Chef Archive
Thread: Have Chefs become the greediest people in the Galaxy ?
If you don't like the prices, move along. Go find something else to do. Don't come to our board to "create some controversy".
SpottyGekko wrote:
Lol, I was hoping to create some controversy ! Looks like I failed...
Keep in mind that my entire rant is about: "So Chef's want to buy BE schematics, yeah ?", which I feel is a ripp-off, considering the price paid for the benefit gained. Am I wrong ? YES- Look in the mirrior at your Pets, Stims clothes etc.
My pricing example is based on a 1000 CASK run, and my material costings are based on my own extensive experience of harvesting flora and energy. If my whole pricing formulais so terribly wrong, show me (and all those who read this) by providing a clear example. 1000 Cask runs cannot be made. Each cask requiores 2 trim, so the max Cask run you can make is 499. A chef using their own lots have one lot for Cantina/House, one for food factory, one for flora, one for power, one for gems, one for chem, one for power... you see the issue. You cant harvest it all w/o 2 accounts, cross server lot shares and/or massive PA help. Every aspect costs credits.
I apologise for the "sell me a Brandyschematic" line, that was gutter-press tactics, and u are right to burn me for it. I have no skill points left to "burn" you as I have to waste them on Tailor, Scout or BE to try to be more efficient. No room for combat skills here.
i only speak for myself, but i thin k we deserve every cent and refuse to sale my stuff chaeper than 10k per cask, 250k per crate, because you gotta consider these things
1. finding BE components. I personally pay about 25-40k per crate of be components, and i can only get them every few days or so, so for a full factory run of be enhanced stuff we're talking about 1 million in Becomponents
2. Trim-- not that it's hard to find, but it's ac hore to have to wait for someone to make it and get it to you and sort it out.
3. casks_ you need 150 crystalline gemstone to make 1 cask, plus 2 trim, meaning you'll never make more than a half factory run of casks, not considering the 3750 crystal per crate.. try harvesting that yourself without devoting all your lots to it and see how long it takes you, even using ber13 heavies
4. alcohol-- not that its hard, but another factory run
5. Light food additives-- yet another factory run to make those be components usable
6. Final run. It takes a bit of work to get to this step, but not too much, if tall required resources are gathered. This is what goes into our labor, not to mention experimentation....
the hard prt is waiting and gathering resources, so if you think of time spent hunting down and waitning on all the right components, maybe you can understand our prices. If i'm too high, i suggest someone else who may be cheapr than me, but i honestly am not too high, considering my stuff s better than muon gold and has about the same quantity per cask as a crate of muon. No one complains that the single use drugs cost 8-15k per crate, but give em the same amount of doses in an uncrated cask, of a sudden, im a greedy jerk...
sound fair?
Now as for buying schematics..yeah, that really does take advantage of the BE, but if they want it like that and don't want to do the resource hunting, then what alternativce is there? Pay them a million credits for 3 seconds work? I'd do it, but does that seem fair to you?
I think that you don't need BE enhnacements to be competitive. Your tailoring to a diffrent market by choosing to use them or not. Granted non-BE items will be less potent, but you also can buy in bulk (moreso), and it will be cheeper.
I think that some chefs price high, and by one chef seeing another charging more, he feels compelled to match prices.
I personally price my items by the total units to make it (all the cerial, container, the meat, ect) times a slightly flexablecr/u rate depending on how hard it was to aquire the materials and how much effort it took on my behalf to make the products. I RARELY compare prices to match.
TevooRerio wrote:
AND WHAT ENDS UP HAPPENING IS THIS
Account #1 Chef
Account #2 BioEngineer
And that is what SOE has been playing for all along. Profit Margin. Welcome to corporate America.
Funny... BE enhanced Brandy in casks costs about 10 times as much in production as non-BE stuff in small glasses and yet if I try to sell the first at 400 per charge (175k for the crate) people are throwing eggs while non-BE stuff in small glasses can easily be sold for 400 per charge and people feel they have found a real bargain (as they compare the price with the casked BE stuff).
The whole concept of CASKS vs GLASSES (= items per stack = number of buffs) and BE vs NON-BE appears to be too much. I wish people would compare the actual number of charges and the buff size and would not just see 'crate - 30k' and 'crate - 175k' *sigh*.
