Chef Archive
Thread: Rancor aid
Jimborinius
Thu Oct 20, 2005 8:44 am
#27
just confirmed it i think. lol
flavor adds are it.
if you dont have flav adds dont bother
garciaoki
Thu Oct 20, 2005 12:01 pm
#28
Hell yeah cost me 20 cpu for the hide alone
I wish it didnt use so much
Xoreshear
Thu Oct 20, 2005 9:52 pm
#29
I know this will strip ED, and does it also do this to imp crippling shot?
KRAKEN666
Fri Oct 21, 2005 5:07 am
#30
can this food be macro'd successfully...example, say the duration is 90 seconds, can u loop macro it for 89 seconds and it renew the effects?
KRAKEN666
Fri Oct 21, 2005 5:18 am
#31
can this food be macro'd successfully...example, say the duration is 90 seconds, can u loop macro it for 89 seconds and it renew the effects?
Kahless360
Fri Oct 21, 2005 5:52 am
#32
Guys, with the new patch came a food that counters the Electrolyte drain (MCM SNARE) It is called rancor aid. Not sure if this has already been stated and I apologize if it has. It works like a charm against snare. I had this stuff last night made from crap resources and it stayed active for 1 minute. Im sure you can get it to go up with good resources. It was 16 filling and it completely countered the MCM Snare.
I am a MD MLS with no force run and it worked great. It does not work with Jedi Snare and I don't know about non electrolyte snares..
Fallak
Fri Oct 21, 2005 5:53 am
#33
Substiturte the R for a W and theO for an E.
It does not do anything against the ranged snare AFAIK
Livept
Fri Oct 21, 2005 5:55 am
#34
Kahless360 wrote:
Guys, with the new patch came a food that counters the Electrolyte drain (MCM SNARE) It is called rancor aid. Not sure if this has already been stated and I apologize if it has. It works like a charm against snare. I had this stuff last night made from crap resources and it stayed active for 1 minute. Im sure you can get it to go up with good resources. It was 16 filling and it completely countered the MCM Snare.
I am a MD MLS with no force run and it worked great. It does not work with Jedi Snare and I don't know about non electrolyte snares..
Rancor aid only works with CM's electrolyte drain, it would not work with other snear.
Kahless360
Fri Oct 21, 2005 5:56 am
#35
Well its better than nothing and Im just letting the Jedi know about it. Also, if you are running FR3 and a MCM hits you with snare this gets you back to FR3. Just a band aid for one type I know.
WinkerPeeper
Fri Oct 21, 2005 6:00 am
#36
Kahless360 wrote:
Well its better than nothing and Im just letting the Jedi know about it. Also, if you are running FR3 and a MCM hits you with snare this gets you back to FR3. Just a band aid for one type I know.
Well, thank you, it's a good tip. But the real solution would be for SOE to make the anti-state defences of three Jedi professions- Jedi Healer, Jedi Enhancer and Jedi Defender - include an anti-snare move. However, NONE of these anti-state defences work at all.
Rewd
Fri Oct 21, 2005 1:56 pm
#37
I haven't heard too many reports on this stuff yet but when I tried using it to remove a root fired by a BH mark and the snared from a Krayt it did nothing. I'm going to go out in a limb and say this stuff is only useful to jedi against ED.
Rewd
Fri Oct 21, 2005 2:00 pm
#39
Oh you're definitely right but I think Jedi deal with ED the most. I PVP alot and have only been hit with ED once.