Chef Archive
Thread: Making Appetizers Out Of Entrees
Camenai
Wed Jan 21, 2004 6:37 am
#28
Thanks SirVimes ) It's going to be interesting to re-educate the galaxy again, lol. ![]()
Saitek
Wed Jan 21, 2004 6:44 am
#29
fatgit wrote:
Its the master items & numbers Im looking forward to
Same here, I hope that the new food that replace our mind buffs will be just as good.
domynion
Wed Jan 21, 2004 6:53 am
#30
I hope that they don't screw with the foods/drinks that I have hoarded resources to make... would suck really bad to watch 80K of domesticated meat go unused..
Also, I'm gunna start making a few runs of the best fishaks, glucose, and ryshcate that I can make in case these get stealth nerfed... at least that way I will have uber-leet pre-nerf foods available in case this "revamp" goes south like the DE one seems to be doing.... lol
So yeah, I'm a "glass is half empty" kinda guy... a lot of you see the upside in the new food and effects... But I've seen nothing that says they aren't changing our most popular foods into big plates of crap.. I honestly hope that they leave approx 10 or so schematics just the way they are (or make them do the same thing, only better) -- unless I've missed something, I've NOT seen a list of foods that they aren't changing, and that is really where my level of interest lies in this revamp.
So, Sirvimes? Do we know what stuff isn't changing?
Thanks!
DashZero
Wed Jan 21, 2004 7:30 am
#32
Thanks for the sneak peek. Im reserving judgement still. Still worried about losing our best buffs.
Ezran
Wed Jan 21, 2004 8:02 am
#33
*Mutters* Stupid Devs make me wait to play with my new toys.
*Mutters* "Soon, they said. Just be patient"
*Crosses arms and huffs*
*Stamps foot* I want to play with them now!
*Mutters* "Soon, they said. Just be patient"
*Crosses arms and huffs*
*Stamps foot* I want to play with them now!
Lestatsp
Wed Jan 21, 2004 8:05 am
#34
Scared is the word that defines myself nowadays. Im telling all my customers not to stockpile my foods and drinks cause they will get better buffs en a near future. I wonder if im doing the correct thing
Sykes
Wed Jan 21, 2004 9:27 am
#35
I am going to make a bunch of schematics and put those resources aside as insurance against a "whoops nerf".
I will hold off until all lines are revealed, but I am making preperations as we speak.
Sykes
Wed Jan 21, 2004 9:31 am
#36
Forgot to include the game-plan...
Load factories with enough of a 1000 schematic and only let 10 go through. Pull the schematic and use those 10 for a combine requiring a sub-component. You can go back and re-load at a later date.
Saves time, money and grief. Just be sure to label your stuff correctly.
sciguyCO
Wed Jan 21, 2004 9:49 am
#37
SirVimes, am I remembering right? Is the new "buff UI" also going to be included in publish #6? With all these varied effects, it's definitely going to be needed. And with all these things people are going to be mixing and matching (stat buffs, skill mods, delayed effects) I really hope the filling is going to be displayed on the food somehow, and the fill bars reduce properly. I'm seeing a pre-battle plan of taking all the delayed effect foods, waiting for those to digest, taking stat/skill mods and wading in.
This looks like we're going to be having a bit of fun the first few weeks. **rubs hands together gleefully**
SirVimes
Wed Jan 21, 2004 9:55 am
#38
SirVimes, am I remembering right? Is the new "buff UI" also going to be included in publish #6?
That is what I was told