OK, I am repeating myself but it *really* bugs me.
ok.. I see your point but most of it is scalping on the chefs end. I'm not going to pay you an insane amount of money for a schematic that I provide the resources for have the schematic and maybe 50k for the 1-2 minutes that It took for you to make that schematic.
It took me 21 hours to make 410 broad spectrum nutrients. thats a hella long time. overall around 30 hours from start to scratch on the medium nutrition additives.
I'm still waiting on trim. and now gemstone since it is not on tatooine last I checked. need 65k gems of any quality to make the 410 casks, not to mention 920 trim.
I will only be charging around 150-200k per crate once I finally finish making these. it all depends on the stats. use a formula. price is variable depending on the stats of the final product. ths is what I use
(quantity*time in minutes*buff size) /filling.
Blue77 wrote:
If it is time based.. should I sell my meat/hides/milk for more? I mean it takes MORE of my time to hunt this down and kill and heal.. etc...
Like I said before my biggest beef with chefs (and not all of them) is this new... 'pay the price or get lost' attitude....
Have a beef with me then. I have 2 accounts, yet have not had time to use a sword or polearm for more than 30 minutes since the patch due to factory time, harvester check, buying supplies, stocking vendors etc.
My game time is worth credits. You don't like my prices, you don't have to buy. I know hunters who charge 100k a hour to harvest meat. It is worth it to me to pay them even though I know they get credits from the missions too. Why do I pay them? Because I want my customers to get THE BEST BUFFS THEY CAN.
What do I spend my money on? I give money to people for resources. Such is the cycle of life.
Many of the chefs on this board have been a chef since before practice was in-game, including myself. Take your beef elsewhere.
Ok, lets look at the numbers.
For one thing, you can never make a factory run of 1000 Brandy's. Brandy needs 2 identical alcohols. Because of this, the most you can make from 1 schematic is 500 before you run out of alcohols from a run of 1000.
Ok, so we are making two runs of 1,000 brandy's with cask and BE components. Let's look at what we need to make those
- Alcohol:
- 20,000
- Brandy:
- 20,000 Beries
- 20,000 Fruits
- Container:
- 150,000 Crystaline Gemstone
- 10,000 Inert Petrochemical
- 40,000 Fiberplast
- Bio-Additive
- 20,000 Meat
- 35,000 Organic
- 25,500 Cerial
- 15,000 Water
Now, assuming we can get all these materials for3 cpu (and really, how often do you find high quality materials for 3cpu?), we are looking at a cost of 1,065,000 just in materials.
Plus 100,000 for the bio engineer schematic.
Plus however much the tailors will charge us for 2,000 trim (unless we own our own clothing factory.)
If we gather the materials ourselves we would need at least 8 harvesters, which we need to pay for, and many man hours to gather the meat (we don't have enough points for master chef, combat skills and to be a master ranger...we have to go after the smaller prey)
Or we hire tailors and rangers and other people to gather the resources.....then there are factory runs. To make 1,000 brandies I see 7 factory runs right there. (2 for alcohols, 2 for brandys, 1 for the container, 1 for the nutrient, 1 for the additive.)
I think you see the point.
Message Edited by SirVimes on 02-18-2004 12:06 PM
Message Edited by SirVimes on 02-18-2004 12:19 PM
"I know hunters who charge 100k a hour to harvest meat."
Really? In an hour I can harvest about 2k of meat (with Ranger/BH combo).. I can kill faster, and harvest more than MOST in game...
So you are paying 50 credits per?
See and the chefs I have been talking to.. who are charging as much as anyone has mentioned here.. want to play LESS than 3 credits per...
And when I try to barter my services... If I bring enough meat/hides/milk for 10 of something.. I think it is fair that you give me 1 of them... and then no money need change hands... I have been flatly told 'you pay my prices or take a walk'
Then I come here to see the attitude of 'don't like it.. leave'...
One of my good friends.. (who shall remain nameless) has been a chef since beta... and is pretty well known around here... and so I have been watching this forum for a LONG time...
Look around... the attitude is COMPLETELY different...
It makes people like me feel MUCH less like being fair when dealing with those who have this kind of attitude...
Message Edited by ArthurDentOnBria on 02-18-2004 09:26 AM