Chef Archive

Thread: Patch notes for Live: whatta'ya think?

sciguyCO
Thu Jan 20, 2005 10:02 pm
#1

{updated for the push to Live}






Nothing particular to chefs, but a few nice additions none-the-less:


  • Surveying while mounted (apparently creature or vehicle). I have to admit, sampling while sitting on a speeder seems odd to me, but maybe they couldn't break the two functions apart.

  • New structure maintanance design. When a structure gets to zero maintenance, you get an email, plus it starts taking from your bank account. Decay doesn't start until it can not support itself from the bank, and even at 0 hitpoints it doesn't "poof", it just becomes unusable until you pay the repair bill.

  • Politician now costs 0 skill points. So if you feel like a life in politics, you don't have to give up your other skills. You just have to get people to vote for you...

Note: this is currently only on Testcenter, with no ETA for going Live. The structure maintenance change has generated a lot of debate (some players love the idea, mayors with ghost houses are looking at having to wait for character purge, architects lose customers).


The corres were asked to get some profession feedback, so: what do you think? Have you tried anything out on Testcenter? If so, how'd you like it? If not, how does it look on paper.


Message Edited by sciguyCO on 01-25-2005 03:37 PM





Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
Eerif
Thu Jan 20, 2005 11:24 pm
#2

For rating this, I am going to go by a golden pie system







sciguyCO wrote:



Nothing particular to chefs, but a few nice additions none-the-less:


  • Surveying while mounted (apparently creature or vehicle). I have to admit, sampling while sitting on a speeder seems odd to me, but maybe they couldn't break the two functions apart.

Think this will prove highly useful for surveying for new resources on the go, will definitely make my bike surveying macro obsolete, however it is really odd that you can sample from a bike/mount. Eerif gives this new thing Four out of Five Golden Pies



  • New structure maintanance design. When a structure gets to zero maintenance, you get an email, plus it starts taking from your bank account. Decay doesn't start until it can not support itself from the bank, and even at 0 hitpoints it doesn't "poof", it just becomes unusable until you pay the repair bill.

Good for forgetful old prunes like me, however could be bad for those who do static lotswaps cause they would have to get the original owner to enter the house and pay the maint (is this correct?), plus the devs would have to make sure that they fixed that old bug where houses/facs/harvs would suddenly do a drastic decrease in maint. This is also a signal that the purge is coming, another bad thing for lotswappers and many player cities. I'm also gonna give this Four out of Five Golden Pies, simply because I am too lazy to remember maintenance sometimes.



  • Politician now costs 0 skill points. So if you feel like a life in politics, you don't have to give up your other skills. You just have to get people to vote for you...

I'm kinda impartial to this one. Being a mayor, I'm glad I get my 70-odd skill points back so I can get more dancer skills, however making it so significantly easy to become a politician will mean more people becoming politicians, meaning a steady, hard working politician could be at risk if "Mr. Popular Idiot" came along whose popularity would put him ahead of the Hard working mayor. I just see alot of internal guild/city affairs with this, I mean if chef had no skill cost, how many people would be a chef? Going to give this one Three out of Five Golden Pies











<~| Eerif Runningtide |~>
12 Point Chef
Vendor at (-795, 2851) D
antooine
Eerif Film Productions

CaraAnam
Fri Jan 21, 2005 12:12 am
#3

i like....no LOVE the idea of being able to be on the move while looking for resources.......for hostile planets esp. this will prove itself VERY useful



the whole taking money right from my bank thingy for my factoires.......I am undecided about....and that's all i am going to say on that matter for now lol



Cara' Anam
~12pt Master Chef/Master Tailor~
Cara's BioKitchen & BioWear
-2636, 1903 New Reno, Dantooine
Wengel
Fri Jan 21, 2005 12:43 am
#4

Great thing... i just dumped Master Politician a week ago to free up skillpts... thank you SOE... ffs



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waffle2626
Fri Jan 21, 2005 12:50 am
#5

I like all of the changes, although I think the architects might mutiny...



(gnn[[[[[[[[[[]nnnWXggggggggggggggggggggg)


Kanep ~~ LRB's Resident Chef
Tyq ~~ Wasting Kanep's Money Since '04
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Ankor
Fri Jan 21, 2005 2:20 am
#6

Surveying on bike is cool. A completely unneeded/unnecessary change, but still cool.

If maintenance pays from your bank, there has to be *some* method for the removal of inactive player's stuff. If I cancelled my subscription today, my 10 harvs, 8 factories, and house would continue to clog the landscape for years to come. That isn't good. I like the concept, but this sounds problematic.



ingame: Ankor Hunter, 12 point Master Chef
Winner of Iron Chef Bria contest
DMD Shop - food, weapons, armor, medical supplies
588, 0, 2955 on Tatooine (just outside Mos Entha)
sciguyCO
Fri Jan 21, 2005 2:27 am
#7






Ankor wrote:
Surveying on bike is cool. A completely unneeded/unnecessary change, but still cool.

