Chef Archive

Thread: CU docs posted over in In Concept

ChefVomit
Thu Mar 31, 2005 7:12 am
#27

Hey Bix. Just a quick note on the barrels: The majority (it seems to me from the posts on it) of the Chef community are actually lobbying AGAINST fixing barrels. I agree with them. We already have drinks with 21 uses or even more with the current casks. What we would actually prefer more would be "plates" or something similar that will increase the stack size on our foods, since there are few foods with uses over 6. Frankly, being able to have 12 uses or more per food would be nice for us and our customers.

However I do agree that having a broken schematic in our datapad is no good (we have several actually). Hopefully these will be addressed soon.

Anyway, welcome to the Chef community! Good to have you (as a poster, since you have been lurking )



Zemzam Zeman
__________________________________________________________________________
The crafter formerly known as Chef Vomit
New Profession: PURPLE PEOPLE EATER!
PLEASE DROP OFF ALL WINNINGS AT 3079,3154 Revenance, Lok

Bix1
Thu Mar 31, 2005 7:54 am
#28

Good point Vomit, I've just been holding master artisan forever Be nice to have an answer and drop it if possible. Plates are a great idea, don't see those coming until after the CURB. I am however very worried that food will be an afterthought in this revamp. I have a bad feeling we will be losing alot of scematics



Bix


Rimy
Thu Mar 31, 2005 9:24 am
#29



MeciniaLua wrote:

Well based on what you say here, I believe hybrids ( combat/crafter or combat/entertainer ) will be at a distinct disadvantage in PvP as well as PvE. Without has much health as the 2 elite combat profession toon you will die much more quickly, the stims anyone can use won't save you. On PvE the same applies with less initial health you will not be able to solo as high of mobs as those who chose to to be all combat.

I'm also worried about the CU. They seem to have maginilized musicians, dancers, chefs and the crafting side of Smuggler. Hopefully it won't be that way. I fear the CU is going to alienate more players and we may see another mass exodus which might kill some servers outright. It is being rushed to much. Some say well they've been working on it a long time, but they haven't. Earnest work didn't begin until JtL was released and then patched to some degree of useability. By rushing the CU and RotW they have a great chance of alienating new players who come and then see all the bugs and leave before their initial 30 days.







Agreed. It seems the game will take a much stronger turn towards combat. So artisan profs like WS/AS will do fine, but I can't see be/chef doing very well, as it would appear they'll be used more by hardcore PvPers than anyone else and, at least on Valcyn, that's a very small percentage of toons.



Would the real Rimy please stand up please stand up!

-Rimy Impersonator (Mei)
Higginsis
Thu Mar 31, 2005 10:18 am
#30

Lets not not try and say what is going to happen, voice your concerns over what will might happen, but saying "this will marginilize people" is something none of us can say with any degree of certainty.

The CU TC is meant to be up today, i'm not holding out hope, but if it is, then we can all make informed decisions.



Higginsis Great[REJEK] : Solicitation Expert
Bum Sexing-Crixx- until until he gives up...

Rimy
Thu Mar 31, 2005 10:23 am
#31



Higginsis wrote:
Lets not not try and say what is going to happen, voice your concerns over what will might happen, but saying "this will marginilize people" is something none of us can say with any degree of certainty.

The CU TC is meant to be up today, i'm not holding out hope, but if it is, then we can all make informed decisions.




Actually, that'll take a while, as the blue frogs won't be around for a while.

But you're right, I am speaking too soon.



Would the real Rimy please stand up please stand up!

-Rimy Impersonator (Mei)
Meplorium
Thu Mar 31, 2005 12:26 pm
#32


Well it is safe to say that things such as medical and food buffs will be marginilized or nerfed as that has already been stated. We just can't say that about such things as synsteak. We could also be granted new foods that are very useful.


The general trend is one of marginilization in general for crafters though. This has been taking place for a long time as the economy is being switched from a crafter base to a loot based economy. One could argue that this is a good thing I suppose, but there are better MMORGs on the market that have loot based economies. Crafting is what makes SWG SWGs.




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