: Get a Dev to examine this and provide an answer.



Zemzam Zeman
__________________________________________________________________________
The crafter formerly known as Chef Vomit
New Profession: PURPLE PEOPLE EATER!
PLEASE DROP OFF ALL WINNINGS AT 3079,3154 Revenance, Lok

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