If maintenance pays from your bank, there has to be *some* method for the removal of inactive player's stuff. If I cancelled my subscription today, my 10 harvs, 8 factories, and house would continue to clog the landscape for years to come. That isn't good. I like the concept, but this sounds problematic.




Well, JustG posted in one of those threads about the "character purge" getting closer. Under that policy, structures owned by an account that has been canceled will be removed from the world six months after the account ended. It looks like there was an addition to the original announcement, the character (and presumably inventory/bank) will remain for 12 months after cancelation.


Note that says "canceled account". So that's only if you actually stop paying SOE. If you create a toon on Bria, place a bunch of structures, then ignore him/her while you play on Tempest, your Bria structures won't get removed until all your money is drained from the bank, and it's not clear whether there's some period of time after a structure is condemned before it gets deleted.


Personally, based on the feedback I've been seeing on that, I don't think that particular change is going to get pushed to Live without some modifications. If you have any thoughts about it, there are active threads in the "Cities and Housing", "Politician", and (I think) Architect forums you can add to.

Message Edited by sciguyCO on 01-21-2005 02:28 AM





Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
MaliaMing
Fri Jan 21, 2005 3:17 am
#8

I actually love the idea of just letting the harvesters (or factories, or homes) withdraw maintenance from my bank account, except for one thing; when it comes to lot trading. If somebody has 10 of my structures on their lots and I forget to maintain them, I do not want their money being taken out for my oversight and vise versa. While I'll admit that I'm not sure on what SOE's stance on lot trading is (ignorance is bliss, I've found), I can see where there would be an opportunity for abuse of other player's bank accounts. Sure, the lot trader could just pull up all the harvesters so no more money could be taken from their account, but that would still require them to pay the money to redeed it or have both parties miss out on the harvs.

This modification may just be opening up a whole can of worms for them to have to re-address at a later date after lots and lots of B&M-ing from the community....


...but I still love the idea of not worrying about my structures decaying...EVER.



..\ggggggggggggggg[malia]ggggggggggggggg/..
(P)(h)(a)(t)(S)(t)(a)(t)(z)
B a r . a n d . G r i l l
«««« WP -5107 5603 ~ Freefall, Naboo »»»»
«««« WP 356 2549 ~ Jammy Town, Dant. »»»»
../ggggggggggggggg[ming]ggggggggggggggg\..

Batman_TWB
Fri Jan 21, 2005 3:58 am
#9

Like the surveying push.


Not liking the maintence fix. I do lot trades and basicly this is saying that if I slip then I am screwed. If they want to eliminate lot trades then make it so that crafters get bonus lots when ya reach Master.



BattmanTWB
Elder Non-PreCU Jedi / Non-ReSpec Jedi
Tempest Rebel Medic
Still True to Self Dedicated Player
Long live the Rebellion
Tempest Trade Forum Auction Guide
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JemyM
Fri Jan 21, 2005 5:16 am
#10

The dancer/musician mod may effect Chef's. Not much, but more people may resort to entertainerbuffs now and therefore use less brandy.




Besides that, I also have an annoying sig that looks like part of the post.
MaliaMing
Fri Jan 21, 2005 5:26 am
#11

I've always gotten entertainer buffs, mostly because I entered into this world as a rifleman and there was just no other way to stay alive while specialing my bum off, but I have also *always* used brandy. Even now, as a TKM with both dancer and musician buffs (I don't leave home without them), there are times when the NPC's are shooting away at my mind that brandy is essential. It's usage is admittedly less than when I wielded a rifle, but all the mind buffs in the world will never replace my booze!

As far as the simultaneous dance/music buffs, I can only see good coming from that. Same goes for the decreased shuttle wait times. 9 minutes was really bad. 5 minutes was better. 60 seconds will rock!



..\ggggggggggggggg[malia]ggggggggggggggg/..
(P)(h)(a)(t)(S)(t)(a)(t)(z)
B a r . a n d . G r i l l
«««« WP -5107 5603 ~ Freefall, Naboo »»»»
«««« WP 356 2549 ~ Jammy Town, Dant. »»»»
../ggggggggggggggg[ming]ggggggggggggggg\..

Njoos
Fri Jan 21, 2005 8:03 am
#12

Yeah, sitting on swoop while surveing rocks

Get it to normal servers ASAP
Ankor
Fri Jan 21, 2005 5:47 pm
#13

actually, having read the details of the whole building maintenance change... I see no virtue to it at all.

Receiving an email when your maintenance runs out is good, but you can keep the rest of it. The way it's worded seems to suggest that if one of my buildings is "condemned", all of my buildings will stop functioning until I pay up.

This removes all of the utility and preserves all of the downfalls of the proposal. No thanks.



ingame: Ankor Hunter, 12 point Master Chef
Winner of Iron Chef Bria contest
DMD Shop - food, weapons, armor, medical supplies
588, 0, 2955 on Tatooine (just outside Mos Entha)
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