Chef Archive
Thread: Food Bug on TC
fatgit wrote:
If I remember correctly, Starshine has had this bug since beta
I thought so too....I kinda remembered that. But it has been so long since anybody has mentioned this bug, and I haven't seen it lately, I thought that maybe it was fixed and now it is coming back.
Hmmm...
Has anyone heard anything about the ETA on the finalization of this "looking at the chef" that the devs are doing?
While slightly off topic, I noticed the same thing on live servers with Sunburns and Muon Gold. After the buff and downer I went about my normal business and took a mission during which I noticed my insanely slow mind regen. It turns out I had negative 296 willpower and even lower focus. Oddly, I could not reproduce this until a PvP battle a day later when once again with Sunburns and Gold in combination (along with my Master Doctor buffs) the downer resulted in negative willpower and focus which would notreturn to normalon its own.
Fortunately, I didn't need to resort to suicide since I found that watching a dancer/entertainer for just one "tic" of healing brought all my mind stats back to normal. *shrug*
Anyway, good luck guys, alot of the doctors are pulling for you.
Fico Feafip
Master Doctor/Carbineer of Scylla
greetings;
did they mentioned that they will remove chef with player cities, lol, look slike it...
jPsGarak Elim
Great! A few months down the line, people are actually about ready to become jedi (according to the devs) and there are professions still suffering! For all this that we are putting up with Master Chefs should get a bonus to opening the FS slot! Argh!!
Maybe I'll just make a few million crates of TS and Veghash and change professions...no...that would be too easy...that's just what SOE wants us to do. Chefs will not die!!
This just came in as a testcentre update later tonigth, which will go to live tomorrow hopefully.
- Fixed an issue that would sometimes cause attributes to remain below their max value after being altered
Okidievi wrote:
Bug seems to be in the live servers. I got incapacitated while walking around when one food item wore off. Then as soon as I got up, another food item wore off and and I got incapped again. It did not seem to lower my max stats, only the current stats lowered. This was on my mind bar. Without buffs and wounds, I have 900 mind. I was buffed up to around 1200 and my current was about 500 and climbing at the time. Then BAM my current mind points dropped to -100. My mind raised back up to 0 and I stood up and then POW I was back on the ground again with around -200 mind. I then started praying that I would not get BIFF and find myself in the cloning center. For once, the Maker gave me a break.
I noticed something new while playing around with my alternate on Scylla as I waited on Chilastra to not be locked/loading. I had some newbie melons left (yeah, I don't play this guy much), and when I ate them (testing whether the used stack was locked), I noticed that the mind buff got added as blue, not white that has to be regened/healed like before. It's possible that the buff now removes from the current and max, and that combined with some of the double negatives showing up might explain what you were seeing. Unfortunately, Scylla just got a shutdown notice, and Chilastra is still locked, so can do no more testing tonight.
Here's hoping my harvesters haven't burned to the ground by tomorrow...
Are food buffs fixed? I've been testing this for 2 hours now on Flurry and it seems to be working fine. I have testing single doses of Tat Sun, Vercupti, Ryschate, Fishak and Thakitillo.
Can anyone else confirm this?
Thanks,