Chef Archive

Thread: Food

evil-bountyhunter
Sun May 08, 2005 10:16 pm
#14






Sabonis-sr wrote:






evil-bountyhunter wrote:
i think it will be my self not because i want jedi to be no i want a challnge but a master defender master healer being pounded by 10 players for 20 min and not even geting close to dieing is not right






/drainForce FTW


When you hit a wall, it's usually a good idea to go around it instead of repeatedly bashing your head into it.





problem was only non jedi fighting since most jedi avoid PVP since they have a choice since the FRS is down



-Egot- Lvl 90 Spy
Ocab Structures Trader
Comeing soon new and inproved cancel button AI
- I support the Galactic Empire.
calcus
Sun May 08, 2005 10:30 pm
#15


Mdef will not be nerfed and should not be nerfed. I'm a mehancer so I'm not saying this because im biased.to be a mdef , yes you get great defenses, but you also have to give up something equally important as defensein other areas so it is a choice and each player should choose a template that fits their style of playing best.No template is invincible. all have weakneses.



Jedi Knight Scipione Saloe -- Teras Kasi Master Calcus Saloe

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evil-bountyhunter
Sun May 08, 2005 10:31 pm
#16






ImpPull wrote:






evil-bountyhunter wrote:
i think it will be my self not because i want jedi to be no i want a challnge but a master defender master healer being pounded by 10 players for 20 min and not even geting close to dieing is not right





Umm I think since the CU this is almost an impossible template to be master healer, master defender. I'm pretty sure that leaves you with 3 boxes of saber. Honestly should have been an easy kill. 10 players would have caused him to heal enough to drain his force after 20 mins. His template was more likely Master Defender, 4000 Healer, 4004 Enhancer, and 0404 Saber. Channel for the win.





maybe but this person was all defense no damge she manged to heal all the damge we did at once with force infusion and others. i dont know why she whould not die i really dont but she whouldnt



-Egot- Lvl 90 Spy
Ocab Structures Trader
Comeing soon new and inproved cancel button AI
- I support the Galactic Empire.
calcus
Sun May 08, 2005 10:36 pm
#17

maybe but this person was all defense no damge she manged to heal all the damge we did at once with force infusion and others. i dont know why she whould not die i really dont but she whouldnt





Thats called avoid incapacitation. Extremly high force cost, and the skill existed pre cu.Jedi won't die for30 seconds but the extreme force cost on it means the jedi cannot do it forever. Eventually runs out of force.




Jedi Knight Scipione Saloe -- Teras Kasi Master Calcus Saloe

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xur-soma
Sun May 08, 2005 10:39 pm
#18

avoid incapacitation is a skill MD have if this is what you mean by not dieing but with a temp like that i am sure they will not keep it. They would evetualy die when they run out of force. True they could stay alive for a long time but eventualy they would die due to lack of force.





xur-soma | Retired Jedi
adi-gailia | Retired Bounty Hunter
___________________________

Sadiq's Underground Market
Naboo Lake Retreat -5954 404
evil-bountyhunter
Sun May 08, 2005 10:46 pm
#19






calcus wrote:

maybe but this person was all defense no damge she manged to heal all the damge we did at once with force infusion and others. i dont know why she whould not die i really dont but she whouldnt





Thats called avoid incapacitation. Extremly high force cost, and the skill existed pre cu.Jedi won't die for30 seconds but the extreme force cost on it means the jedi cannot do it forever. Eventually runs out of force.






it was not avoid incap we didnt get her health ever near an incap



-Egot- Lvl 90 Spy
Ocab Structures Trader
Comeing soon new and inproved cancel button AI
- I support the Galactic Empire.
Grendiel
Sun May 08, 2005 10:49 pm
#20


SonGouki wrote:

Why would they "nerf" Defender? Almost the same exact defenses can be achieved as a normal profession triple elite stacker...

Master Defender defenses (with Melee/Ranged FS lines):

  • 70 Innate Jedi Armor
  • 255 Melee Defense
  • 235 Ranged Defense
  • NO Weapon Defense
  • 500 Defense from Improved Force Aura

Triple Elite Stacker (TKA + Fencer + Swordsman):

  • 60 Innate TK Armor
  • 235 Melee Defense
  • 170 Ranged Defense
  • 75 Unarmed Defense
  • 500 Defense from Improved Center of Being

As you can see they're almost exactly the same, and there are many other possibilities similar to this with elite profession templates as well. If they "nerf" Force Defender then they'd have to go back and re-work a lot of the changes that were made to ALL professions in the Combat Upgrade to balance it out.

The only real difference is Avoid Incap, but that is balanced with it's high Force cost. Force Valor as well I guess, but it only compliments Saber Block. You must also have at least xxx4 in the Lightsaber discipline for that to be even somewhat useful, and even then it's only good against ranged professions.

