Chef Archive

Thread: CA Question

Ineun
Sat Jan 29, 2005 3:41 pm
#27

the 10 stuck...
Atama
Mon Jan 31, 2005 1:59 am
#28


"It's the -11 that is going to stick. Not the 10 ranged defense. Highest mod sticks. In case of tie 1st mod sticks. You would need -12 unarmed speed to make the 10 stick."


LOL, how can a negative *anything* be higher than a positive value?

Ineun, congrats buddy.



*********************************
Krayt Dragonfist, Trandoshan
Imperial Security Bureau
Corbantis Server

If you claim to "own" me, I want to see the receipt.
Atama
Mon Jan 31, 2005 11:07 pm
#29

I don't blame you for getting it mixed up, the rules for attachments are really convoluted and are based as much around bugs as anything else.

I wish they'd just make them a lot easier. One mod per attachment, don't let attachments get attached that have the same mods as the item you're adding them to (so that people don't accidentally waste them), get rid of attachments with negative mods or no mods, and make sure all mods actually work. I can dream I suppose.



*********************************
Krayt Dragonfist, Trandoshan
Imperial Security Bureau
Corbantis Server

If you claim to "own" me, I want to see the receipt.
Kasamatsu
Mon Jan 31, 2005 11:13 pm
#30

He was under the impression that SWG took the largest absolute value modifyer... as was I. Guess its good to know yet another such rule.
Personally I'd like to know if negative value mods were intended to be in the game... ya know like the -1 uses dot weapons. Has anyone ever seen official word of this?



TKM for Life.

- I support keeping & balancing the current combat system You can too

Whoever said "Don't bring a knife to a gunfight" was right; it wouldn't be fair. I can kick your butt without the knife.
damiensengir
Wed Feb 16, 2005 3:49 pm
#31

I looted a CA which gives the following skill enhancement.


Combat Medic Effectiveness -1


Is this worth anything at all? Or is this like a weapon's atk speed, where lower is better?



Sengir
"Death before Dishonor."

eapers
Wed Feb 16, 2005 5:10 pm
#32

worthless.






JOHNNY-JONES JACKSON

AFK
damiensengir
Wed Feb 16, 2005 5:12 pm
#33

ok thanx




Sengir
"Death before Dishonor."

Bountyhuntslayer
Fri Mar 04, 2005 4:04 pm
#34

i have a question about a ca i have that is 8 speed to injury treatment, and 5 speed to carbines, is it worth anything and is the injury treatment broken?



Athaemik
Lowca's Best Medic
POWER

Bountyhuntslayer
Fri Mar 04, 2005 9:41 pm
#35

bump



Athaemik
Lowca's Best Medic
POWER

VTmoon
Mon Mar 14, 2005 4:15 pm
#36

doesn't make a difference, you are speed caped.




Mono Noke
.......:::: Proud ex-Leader of Oasis ::::.......
.......:::: DarkLord of The Troll Order ::::.......
.......:::: Colonel Of the Imperial Army ::::.......
- Bike Repair, Perfect LS Tools @ Crystal Oasis Dantooine, -4295 6915
aMeRiKa
Mon Mar 14, 2005 6:28 pm
#37






VTmoon wrote:

doesn't make a difference, you are speed caped.







/agree



Jausin you got ur Internet back up!!! YAYA




aMeRiKa
FOUNDATION STONE



Jausin
Tue Mar 15, 2005 1:15 am
#38

Just wondering if the injury treatment speed CA's work. I looted a +19 today, and was wondering if I should use it or save it. I'm a master CM/Rifle



-- Jausin MSwords // MDoc - Visit my buffhouse in FS! Send a tell for a WP
-- Lorithan MCM // MRifles - Send me a tell for all your poisons and diseases!
-- Gwynn MSmuggler // MMerchant - Let me know if you need slices, spices, or faction!
-- Gabbie MDancer // MMusician - Come rest at Jausin's after a long battle!
-- XXXXX - Don't lemme catch ya with a lightsaber.... Muahahahah!!
Whrlwnd13
Wed Apr 20, 2005 8:20 pm
#39


Ok i have a CA


+5 Rescue

+4 Weapon Assembly


Do i need to get a +5 rescue to get the Assembly to work (dropping it in first). or will any, ie: +1 Rescue tape work to cancel out the +5 Rescue?


Sorry for the multiple posts Hit tab accidentally.

Message Edited by Whrlwnd13 on 04-20-2005 11:23 PM



Xyrek Lok
Master Weaponsmith
12pt WS, +20 FS Experimentation
Crafting High Quality Weapons Since 03/2004

WP 1190 -3620 1km NE of Coronet at the Omega Force Guildhall

- I supported keeping & balancing the old combat system SOE didn't care and gave us the WoW/EQ2 clone anyway
Page 3 of 8