Chef Archive
Thread: BE additives
You can also check the Ahazi list of BE's thread on the profession board for some other names. It'd probably be best to get a couple names who can supply you with the odd run as opposed to hoping for one dedicated supplier.
FWIW, mediums take 20k of HQ meat and 70k of flora. With Ahazi prices crates of BSN's cost about 35k to make just in resources.
Message Edited by Kivrin on 03-16-2005 09:52 AM
That Ahazi List of BEs is great!! I have a lot of new chef's ask me if I know any good BEs and theBE I use is not available for anyone els so I never have a good name for them. I had no clue there was such a thread, I will send anyone who asks about a BE there from now on
Kivrin wrote: I'm a BE on Ahazi. Most of my additives are already spoken for, but if you need help or a schematic send me a mail and I'll see what I can do. You can also check the Ahazi List of BEs thread on the profession board for some other names. It'd probably be best to get a couple names who can supply you with the odd run as opposed to hoping for one dedicated supplier. FWIW, mediums take 20k of HQ meat and 70k of flora. With Ahazi prices crates of BSN's cost about 35k to make just in resources.
Message Edited by Kivrin on 03-16-2005 09:52 AM
Message Edited by Sativaa on 03-17-2005 04:11 PM
ChefVomit wrote:
H--K wrote:
I quit using BE goods.........My stuff is not as great anymore but the sales are better and I don't have to deal with BE and the cost difference to my customers...they love it, they would rather pay 400 percent less and get 25 percent less stats........Boycott BE's
I think non-BE food does have its place, but I am a bit confused by your post. What does "400 percent less" mean? I mean 100% less would be zero, so I think there is a misunderstanding here.
The other thing I am confused about is "25 percent less" stats. The lowest nutrition additives I have actually seen for sale were Light additives (Micronutrients) that were 50s. That is a 50% increase in stats.
In fact "25 percent" is actually impossible since the lowest a nutrition additive can get would be 30, meaning 30%. ANd that assumes that all stats of all ingredients were ONE. LOL. Now with flavor and filling additives you can get under 25% very easily, but these are very rarely used compared to nutrition additives. In either case, 25% is hardly the norm.
On average most Chefs across the galaxy use 55/85/115 or better additives. That means their food is 55 -115% MORE powerful than without the additive.
So since you have posted this in several threads here, it might help if you could explain where you get "400 percent less" cost and "25 percent less" stats. These dont seem to be possible. Dont get me wrong, I think that trying to go the non-BE route is a neat thing to try. Definitely would simplify your crafting process. But you have posted this exact same quote in two different threads now and it is confusing me. Since there are several new chefs that read this board, I want them to have a clear picture of what BE vs non-BE foods are like.
BE additives add a tremendous amount of power to our food....far more than 25%. And even with expensive additives (60k a crate) and inexpensive brandy (150k) you can still make a profit well over a million credits profit for the 20 crates you can make off a schematic. AdditivesDO add to the cost, but in this case they only add about 55% to the cost of the brandy(and that assumes cheap brandy and expensive additives). BE additives do not add anywhere near 400% to the cost of our food.
So I do applaud you for working on other food crafting options away from BE. Non-BE food is inexpensive and simpler to make than its BE counterpart. Overall my experience seems to indicate that the majority of players prefer the power of BE food. Talking about this does help though, and this is the place to do it. Where better than the Chef forums? New and old chefs alike come here to discuss our profession. So if you think we should boycott, BE's, I would like to know why. I personally couldnt survive without my BE, so I am interested to know why you think we shouldnt use them. Since my BE and I work together, we have managed to make each other quite wealthy. I think that finding a BE you can work with is extremely important.
For the record, I pay 30k for Lights, 40k for Mediums, and 50k for heavies. These prices do fluctuate from time to time depending on the quality of them and the current meat prices on the server, but thats about average.
Message Edited by ChefVomit on 03-16-2005 02:54 AM
I agree w/ Chef Vomit, I could not make it w/ out BE foods. I am sure people would still buy them but if my stats are not the highest possible then I don't feel like I am doing my job as a chef nor doing my customers any good.
My 2 cents ![]()
There are only three kinds of BE tissues you might use : Micronutrients Supplement -MNS (light), Broad Spectrum Nutrients-BSN (medium) and Intelligent Nanonutrients(heavy). The type is dictated by the food schamtic. so you have little choice...
if you want to use BE additives, you can either place the right one, or a smaller one (medium or light in heavy slots, light in medium slots). With the stats of the BE tissues, it's the only thing you can vary.
So there's no tissue for duration or nutrition or filling. It's one fits all ![]()
No changeon this with the CU.
Message Edited by Hevo on 05-10-2005 11:43 PM
Hevo wrote:
There are only three kinds of BE tissues you might use : Micronutrients Supplement -MNS (light), Broad Spectrum Nutrients-BSN (medium) and Intelligent Nanonutrients(heavy). The type is dictated by the food schamtic. so you have little choice...
if you want to use BE additives, you can either place the right one, or a smaller one (medium or light in heavy slots, light in medium slots). With the stats of the BE tissues, it's the only thing you can vary.
So there's no tissue for duration or nutrition or filling. It's one fits all
No changeon this with the CU.
Dude, you're either high or working off of very incomplete information. ![]()
- Filling tissues:
- Carboreductive catalyst (5-15% decrease)
- Caloric Conversion Supplements (15-30% decrease)
- Carbocaloric eliminator (30-45% decrease)
- Flavor tissues
- Multisaccharide Dimate (10-30% duration increase)
- Multisaccharide Tetramate (30-50% duration increase)
- Multisaccharide Pentamate (50-70% duration increase)
- Quantity tissues
- Hyper Yeast Additive (100-200% stack size increase)
- Hyper Yeast Concentrate (200-300% increase)
- Edible Nanoconstructors (300-400% increase)
If you're trying to say that the Nutrient tissues are the only ones worth using, you might have a point. Although I'm playing around with some variations to see if duration boosts might be handy now. The other tissue types use more specific types of resources (the flavor ones even require milk), and the best "bang for the buck" was definitely Nutrition bonus tissues prior to the CU change. Because of that, pre-CU the only ones you could really find (without doing a special order or stumbling across a small run) were the nutrient tissues.
But saying that "there's no tissue for duration or nutrition or filling" is flat out wrong.
Message Edited by sciguyCO on 05-10-2005 04:03 PM
- Multisaccharide Dimate (10-30% duration increase)
- Multisaccharide Tetramate (30-50% duration increase)
- Multisaccharide Pentamate (50-70% duration increase)