The only thing I can see really changing is perhaps tweaking the damage reduction received from Defenses versus Accuracy, but then that would be a change that universally affects the whole combat game. Technically it would balance out then...






QFE






Ai'den Sankara - Master Smuggler / Master Pistoleer | Itos Sarinen - Peacekeeper
Vendor: -35 -5500 Corellia (Nearest Starport: Coronet)


xur-soma
Sun May 08, 2005 11:01 pm
#21

i would not really be concerned about this temp man your not going to see to many of them and all it will do is delay the inevitable you will kill them eventualy they will run out of force.








xur-soma | Retired Jedi
adi-gailia | Retired Bounty Hunter
___________________________

Sadiq's Underground Market
Naboo Lake Retreat -5954 404
Nekra
Sun May 08, 2005 11:10 pm
#22






Grendiel wrote:




SonGouki wrote:


Why would they "nerf" Defender? Almost the same exact defenses can be achieved as a normal profession triple elite stacker...


Master Defender defenses (with Melee/Ranged FS lines):



  • 70 Innate Jedi Armor

  • 255 Melee Defense

  • 235 Ranged Defense

  • NO Weapon Defense

  • 500 Defense from Improved Force Aura

Triple Elite Stacker (TKA + Fencer + Swordsman):



  • 60 Innate TK Armor

  • 235 Melee Defense

  • 170 Ranged Defense

  • 75 Unarmed Defense

  • 500 Defense from Improved Center of Being

As you can see they're almost exactly the same, and there are many other possibilities similar to this with elite profession templates as well. If they "nerf" Force Defender then they'd have to go back and re-work a lot of the changes that were made to ALL professions in the Combat Upgrade to balance it out.


The only real difference is Avoid Incap, but that is balanced with it's high Force cost. Force Valor as well I guess, but it only compliments Saber Block. You must also have at least xxx4 in the Lightsaber discipline for that to be even somewhat useful, and even then it's only good against ranged professions.


The only thing I can see really changing is perhaps tweaking the damage reduction received from Defenses versus Accuracy, but then that would be a change that universally affects the whole combat game. Technically it would balance out then...









QFE



well that stacker will not be healing all his damage away like every jedi can

Unbreakable_
Sun May 08, 2005 11:31 pm
#23

Have participated in, and witnessed 3-4 really good BHs with high DPS weapons pound on a Defender for over 15 minutes with no end result. Something must be done. 1.5x stronger than other professions? Yeah right. Most Defenders can simplychannel, adv. forced heal & infusion all day and nothing happens to them. I'm sorry but thats not balanced. Perhaps Infusion should cost more Force to activate. Like quadruple the current amount.





Unbreakable
137
Jaelbait
Mon May 09, 2005 1:18 am
#24






evil-bountyhunter wrote:
i think it will be my self not because i want jedi to be no i want a challnge but a master defender master healer being pounded by 10 players for 20 min and not even geting close to dieing is not right





I was going to post something constructive, but actually I decided to join the band wagon. How about we nerf the 10 people that were fighting the jedi cause obviously they are TOO POWERFUL if none of them died in that amount of time. It is a good thing no one administers IQ tests to be a BH, no one would be left to play.
JediScout
Mon May 09, 2005 1:26 am
#25






Unbreakable_ wrote:

Have participated in, and witnessed 3-4 really good BHs with high DPS weapons pound on a Defender for over 15 minutes with no end result. Something must be done. 1.5x stronger than other professions? Yeah right. Most Defenders can simplychannel, adv. forced heal & infusion all day and nothing happens to them. I'm sorry but thats not balanced. Perhaps Infusion should cost more Force to activate. Like quadruple the current amount.







If you have a problem with defender, why suggest a healer nerf?



-JediScout
"Who's the more foolish: The fool, or the fool who follows him?" -Obi-Wan
DrFizz
Mon May 09, 2005 1:59 am
#26

__________________________________________________________________________________________________________


ImpPull wrote:


Umm I think since the CU this is almost an impossible template to be master healer, master defender. I'm pretty sure that leaves you with 3 boxes of saber. Honestly should have been an easy kill. 10 players would have caused him to heal enough to drain his force after 20 mins. His template was more likely Master Defender, 4000 Healer, 4004 Enhancer, and 0404 Saber. Channel for the win.

__________________________________________________________________________________________________________



So yeah... ummm..not to flame ya or anything man.. but since when can you only have 3 extra boxes if you have a double mastery?? Last time i checked, Jedi were capable of 2 masters and 8 boxes (or two complete rows)of a third skill set.. not including the third novice box. making it a total of 9 more boxes. And ummm... what part of the CU made us not have as many skills as we did prior to the CU.. oh yeah.. NONE. Again.. not trying to flame ya bro.. but.. whats the term im looking for.. ooohh yeah.. Can count to 226 for the win..





KDrFizzK

FRDM,we like cake.
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