Chef Archive
Thread: Currently bugged chef items
SkunkDuster wrote:
I'm curious about "Confirmed bugged displayed percentages (percentages given are the inccorect ones from schematic)". Is there a thread where this is documented/discussed?
Aph/Infinity.
777jb777 wrote:
I'm not a chef, just a customer. I don't think this fits your idea of a 'bug' but Breath of Heaven - was never updated when the big change to foods happened. This is the drink that noone makes, because the schematic wasn't updated for the big change.
I really wish they'd fix Breath of Heaven so we could use it again instead of always having to rely on doctor buffs.
Breath of Heaven didn't really need fixing, it fit into the post-revamp menu pretty well as-is. They did update the schematic to use additives and a container,probably increased the buff amount, and toned down on the stack size. My pre-revamp BoH was coming out with 15ish uses, post-revamp only 6 even with a cask.
If it doesn't need fixing, then why does Nobody sell or use it. The filling is around 65-70, and the duration is pre-revamp. Not usable.
sciguyCO wrote:
777jb777 wrote:
I'm not a chef, just a customer. I don't think this fits your idea of a 'bug' but Breath of Heaven - was never updated when the big change to foods happened. This is the drink that noone makes, because the schematic wasn't updated for the big change.
I really wish they'd fix Breath of Heaven so we could use it again instead of always having to rely on doctor buffs.
Breath of Heaven didn't really need fixing, it fit into the post-revamp menu pretty well as-is. They did update the schematic to use additives and a container,probably increased the buff amount, and toned down on the stack size. My pre-revamp BoH was coming out with 15ish uses, post-revamp only 6 even with a cask.
777jb777 wrote:If it doesn't need fixing, then why does Nobody sell or use it. The filling is around 65-70, and the duration is pre-revamp. Not usable.
sciguyCO wrote:
777jb777 wrote:I'm not a chef, just a customer. I don't think this fits your idea of a 'bug' but Breath of Heaven - was never updated when the big change to foods happened. This is the drink that noone makes, because the schematic wasn't updated for the big change.I really wish they'd fix Breath of Heaven so we could use it again instead of always having to rely on doctor buffs.Breath of Heaven didn't really need fixing, it fit into the post-revamp menu pretty well as-is. They did update the schematic to use additives and a container,probably increased the buff amount, and toned down on the stack size. My pre-revamp BoH was coming out with 15ish uses, post-revamp only 6 even with a cask.
They dont use it because they dont know any better, and because few Chefs have figured out how to make it profitable. And I am not sure how much you have played with BoH, but it is really almost exactly like vercupti. It buffs three stats, it has a duration around 7 minutes, It has high filling, and the buff is around 1000. That is EXACTLY what Vercupti is, and Vercupti certainly isnt useless. I frankly dont see any reason to change BoH considering it is pretty much a drink equivilent of Vercupti for different stats. And once the filling changes come out...well....BoH is going to rock. At least I am hoping mine will....I crafted it specifically with the new changes in mind
I think once the filling changes come out tomorrow or later this week you will see a lot of people experimenting with new foods, and I have a particular BoH recipe that I am having to beat my guild off with a stick just to keep them from buying all of it before my Grand Reopening. I understand what you are saying Mira, that BoH hasnt changed too much since the revamp....but I think it fits very nicely in the current lineup of foods.
ChefVomit wrote:
...
That is EXACTLY what Vercupti is, and Vercupti certainly isnt useless. I frankly dont see any reason to change BoH considering it is pretty much a drink equivilent of Vercupti for different stats.
The bolded part is probably the reason it doesn't have a whole lot of market. People want to be double-buffed on Brandy, which means that almost any drink is a rarely used item. And if they're getting doctor buffs, the Strength and Quickness buffs of BoH are redundant (once you break 1500, specials are effectively free), and Ahrisa's longer duration and lower fill makes for a better Focus buff.
I've been experimenting with using a single Brandythen drinking a BoH when I get into combat. The +1000 to all the "usage" stats really drops the HAM drain from executing specials. Along with some synthsteak, Pikatta Pieand StimBs, I've been pretty successful in my recent hunts and getting TKA xp without doctor buffs.
I've only used Bespin Port in one occation(?), but when I normally try to get an all-amazing schematic, I rarely get amazing succes, and I use up one crate of subcomponents before getting the all-amazing.
However, when I used the Bespin Port (I live in a research center), I only had to try three times;
1st - Amazing, great.
2nd - Great, Amazing.
3rd - Amazing, Amazing.
This may have been luck, or just randomness. But I was amazed.
So basically, there is no way to verify this. We need an answer from a Dev who can look at the code and see if it is working. My gut instinct tells me that it isnt. Dont get me wrong, there are times that make we want to believe....but from a dispassionate and objective perspective of my own experience I really dont think it is. Having said all that....
....I still use it
What are the chances of asking a dev about this and getting them to investigate it?
What I do know is that since moving away from CNET, my crafting is a great deal more successful. I will be the first to admit that this is entirely subjective evidence. But it is what I have observed.
You are right though. I know of no hard evidence that verifies lag can produce different results. I think this points us back at the original need: Get a Dev to examine this and provide an answer.